SP Super Saiyan 2 Kefla (Red)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,487,318
Strike ATK 258,202
Blast ATK 253,136
Strike DEF 155,943
Blast DEF 153,493
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


The fusion between Kale and Caulifla makes her second appearance in Dragon Ball Legends, SP SSJ2 Kefla RED is here to bolster Female Warriors to a top-tier meta team as she’s the perfect color that the team needs.

Different from her GRN color version, Kefla is a mixed attacker with high attack stats in both Strike and Blast while also having general Damage inflicted. However, SP SSJ2 Kefla RED has similar defensive issues despite having access to Damage reduction in various ways.


I Guess I'll Have To Crank It Up

SP SSJ2 Kefla has incredible Damage, she gains 110% Damage inflicted after she uses her first Strike or Blast Arts. This coupled with her offensive stats makes her a respectable Fighter. She won’t need ki when doing her combos as she has a 60% Ki recovery rate and she also gets 10 ki 3 times when she uses either a Blast or Strike arts.

Sadly, she does not have card draw speed to take advantage of her ki recovery and ki manipulation but even so, this is a good way for her to gain ki quickly as to not run out during a combo.

I Want You To Dodge!

SP SSJ2 Kefla RED has one of the rare unique abilities in the game where she gets buffs if the opponent evades her attack. She gains ki, a 20% Damage inflicted buff and she also gains back 60% of her vanish gauge which is sort of similar to SP LL Kid Buu BLU. This can allow her to vanish multiple times to throw the opponent off if they’re not careful. 

She also draws an arts card if she has 3 or fewer cards in her which can allow her to clash arts or get the opponent in a combo. This unique ability is very good and sets up a lot of mind games between the player and the opponent.


Poor Defense

Even though Kefla has Damage reduction from her unique ability and Special Arts, she still can’t reliably take hits as her defense stat is atrocious for a SPARKING Fighter. She’s ranked in the 112th for Strike defense and 146th for Blast defense.

Team Synergy

Female Warriors

As mentioned in the Overview, SP SSJ2 Kefla RED is the main RED Fighter for the team, replacing SP Launch RED. This team is built around being offensive and Kefla fits that criteria incredibly well. With the likes of SP Vados GRN giving her support buffs and Z7 SP Android 18 YEL’s monstrous Damage output, she has bolstered this team up the ranks.

Fusion Warriors

The RED Fighter for this team is Z7 SP Super Gogeta RED and Kefla simply, cannot compete with him.

Rival Universe

Kefla being used on this team brings about defensive worries unlike when SP Bergamo RED is on the team and he has a far better Z-Ability than Kefla. Even so, you can get some success with her on the team but in the high ranks, defense is crucial and Kefla lacks that.

Equippable Items

Main Ability

I won't be outdone by anybody!!

Draw the Ultimate Arts Card "Gigantic Breaker" next.
Restores own Ki by 40.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+15% to Impact Damage Received" for 15 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

I guess I'll have to crank it up!!

Applies the following effects to self when this character enters the battlefield:

+60% to damage inflicted (cannot be stacked).
Reduces damage received by 30% for 20 timer counts (cannot be stacked).
+60% to Ki Recovery for 15 timer counts.

Applies the following effects to self every time this character uses a Strike or Blast Arts attack:

Restores Ki by 10 (activates three times).
+50% to damage inflicted for 15 timer counts (activates once).

Activation counts reset when characters switch.

Limitless Heights

Applies the following effects to self every time own attack is evaded with a Vanishing Step:
Restores Ki by 20.
+20% to damage inflicted for 20 timer counts.
Restores Vanishing Gauge by 60% (activates twice).
Randomly draw 1 new card when you have 3 or fewer cards (activates twice).
*Times where 4 cards are held are also counted as activations.
Activation counts reset when characters switch.

Z Power [Goku] +3

+3 to Z Power [Goku] dropped during the "Legends Road - Super Saiyan Goku -" Event.
Active Period: 05/30/2021 08:00 AM (GMT+2) - 06/20/2021 08:00 AM (GMT+2)

Z Ability

+22% to "Tag: Rival Universe" base Strike Attack during battle. Character(s) Affected
+24% to "Tag: Rival Universe" or "Tag: Fusion Warrior" base Strike Attack & Blast Defense during battle. Character(s) Affected
+30% to "Tag: Rival Universe", "Tag: Fusion Warrior", or "Tag: Girls" base Strike Attack & Blast Defense during battle. Character(s) Affected
+35% to "Tag: Rival Universe", "Tag: Fusion Warrior", or "Tag: Girls" base Strike Attack & Blast Defense during battle. Character(s) Affected


Gigantic Ray Can Teach

Deals massive Impact damage.
+20% to damage inflicted for 20 timer counts upon activation.

Cost 50


This win is gonna feel great!

Restores own health by 15%.
Applies Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" to self for 10 timer counts.
Reduces next damage sustained by 20% (cannot be stacked). This applies until enemy combo is finished.

Cost 20

Ultimate Special

Gigantic Breaker

Deals massive Impact damage.
Applies the following effects to self upon activation:

+30% to damage inflicted for 15 timer counts.
Reduces damage received by 20% for 15 timer counts.

*Blast Armor when charging forward.

Cost 20



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44372 78342 120910 174598 243706 323466
Strike Attack 1888 3907 6899 10647 15379 21471 28501
Blast Attack 1839 3808 6726 10386 15002 20942 27803
Strike Defense 1567 3236 5715 8824 12745 17799 23627
Blast Defense 1518 3141 5545 8562 12370 18030 22932
Critical 174 382 696 1044 1428 1828 2240
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts