SP Android #18 (Red)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,288,410
Strike ATK 210,589
Blast ATK 236,218
Strike DEF 162,090
Blast DEF 161,291
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held

Where to Obtain

Clear Rewards


This Android #18 variant is classified as a Defense Fighter, but also brings along some powerful Support qualities to her Team.

Her “Precise Assist” Unique Ability brings along a new type of Support, as she Buffs her allies depending on their Battle Style. This Unique Ability provides Damage inflicted Buffs depending on what kind of Fighter her allies are, but also provides a continuous Heal.

She also boasts some good Defenses, and a few effects that can be a nuisance to the Enemy Team, such as destroying their Dragon Balls when they switch out or sealing cards when she uses Cover.


Precise Assist

This Unique Ability is primarily what makes her a solid Support-esque Fighter. Damage inflicted being given to allies when switched has always been a powerful effect, but she also Heals her allies every single time they come onto the battlefield to boot.

Clever Negotiations

SP Android #18 RED isn’t a conventional Defense Fighter, as her Clever Negotiations Unique Ability seeks to hurt the Enemy Teams Combo potential by increasing card cost, and sealing cards in their hand when she uses her Cover. Switching out against SP Android #18 RED is a bad idea as well, seeing as she will destroy a Dragon Ball (which activates up to 3 times)

The Damage received Debuff she provides every time she enters the battlefield has historically been a very effective trait for a Fighter to have.


Very Low Damage

Other than the aforementioned Damage received Debuff she gives the opposing Fighter when she enters, she has next to nothing that can reliably Boost her Offenses in any capacity. This coupled with her already low base Attack stats means she’ll find herself struggling to do Damage quite often.

Bizarre toolkit

SP Android #18 RED’s toolkit seems like random components were thrown together that don’t really mesh well with what the Fighter wants to do.

Her Main Ability reduces Card costs by 10 for 30 timer counts and increases her Arts Card Draw speed, but if this Fighter doesn’t really emphasize Damage at all, this doesn’t seem like something she’d like to primarily utilize.

Alternatively, there’s no real reason to switch out too often against her and suffer losing a Dragon Ball, as she herself doesn’t do enough Damage to put pressure on the Enemy more often than not.

Low Health

She’s classified as a Defense Fighter but suffers from a low base Health stat, meaning she can’t be relied on to Tank as effectively. This can be rectified a bit with Equips, but still makes her even more susceptible to power creep.

Team Synergy

Female Warrior

This is the obvious choice, she Buffs the Tag and can easily make a case for their primary Red Fighter


She doesn’t Buff the Tag until 7 stars for some reason, but is still the second best Red for the Tag, after SP Fusion Android #13 RED

Equippable Items

Main Ability

Gotta finish this fight quickly.

-10 to own Strike, Blast, & Special Move Arts cost for 30 timer counts. Increases own Arts Card Draw Speed by 1 level for 15 timer counts. Applies Buff Effect "Nullify Abnormal Conditions up to 2 times" to allies. Requirements: 5 timer counts must elapse.

Unique Ability

Clever Negotiations

Inflicts enemy with Attribute Downgrade "+30% to damage received" for 20 timer counts when this character enters the battlefield. The following effects occur when changing cover: Seals 1 enemy card slot at random. The sealed card slot cannot be used for 5 timer counts. Inflicts all enemies with Attribute Downgrade "+20 to all Arts costs" for 5 timer counts. While this character is on the battlefield, reduces enemy's Dragon Balls by 1 when they switch characters (activates three times).

Precise Assist

Applies the following effects to allies depending on their Battle Style when this character is switched to standby: Melee Type: +30% to Strike damage inflicted for 15 timer counts and restores health by 10%. Ranged Type: +30% to Blast damage inflicted for 15 timer counts and restores health by 10%. Support Type: +20% to damage inflicted for 15 timer counts and restores health by 10%. Defense Type: +30% to damage inflicted for 15 timer counts and restores health by 5%.

Z Ability

+17% to "Tag: Female Warrior" base Blast Defense during battle. Character(s) Affected
+20% to "Tag: Female Warrior" base Blast Defense during battle. Character(s) Affected
+22% to "Tag: Female Warrior" base Strike & Blast Defense during battle. Character(s) Affected
+25% to "Tag: Female Warrior" or "Tag: Android" base Strike & Blast Defense during battle. Character(s) Affected


Violent Shot Can Teach

Deals major Impact damage. +30% to Special Move damage for 5 timer counts upon activation.

Cost 50


Refreshing Smile

Restores own Vanishing Gauge by 50%. +5 to own and enemy's Special Arts costs (activates three times)(cannot be cancelled).

Cost 10



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600%
Health 21428 44376 78344 120916 174608 243716 243716
Strike Attack 1807 3741 6605 10194 14722 20550 20550
Blast Attack 1821 3773 6666 10287 14859 20747 20747
Strike Defense 1521 3155 5574 8605 12434 17361 17361
Blast Defense 1549 3204 5660 8737 12623 17628 17628
Critical 140 308 560 840 1148 1470 1470
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

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