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SP Super Saiyan God Super Saiyan Goku (Blue)

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Table of Contents

Character Tier
2

DBL13-01S

Character Stats

Soul Boost
Advanced
Power Level
715678
HP 2,312,225
Strike ATK 234,593
Blast ATK 239,304
Strike DEF 153,544
Blast DEF 146,855
Critical
1,384
Ki Restore Speed
2,280

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Overview

The long-awaited Super Saiyan God Super Saiyan Goku is finally here in the form of SP SSB Goku BLU. God Ki is one of the meta's major players, and his presence is a major contributing factor to its identity.

This Fighter only gets stronger the longer the match goes on, but unlike other Fighters who take time to accrue Damage Buffs, SP SSB Goku BLU is no glass cannon. 

Goku is an incredibly powerful Lead, boasting Immunity to all Ailments and a flat Sustained Damage Cut Buff, making him ideal for the opening gambit of matches. His Main Ability, Extra Arts Card, and Special Arts Card all have various Offensive and Defensive Applications that make him all in all God Ki's most consistent golden child.

Goku is absolutely worth fielding in almost every match-up and his rock-solid toolkit has remained a staple of the PvP landscape since his inception. 

Strengths

From Defensive to Offensive

This Fighter’s Inflicted Damage, Ki Recovery, and Draw Speed steadily increase as the Match progresses, making him a monumentally powerful Crisis Fighter while not even explicitly having Crisis Utility. 

Since his late-game potential is likely to make him a target early on, SP SSB Goku BLU boasts a counter to early game momentum grabs. At base, he reduces Damage Received by 35% for the first 45 timer counts.

For the same amount of time he negates all Ailments and Debuffs. Goku can even Heal 10% of his Health via his Extra Move. This gives the Cyan Saiyan nearly unparalleled bulk at the start of every match. 

Mercurial

SSGSS Goku's trump card Main Ability is a rather simple combination of effects - it draws his Ultimate Arts Card, which not only deals Massive Damage but also enhances itself before activating, and it fully Restores his Vanishing Gauge.

The momentum swinging potential of this Ultimate attack is so extreme that it can win games by itself. Goku can take advantage of these effects in tandem to trump any enemy action, even Rising Rushes, with the foresight provided by that split second of Main Ability activation. 

Weaknesses

Susceptible to Buff Removal

The one serious failing of SP SSGSS Goku BLU is his frankly embarrassing weakness to Buff Removal. If any of his accrued Offensive Buffs are removed by any effect, they never come back.

For this reason, it's best to target any foes with that utility early, so they can't pose a threat to Goku's late-game potential. 

Team Synergy

God Ki

SP SSB Goku BLU is a fantastic Lead for this Team and continues to excel as one of its core members. He synergizes perfectly with a number of excellent color-compliment Fighters like SP SSGSS Goku YEL and SP Super Saiyan God Goku PUR. Goku himself is protected by problem Greens by the latter, and defends the former from enemy Reds. 

Goku works exceptionally well with his eternal rival SP SSGSS Vegeta GRN and his doppelganger SP SSR Goku Black RED; while they don't compliment his Color, they do provide Offensive and Defensive Support. 

Saiyan

While still a good fit here, he should only be used in the core if the Player is missing SP Angry Goku BLU or SP Saiyan Saga Goku BLU, who will likely be mainstays for the Tag for quite a while.

Equippable Items

Main Ability

I'll Hit You with All I've Got!

Draw the Ultimate Arts Card "God Kamehameha" next.
Restores own Vanishing Gauge by 100%.

Requirements: 25 timer counts must elapse.

Unique Ability

Now We're Really Fighting!

+15% to damage inflicted when battle begins.
The following effects occur depending on the number of timer counts elapsed since the start of the battle:

20 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
40 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
60 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level.

Sorry, but It's My Turn Now

The following effects occur from battle start for 45 timer counts:

Reduces damage received by 35%.
Nullifies own Attribute Downgrades and Abnormal Conditions.

Z Ability

1
+19% to "Tag: God Ki" base Blast Attack during battle. Character(s) Affected
2
+22% to "Tag: God Ki" base Blast Attack during battle. Character(s) Affected
3
+23% to "Tag: God Ki" base Blast Attack & Defense during battle. Character(s) Affected
4
+25% to "Tag: God Ki" base Blast Attack & Defense during battle. Character(s) Affected

Special

Super Kamehameha

Deals major Impact damage.
+20% to Blast damage inflicted for 20 timer counts.


Cost 50

Extra

The Real Fight Starts Now!

Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 15 timer counts.


Cost 20

Ultimate Special

God Kamehameha

Deals massive Impact damage.
+50% to Ultimate damage inflicted for 3 timer counts upon activation.


Cost 20

Resistance

Slice
96
Pierce
101
Impact
103
Explode
100

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44376 78346 120918 174610 243718 323486
Strike Attack 1807 3741 6605 10194 14722 20550 27277
Blast Attack 1821 3773 6666 10287 14859 20747 27545
Strike Defense 1542 3190 5637 8700 12568 17548 23296
Blast Defense 1518 3141 5545 8566 12374 17276 22936
Critical 166 366 668 1002 1370 1756 2152
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts