SP Super Saiyan God Super Saiyan Goku (Yellow)

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Table of Contents

Character Tier


Character Stats

Base Kaioken
Soul Boost
Power Level
HP 2,370,132
Strike ATK 241,190
Blast ATK 212,890
Strike DEF 138,690
Blast DEF 140,075
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


Goku is a simple man. When he is faced with adversary, he sticks to what he knows and what he knows is tenacity and resolute strength, so when he finds himself against the mysterious assassin Hit and his Time Skip, Goku powers up his Super Saiyan Blue form with his tried and true Kaioken. True to the anime, this amalgam of his newest and oldest power ups comes with a toll. SP SSB Goku YEL becomes an absolute force on the battlefield while his Transformation is up, but quickly becomes stagnant, even a liability once it is over.


"Hit Him Really Really Hard.....Together?"

Being a Goku variant, SP SSB Goku YEL naturally has access to a plethora of Team and Equipment options. Son Family welcomes the addition of a new Yellow Fighter, as well as God Ki and Saiyan. SP SSB Goku YEL pairs well with his Blue counterpart, SP SSB Goku BLU quite well. Both Fighters are capable of instantly restoring their Vanish Gauge and dealing dangerous amounts of Damage. SP SSB Goku YEL also forms quite the duo with his rival Fighter he was released with, SP Hit YEL.

"Now I'll Show You Kaioken!"

When SP SSB Goku YEL Transforms into his Kaioken form, his stacking Buffs become nearly uncountable. He is truly a tour de force, building Strike, Ki Recovery, and Damage Reduction Buffs passively, and that's not even mentioning his powerful Extra Card, which restores Ki and powers up his Special Attack, reminiscent of both SP SSB Goku BLU and SP Gogeta BLU. While Transformed, SP SSB Goku YEL can put a dent in nearly any opposing Fighter who does not directly wall him like SP Vegito RED.


Twice As Bright, Half As Long

As devastating as his Offensive potential is while he is Transformed, he quickly becomes a liability once his Transformation is spent. He raises his own Cost of both Strike and Blast Arts Cards after Kaioken ends, which does not bode well for the future of SP SSB Goku YEL, as Fighters with innate drawbacks tend to fall out of the Meta quickly -- namely SP SS Goku YEL, SP Majin Vegeta RED, and SP Super Trunks GRN.

On top of that, his Transformation does not last very long at all, and he requires near perfect conditions to maximize his Special Move Damage within a short window of opportunity.

Team Synergy

God Ki

SP SSB Goku YEL seems to shine the most when paired with SP SSB Goku BLU as their kits are complimentary. Both Fighters can instantly restore their Vanish Gauges and gain Offensive and Defensive Buffs throughout the battle. On this Team, he operates as a finisher, saving his Kaioken for the latter part of the battle to minimize the post-Transformation downsides.

The third partner of this Team could easily be swapped out for SP Hit YEL, forming a powerful Yellow Color Counter Team.

Son Family

SP SSB Goku YEL is far less powerful than the optimal YEL Son Family option, that being SP SSJ Gohan YEL, the cyan Saiyan possesses some traits that can justify his usage over his son. For one, SP SSB Goku YEL’s Z-ability’s significant Buff to Strike Damage increases his viability on Saiyan-based Son Family variants, synergizing well with heavy hitters like SP Goku GRN and SP Angry Goku BLU.

Due to Son Family’s late-game focused playstyle, players using SP SSB Goku YEL on the Tag are incentivized to activate the Kaioken as early as possible, letting him deal heavy damage early in the match and enable Son Family’s roster of Crisis Fighters when he inevitably powers down. 

Equippable Items

Main Ability

I added the Kaioken on top!

Transform into "Super Saiyan God SS Kaioken". Transformation lasts for 30 timer counts. Cancels own Attribute Downgrades. Requirements: 10 timer counts must elapse.

Unique Ability

Saiyans' Specialty

The following effects occur when this character enters the battlefield: +20% to damage inflicted for 15 timer counts. -5 to own Strike & Blast Arts cost for 10 timer counts. Increases Arts Card Draw Speed by 1 level for 10 timer counts.

Let's see if you can keep up with my speed.

+15% to Strike damage inflicted for 20 timer counts every time own attack is evaded with a Vanishing Step. +15% to Strike damage inflicted for 20 timer counts when this character evades enemy attack with a Vanishing Step.

Z Ability

+24% to "Tag: God Ki" base Strike Attack during battle. Character(s) Affected
+26% to "Tag: God Ki" base Strike Attack during battle. Character(s) Affected
+33% to "Tag: God Ki" or "Tag: Saiyan" base Strike Attack during battle. Character(s) Affected
+35% to "Tag: God Ki" or "Tag: Saiyan" base Strike Attack during battle. Character(s) Affected


Super Kamehameha

Deals major Impact damage. Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 15 timer counts on hit.

Cost 50


Unlock Ki: Form of Attack

Restores own Ki by 30. +20% to damage inflicted for 15 timer counts.

Cost 10



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600%
Health 21748 45040 79524 122740 177240 247400 247400
Strike Attack 1842 3811 6732 10392 15008 20952 20952
Blast Attack 1807 3741 6605 10194 14722 20550 20550
Strike Defense 1549 3204 5660 8737 12623 17628 17628
Blast Defense 1518 3141 5545 8566 12374 17276 17276
Critical 164 360 656 984 1346 1496 1496
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts