Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
SP Android #13 BLU arrived and gave Android Teams an extremely powerful Blue Fighter at long last at the time of his release, but has since been replaced by SP Android #21 BLU
He doesn’t Transform into his full power form, but he’s still strong enough to compete with the top Fighters in the game due to his exceptionally high Blast Attack and Damage inflicted Buffs when his Teammates start dying.
It is this Crisis potential of his that gives him a place on the Android Tag Team. He is an excellent Mid and Late-Game Fighter with a somewhat conflicting but solid toolkit that will keep him somewhat relevant on the Android Team as long as he can be paired with strong Fighters.
Strengths
Bloodthirsty Awakening
This Unique Ability is what makes SP Android #13 BLU so strong straight away. It gives him 50% Blast Attack every time he enters the battlefield, reduces his Blast Arts cost by 5, and gives him 35% Ki Recovery Speed.
This requires him to be paired with an Android Fighter, but this is a given anyway, he should always Fight alongside his cyborg comrades.
Vengeance
Even if his Android Teammates start going down, he’ll receive a Damage inflicted Buff and restore his own Health by 10% every time he enters the battlefield per defeated Android.
To top it off, he inflicts 25% Damage to any Goku variant. This will make him relevant for quite a while, and especially helps against the popular SP SSB Goku BLU
Intangibles
SP Android #13 BLU isn't just a Damage dealer, he does many things that can help his Teammates as well. His Main Ability gives his allies 25% Blast Damage for 15 timer counts, his Extra Move seals an Enemy Card slot, and his Special Move reduces Enemy Ki by 50.
He fits a standard Android build perfectly, as they cripple the opposing Team and deal out tons of Damage in return.
Weaknesses
One dimensional
SP Android #13 BLU is an excellent Ranged Fighter with some deceptive durability, but his Strike Attack is lacking. Outside of a Damage Inflicted Buff when a Teammate dies, his toolkit does nothing in the way of helping him there.
The fact that his Damage Buffs require living Android Teammates conflicts with his Crisis Buffs as well, resulting in a Fighter that somewhat handicaps his own secondary utility.
Team Synergy
Android
Androids are clearly his best Team, and a number of Team cores greatly appreciate what SP Android #13 BLU brings to the table.
Because all the Goku Hunter is bringing is Damage and secondary Crisis Utility, it is best to pair SP Android #13 BLU with Fighters that can make up for his lackluster Defense, like SP Fusion #13 RED, SP Android #17 PUR, or SP Super #17 GRN.
SP Android #13 BLU's Offenses can also be greatly enhanced via Support Fighters, like SP Android #15 PUR or SP Android #14 GRN to a lesser extent.
Sagas From the Movies
While it is difficult to fit SP Android #13 BLU on this Tag Team, it is more than possible thanks to the number of Android Fighters that possess this Tag. Android #13 synergizes very well with SP Full Power Boujack PUR, as Boujack protects Goku’s #1 Hater from enemy Green threats.
An excellent third member for this Team is SP Fusion Android 13 RED, who can act as a Damage Dealer and a disruptor with his Cover ability.
Equippable Items
Elites Can Be Beaten
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Type | Gold |
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Equip Condition | Blue | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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8% - 20% |
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![]() Special Move Damage UP
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4% - 10% |
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![]() Damage to Saiyan for 20 timer counts Up
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12% - 30% |
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The extra Special Move Damage isn’t really significant here, but the monstrous Boost to Blast Attack and Damage to Saiyan for 20 timer counts makes this essential.
If Saiyans are not too big of a problem, ...it seems we miscalculated. is a good replacement.
You Making Fun of Me?!
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Type | Gold |
---|---|---|
Equip Condition | Sagas From the Movies | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 15% |
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![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Strike Attack UP
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6% - 15% |
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15% Boosts to both Attack Stats and the ever-important Strike Defense make this essential as well.
Awakened This Should Be Fun! No. 1
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Type | Gold |
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Equip Condition | Android #17, Android, Sagas From the Movies | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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10% - 16.5% |
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![]() Base Blast Attack UP
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10% - 16.5% |
![]() Base Health UP
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8% - 12.5% |
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![]() To Blast Defense for each Tag: Android battle member. Up
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2% - 6% |
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A Boost to both Attack Stats and Health is an exceptional option here.
Main Ability
Confident Smile |
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Restores own Ki by 60. Requirements: 15 timer counts must elapse. |
Unique Ability
Bloodthirsty Awakening |
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When this character enters the battlefield, the following effects will occur if a "Tag: Android" other than this character is a battle member: +50% to Blast damage inflicted. |
Growing Lust for Vengeance |
+25% to damage inflicted against "Character: Goku" (cannot be cancelled). The following effects occur per defeated "Tag: Android" battle member when this character enters the battlefield: +30% to damage inflicted. |
Z Ability
+21% to "Tag: Android" base Blast Attack & Defense during battle.
Character(s) Affected
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+24% to "Tag: Android" base Blast Attack & Defense during battle.
Character(s) Affected
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+29% to "Tag: Android" base Blast Attack & Defense during battle.
Character(s) Affected
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+31% to "Tag: Android" base Blast Attack & Defense during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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+25% to Blast damage inflicted for 25 timer counts upon activation. Cost 10 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21428 | 44376 | 78344 | 120916 | 174608 | 243716 | 323484 |
Strike Attack | 1807 | 3741 | 6605 | 10194 | 14722 | 20550 | 27277 |
Blast Attack | 1867 | 3868 | 6831 | 10547 | 15235 | 21271 | 28238 |
Strike Defense | 1486 | 3077 | 5436 | 8397 | 12131 | 16938 | 22486 |
Blast Defense | 1549 | 3204 | 5660 | 8737 | 12623 | 17628 | 23404 |
Critical | 146 | 322 | 586 | 880 | 1204 | 1542 | 1890 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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