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EX Android #17 (Red)

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Table of Contents

Character Tier
2

DBL03-16E

Character Stats

Soul Boost
Advanced
Power Level
HP 1,812,847
Strike ATK 177,786
Blast ATK 148,148
Strike DEF 104,782
Blast DEF 107,963
Critical
934
Ki Restore Speed
1,745

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

This variant of Android #17 is from when the Z-Warriors first met the Android trio in Goku’s Assassin.

By EX standards, he is a mediocre Melee Fighter, albeit one with a powerful Main Ability and Cover, which not many EX Fighters have access to.

Lastly, his Special Move is teachable to Shallot at Friendship Level 2 so if nothing else, he’s worth the grind for that.

Strengths

Ki Restore Main Ability

While his stats are now outdated, one thing has remained certain – his Main Ability is still an incredibly powerful tempo play. The instant Ki Restore can not only help him chain Combos longer than average Combos but can directly assist his Teammates as well.

Weaknesses

Bad Ability Priorities

The biggest problem with this Fighter is his lack of Focus. His stats, held Arts Cards, Unique Ability, and Extra Move point towards Melee but his Z-Ability and Special Move specifically Buff Blast.

And while his Strike stat is in the lead, overall his stats are pretty uniform. To add insult to injury, his Z-Ability is locked to Red Fighters, even though EX Android #17 RED would otherwise be much better suited to an Android Tagged Team.

Poor Cover

Cover is really great for Tanks or Offensive Fighters who can take a few hits, but EX Android #17 RED is neither.

Since this Ability adds 3 timer counts onto his substitution timer, it also creates an active discouragement not to use him for a cover change.

Team Synergy

Android

The Android Tag has found itself in and out of Meta relevance with sky-high Team bonuses and Fighters with synergetic, and sometimes anti-Meta kits. 

EX Android #17 RED is hard to fit on the Team though, as his color-locked Z-ability means eschewing stronger Android Z-Ability support, which Androids have no shortage of. 

Red Color Counter

This is likely where he Synergizes best due to his Z-Ability. The Red Element has a lot of powerful Fighters, but too many are Defense Style, so adding in another Melee Fighter would certainly be beneficial.

Equippable Items

Main Ability

Limitless Energy

Restores own Ki by 60.

Requirements: 20 timer counts must elapse.

Zenkai Main Abilities

Limitless Energy
Draw a Strike Arts card next. Restores own health by 25% and Ki by 60. Cancels own Attribute Downgrades and Abnormal Conditions. Requirements: 15 timer counts must elapse. Character(s) Affected

Unique Ability

Cover: Sustained Damage CUT

Reduce damage received by 20%
until combo ends when changing cover.
+20% to Strike Damage inflicted for 15 timer counts
and +3 to own substitution count when activated.

Hope Medal (Gold) +2

+2 to Hope Medals (Gold) dropped during the Legends Road - Trunks (Youth) - Event.
Active Period: -

Screw +1

+1 to Screws dropped during the Elite Soldier N Event.
Active Period: -

Zenkai Unique Abilities

Cover: Sustained Damage CUT
Reduces damage received by 30% until combo ends when changing cover. +30% to Strike damage inflicted for 15 timer counts when activated.
Might as well enjoy the trip.
Applies the following effects to enemy every time own attack is evaded with a Vanishing Step: Reduces Ki by 25. Randomly destroys 1 card.
Escalating Threat (Unlocks at Adept)
Applies the following effects to self, depending on the number of timer counts elapsed from battle start: 15 counts elapsed: +30% to damage inflicted and -3 to Strike Arts cost (cannot be cancelled). 30 counts elapsed: +20% to damage inflicted and -3 to Strike Arts cost (cannot be cancelled).
We're playing a game. (Unlocks at Powerful)
Applies the following effects to self when this character enters the battlefield: +70% to damage inflicted (cannot be stacked). Reduces damage received by 30% (cannot be stacked). Increases Arts Card Draw Speed by 1 level (cannot be stacked).

Z Ability

1
+17% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
2
+20% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
3
+22% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected
4
+23% to Element: RED base Blast Attack & Defense during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following stats of characters that are both "Element: RED" and "Tag: Android" during battle: +15% to base Strike Attack. +15% to base Strike Defense. Character(s) Affected
2
Increases the following stats of characters that are both "Element: RED" and "Tag: Android" during battle: +20% to base Strike Attack. +20% to base Strike Defense. Character(s) Affected
3
Increases the following stats of characters that are both "Element: RED" and "Tag: Android" during battle: +25% to base Strike Attack. +25% to base Strike Defense. Character(s) Affected
4
Increases the following stats of characters that are both "Element: RED" and "Tag: Android" during battle: +30% to base Strike Attack. +30% to base Strike Defense. Character(s) Affected

Special

Full Power Energy Ball Can Teach

Deals major Explode damage.
+15% to Blast damage inflicted for 15 timer counts upon activation.


Cost 50

Zenkai Special Ability

Full Power Energy Ball
Deals major Explode damage. +15% to damage inflicted for 15 timer counts upon activation.
Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Strike damage inflicted for 20 timer counts.


Cost 15

Zenkai Extra Ability

Unlock Ki: Form of Attack
Restores own Ki by 30. +20% to Strike damage inflicted for 20 timer counts.
Cost 15

Resistance

Slice
97
Pierce
103
Impact
104
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 46288 98608 161940 236980 323116 425745 497537
Strike Attack 3883 8267 13579 19877 27105 35717 41749
Blast Attack 3843 8187 13449 19686 26842 35370 41338
Strike Defense 3198 6816 11200 16393 22357 29465 34437
Blast Defense 3236 6888 11309 16551 22572 29752 34776
Critical 140 308 560 840 1148 1470 1800
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts