At start of turn, if unit's HP ≤ 75% and unit's attack can trigger their Special, grants Special cooldown count-1, and deals +10 damage when Special triggers.
Melee, Infantry, and Armored Only
- Melee, Infantry, and Armored Only
Units with Skill
Unlocks at 4 ★
Skillsets that use skill
Don’t Lie. You Also Pronounced Guy as “Guy”. (Budget)
Vulture Blade+ | A | Atk/Spd Ideal 3 Alternate: Atk/Def Ideal 3 |
|
---|---|---|---|
Positional Assist | B | Wrath 3 Alternate: Atk/Def Link 3 |
|
Noontime Alternate: Dragon Fang |
C | Def Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1420 | S | Atk Smoke 3 Alternate: Steady Breath |
Within Thy Heartless Mind, Thy Heart Soars (Self-Damage Nuke)
Wild Tiger Fang | A | Fury (3 or 4) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Positional Assist | B | Wrath 3 Alternate: Desperation 3 |
|
Glimmer | C | Time's Pulse 3 Alternate: Even Atk Wave 3 |
|
SP | 1320 | S | Fury 3 Alternate: Atk/Spd Solo 3 |
Okey. Time to take yew down. ⚔️ (One-Shotter / Special Spam)
Large War Axe | A | Fury (3 or 4) Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Wrath 3 Alternate: Special Spiral 3 |
|
Glimmer Alternate: Vital Astra |
C | Time's Pulse 3 Alternate: Joint Drive Atk |
|
SP | 1320 | S | Fury 3 Alternate: Quickened Pulse |
+27'ing Outta 2020 (One-Hit Special, Wrath Edition)
Resolved Fang | A | Sturdy Stance (2 or 3) Alternate: Fierce Breath |
|
---|---|---|---|
Positional Assist | B | Wrath 3 | |
Moonbow Alternate: Glimmer |
C | Time's Pulse 3 Alternate: Def Smoke 3 |
|
SP | 1320 | S | Atk/Def Solo 3 Alternate: Quickened Pulse |
Loyalty Eternal (Defensive Nuke / Special Activation Damage Focus)
Renewed Fang | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Wrath 3 | |
Ignis Alternate: Bonfire |
C | Time's Pulse 3 Alternate: Def Smoke 3 |
|
SP | 1580 | S | Atk/Def Solo 3 |
Where Rinkah's Wedding Money Went (High-Investment Physical Tank)
Guard Axe+ (+Def) Alternate: Huge Fan+ (+Def) |
A | Distant Foil Alternate: Sturdy Stance (2 or 3) |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Wrath 3 Alternate: Lull Atk/Def 3 |
|
Bonfire Alternate: Ignis |
C | Atk Smoke 3 Alternate: Time's Pulse 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Heavy Blade 3 |
I want power. (OHKO Nuke)
Rapier | A | Distant Counter Alternate: Brazen Atk/Spd (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Hero's Blood | C | Time's Pulse 3 | |
SP | 1895 | S | Brazen Atk/Spd 3 |
Onimusha Death Blow (Wrath Nuke)
Rinkah's Club | A | Death Blow (3 or 4) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Bonfire Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Odd Atk Wave 3 |
|
SP | 1025 | S | Death Blow 3 Alternate: Quickened Pulse |
Into the Spiderverse (Player Phase Nuke)
Sealed Falchion (+Eff) | A | Atk/Spd Push 4 Alternate: Death Blow 4 |
|
---|---|---|---|
Positional Assist | B | Wrath 3 | |
Glimmer | C | Time's Pulse 3 | |
SP | 2370 | S | Brazen Atk/Spd 3 Alternate: Death Blow 3 |
Swordmaster of the Stars and Moon (Enemy Phase Distant Counter)
Mareeta's Sword | A | Distant Counter | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Close Call 3 |
|
Moonbow Alternate: Noontime |
C | Rouse Atk/Def 3 | |
SP | 1575 | S | Quickened Pulse Alternate: Distant Def 3 |
Ban-Ban goes Bam-Bam! (Dark Breath Duelist)
Dark Breath+ (+Spd) | A | Fury (3 or 4) Alternate: Distant Counter |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Windsweep 3 |
|
Moonbow Alternate: Bonfire |
C | Savage Blow 3 Alternate: Time's Pulse 3 |
|
SP | 1185 | S | Speed +3 Alternate: Phantom Spd 3 |
Pierce the Sky (Offensive Generalist)
Creator Sword | A | Distant Counter Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Moonbow Alternate: Ruptured Sky |
C | Odd Spd Wave 3 | |
SP | 1575 | S | Quickened Pulse |
Dark Sarcasm in the Classroom (Wrath Sweeper)
Creator Sword | A | Distant Counter Alternate: Fury 4 |
|
---|---|---|---|
Rally Atk/Spd+ Alternate: Reposition |
B | Wrath 3 | |
Moonbow Alternate: Ruptured Sky |
C | Even Atk Wave 3 | |
SP | 1830 | S | Chill Atk 3 Alternate: Atk/Spd Bond 3 |
Bleeding Heart (Defensive Tank)
Slaying Lance+ (+Def) Alternate: Berkut’s Lance+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Wrath 3 | |
Glimmer | C | Panic Ploy 3 | |
SP | 1575 | S | Distant Def 3 |
Quiet Breathing (Defensive Nuke)
Dauntless Lance (+Atk) Alternate: Dauntless Lance (+Eff) |
A | Steady Breath | |
---|---|---|---|
Reposition | B | Wrath 3 | |
Bonfire | C | Odd Atk Wave 3 Alternate: Threaten Def 3 |
|
SP | 1485 | S | Close Def 3 |
YOU! (Offensive Generalist)
Dauntless Lance (+Spd) | A | Fury 3 Alternate: Atk/Spd 2 |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Moonbow | C | Odd Atk Wave 3 Alternate: Threaten Def 3 |
|
SP | 1325 | S | Quickened Pulse |
Brawl at the Beach (Melee Generalist)
Slaying Lance+ (+Spd) Alternate: Harmonic Lance+ (+Spd) |
A | Fury 3 | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Renewal 3 |
|
Bonfire Alternate: Moonbow |
C | Drive Spd 2 | |
SP | 1320 | S | Close Def 3 Alternate: Speed +3 |
BATHE IN THE CRIMSON RAIN (Offensive/Special Activation)
Nameless Blade (+Eff) | A | Life and Death 3 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Desperation 3 |
|
Luna | C | Infantry Pulse 3 Alternate: Threaten Spd 3 |
|
SP | 1545 | S | Flashing Blade 3 |
Nothin’ Personnel (Distant Counter)
Nameless Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Vantage 3 |
|
Glimmer | C | Infantry Pulse 3 | |
SP | 1695 | S | Panic Ploy 3 |
Divine Vanguard (Defensive Nuke)
Breath of Fog (+Eff) | A | Distant Counter Alternate: Steady Breath |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Glimmer Alternate: Bonfire |
C | Threaten Res 3 | |
SP | 1635 | S | Quickened Pulse |
Enraged Mercenary (Offensive Generalist)
Basilikos (+Eff) | A | Fury 3 | |
---|---|---|---|
Reposition | B | Wrath 3 | |
Moonbow Alternate: Dragon Fang |
C | Def Smoke 3 Alternate: Threaten Def 3 |
|
SP | 1425 | S | Quickened Pulse |
Vengeful Mercenary (Wrath Special)
Basilikos (+Eff) | A | Steady Breath Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Dragon Fang Alternate: Draconic Aura |
C | Threaten Def 3 | |
SP | 1445 | S | Quickened Pulse |
Anti-ranged OHKO
Wo Gùn+ (+Def) Alternate: Slaying Axe+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Swap |
B | Wrath 3 | |
Moonbow Alternate: Iceberg |
C | Def Smoke 3 Alternate: Spur Def/Res 2 |
|
SP | 1695 | S | Quickened Pulse |
"Too Slow!" (Fury Effect Offensive)
Hinata's Katana (+Eff) | A | Fury (3 or 4) Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Null Follow-Up 3 |
|
Bonfire Alternate: Blue Flame |
C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
The Stewing of Arthur Curry (Mid-Investment Brawler)
Arthur's Axe (+Eff) | A | Fury (3 or 4) Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Ardent Sacrifice Alternate: Reposition |
B | Wrath 3 Alternate: Desperation 3 |
|
Bonfire Alternate: Moonbow |
C | Atk/Spd Oath 3 Alternate: Even Spd Wave 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Sturdy Blow 2 |
Wrath
Overview
This skill is one of many to help charge one’s special for use during combat. However, unlike its many brethren, Wrath is fairly easy to activate, and only has one straight-forward requirement: The user must be on less than 75% HP in order to take effect. Both the damage bonus and the special charge come under the HP requirement but unlike most skills that check HP, the time of checking is at the point where the special is activated. This means it is possible to gain the damage bonus during a round of combat you started above the threshold. Wrath is only applicable to specials triggered by combat, and cannot be used with defensive specials such as Pavise.
Synergy
Wrath is notable for being a B slot skill that affects special charge, with most other options coming at the cost of the valuable A slot. This means it is possible to combine Wrath with skills such as Steady Breath and Heavy Blade for extremely quick special charges. Weapons that grant cooldown-1 such as Slaying/Killer Weapons are a great partner for Wrath. Choice of special is also important: As Wrath has direct benefits when both charging and unleashing a special, shorter specials are preferred. Moonbow is the premiere pick, potentially beginning each round charged if it’s only used once per turn. The sacred seal Quickened Pulse can be used to effectively gain the special cooldown charge for the first round of combat. Wrath can be used effectively on both offensive or defensive builds. Brave weapon users can use Wrath to activate their specials every turn, and significantly power them up. Defensive builds receive an attack first, which puts the user within the threshold, then fire back with a highly damaging special.
Weaknesses
The way Wrath’s HP threshold is checked makes it harder to avoid than most other skills in the game. Guard is a mediocre way to prevent Wrath users from obtaining their specials, but has harder to meet requirements and only sets their special back a single turn. The best way to avoid getting hit by a powerful Wrath Special is to prevent the unit from counter-attacking. Vantage and Desperation are two ways to circumvent their attacks. A powerful Brave Weapon or Firesweep weapon user is another good way to handle them, as letting them charge and use their special will spell certain doom for one of your units.