EX Android #16 (Yellow)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,265,445
Strike ATK 216,804
Blast ATK 192,292
Strike DEF 135,036
Blast DEF 133,697
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


As with Android #17 and Android #18, we’ve finally received an Extreme variant of Android #16 shortly after the release of SP Android #16 GRN. This Fighter is a Support through and through, and his Unique Ability echoes what happened during the Cell Games Saga, as his death directly leads to bolstering the Team Damage significantly.

Since this Fighter has a Yellow specific Z-Ability, he would ideally be placed in a Team whose goal is to Buff that color as much as possible. He can also be used as a replacement in an Android Team if it’s missing key Fighters.

As of the third balance update, EX Android #16 YEL got some stat and Ability improvements but while this has made him even more PVP viable and Supportive, his stats still lag behind what has become the standard for core EX Fighters.


Pure Support

Whether it’s his Main Ability, Defeated Unique Ability, or Extra Move, EX Android #16 YEL gives his Teammates a very noticeable increase in Damage and Combo potential.

His Main Ability reduces the cost of Blast and Strike Arts Cards, his Extra Card gives his Teammates a +15% to Damage inflicted, and most importantly: he Buffs Teammate Damage by a sizeable 30% for 20 timer counts when he is defeated with an additional 15% for Android Teammates.

Robot Body

This secondary Unique Ability makes EX Android #16 YEL invulnerable to any kind of status Debuff, which comes in handy pretty often considering how many high tier Fighters have Moves and Abilities that inflict status Debuffs.


Mixed Arts Cards

Similar to SP Android #16 GRN, this is a Melee Fighter with very weak Blast Attack. However while SP Android #16 GRN has two Strike Arts Cards, EX Android #16 YEL has one Strike Arts Card and one Blast, severely limiting his Damage output.

Color-Locked Z-Ability

While the Z-Ability isn’t bad, it limits the Teams this Fighter can join. Forcing him into an Android Team with the presence of SP Perfect Cell YEL would mean taking the place of a very valuable Fighter and reducing the overall Synergy of the Team.

Ideally, he’d go in a Yellow Color Counter Team, but even then, there are stronger Fighters available.

Team Synergy

Yellow Color Counter

Since this Fighter’s Z-Ability Buffs Yellow Strike Attack and Strike Defense, he’s better suited in a predominantly Yellow Team with a Blue Fighter to cover their weakness to Red Fighters such as SP Zamasu RED and SP SSJ2 Youth Gohan RED.


The majority of SP Androids have been power crept or Synergize better with Female Warriors, so EX Android #16 YEL's recently improved toolkit puts him in a good position to join the core of this Team. 

Androids aren't exactly back to the point where they can be competitive in PVP yet, this Fighter is a reliable Support regardless.

Equippable Items

Main Ability

Gentle Warrior

-10 to allies' Strike & Blast Arts cost for 20 timer counts.

Requirements: 20 timer counts must elapse.

Z Ability

+17% to Element: YEL base Strike Attack and Defense during battle. Character(s) Affected
+20% to Element: YEL base Strike Attack and Defense during battle. Character(s) Affected
+27% to Element: YEL base Strike Attack and Defense during battle. Character(s) Affected
+30% to Element: YEL base Strike Attack and Defense during battle. Character(s) Affected


Rocket Punch

Deals major Impact damage.
Applies Attribute Upgrade "'-40% to enemy's 'Sustained Damage CUT' effects activated when changing cover" to self for 15 timer counts upon activation.
Inflicts enemy with Attribute Downgrade "+10% to Impact Damage Received" for 15 timer counts on hit.

Cost 50


Unlock Ki: Form of Attack

+15% to damage inflicted by allies for 20 timer counts.
+10% to damage inflicted by allied "Tag: Android" for 20 timer counts.

Cost 15



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 19092 39540 69812 107744 155584 217164 288240
Strike Attack 1669 3462 6118 9446 13642 19050 25290
Blast Attack 1648 3409 6023 9302 13438 18766 24914
Strike Defense 1373 2845 5021 7753 11197 15633 20753
Blast Defense 1348 2788 4921 7596 10970 15318 20338
Critical 118 260 474 712 974 1248 1528
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

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