Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
From Justice to DESTRUCTION! SP GoD Toppo GRN has made his destructive appearance in Dragon Ball Legends and is a Fighter that can turn the tide of battle in an instant. Contrary to his non-GoD form, GoD Toppo doesn’t have much in the utility department as he’s more focused on beating you down which is canon to the Dragon Ball Super anime.
GoD Toppo can lock in the opponent up to 4 times which is an incredibly oppressive mechanic in the PVP meta as with this, Toppo can pick and choose who to take out with a Rising Rush or his super-powerful Ultimate Arts which will be talked about later.
Strengths
Universe Destroyer
As mentioned in the Overview, SP GoD Toppo GRN’s Ultimate Arts - “Universe Destroy” is a nuke waiting to destroy the opposition. With his Main Ability, Toppo can get up towards 120% Ultimate Damage Inflicted which is one of the highest in the game. Even without the max potential of his Ultimate, it still hits incredibly hard and synergizes perfectly with his lock ability that he can use to take down pesky BLU Fighters.
Energy Of Destruction
SP GoD Toppo GRN has 90% Damage inflicted when he enters the battlefield which is now the gold standard for new Fighters. However, Toppo can get up to 140% Blast Damage inflicted as soon as he uses a Strike or Blast Arts which he’ll get upon entering the battlefield. With this Toppo can deal frightening amounts of Blast Damage to the opposition.
His Extra Arts - “Destructive Blast” really puts his Damage in a whole other stratosphere due to the 30% Damage received debuff he applies to ALL enemy Fighters.
This not only allows Toppo to deal more Damage, but his teammates can also abuse this to deal more Damage. He also reduces the Fighter’s healing by 70% which is great against most Fighters as most of them have some sort of healing in some way.
Good Defensively
SP GoD Toppo GRN gets 60% Damage Reduction every time he enters the battlefield which is phenomenal in conjunction with his decent defensive stats. It’s like SP SSJ4 Gogeta GRN’s one-time cover change but Toppo gets it every time he enters the battlefield which allows him to take hits reliably.
Weaknesses
Low Strike Damage
It’s no surprise that Toppo’s Strike Damage isn’t great. This is due to his low Strike Attack stat and he doesn’t get any Strike Damage inflicted outside of the general 90% Damage Inflicted he gets. However, with his Extra Arts, his Strike Damage becomes decent.
Not A Good Last Man Standing Fighter
SP GoD Toppo GRN is a terrible last-man-standing Fighter as his 140% Blast Damage inflicted goes away after 15 timer counts and without it, his Damage won’t be enough.
Team Synergy
God Ki
SP GoD Toppo GRN’s release has allowed another God-ki team to make its way as a viable option in PvP. A Blast-based God-Ki team with Toppo, LL SP SSBE Vegeta YEL, and SP SSB Goku BLU or SP SSB Vegito PUR.
With this team, the Blast Damage is off-the-charts as all of these Fighters specialize in Blast Damage and either Goku or Vegito can support the team as well.
While this team won’t have the healing or support that SP Vados GRN can provide, no one on this team is a defensive liability and they can do just fine without her support capabilities.
Toppo can also be Zenkai-buffed by SP Beerus GRN.
Universe Survival Saga
Universe Survival Saga is still a team that needs a few more Fighters before it becomes a true meta team but with the addition of Toppo, their offensive firepower has skyrocketed. As mentioned above, Toppo synergizes incredibly well with LL SSBE Vegeta YEL and these two can carry the team’s Damage while simultaneously being decent defensively. Toppo gives them an incredible double attack buff as well and is a great addition to the team overall.
Rival Unvierse
Toppo on Rival Universe is the same as him being on USS except for the fact that he won’t have his partner in crime, LL SSBE Vegeta YEL. Instead, he’ll have the debuff God himself, SP Champa YEL who can still pack a punch to this day. SP Caulifla: Kale Assist YEL is also a Blast-centric Fighter who can work quite well with Toppo. However, Rival Universe doesn’t exactly have an identity with Toppo on the team as some Fighters such as SP Hit PUR and SP Toppo BLU want to use Strike Arts while other Fighters like GoD Toppo want to use Blast Arts.
Teams Featured In
Parent ID: 150576
Equippable Items
Universe 6 & Universe 7
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Type | Gold |
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Equip Condition | Rival Universe | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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5% - 15% |
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![]() Base Blast Attack UP
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5% - 15% |
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![]() Base Health UP
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4% - 10% |
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A HP Equipment is recommended for every Fighter due to the significant increase in survivability.
The tide of this battle is turning yet again.
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Type | Gold |
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Equip Condition | God of Destruction, Angel | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Special Move Damage UP
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5% - 10% |
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To Blast Attack when "Tag: God of Destruction" is a battle member. Up
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5% - 10% |
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A Pure Blast Attack Equipment is a must-have for Toppo, greatly increasing his Blast DMG Output as well as giving a Special Move Buff.
Awakened Here I come! No. 1
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Type | Gold |
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Equip Condition | Rival Universe | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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10% - 20% |
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![]() Base Blast Attack UP
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6% - 13% |
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![]() Base Strike Defense UP
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6% - 13% |
![]() Base Strike Attack UP
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12% - 20% |
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There are various choices for the final slot. This Equipment provides Toppo with decent all-round Stat Buffs. Alternatively, I'll just smash it to pieces! or Let's go Vegeta! can be used here without much of an impact ingame.
The former Equip provides a larger Base Blast Attack Buff, further increasing his Blast DMG, the latter Equip provides Base Blast Attack as well as an additional Special Move Buff, which can be useful when a Special Move can be used with his Lock-in.
Main Ability
I forsake all else! |
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Destroys all of your own cards and draws the Ultimate Arts Card "Universe Destroyer" next. 1 Card: +30% to Ultimate damage inflicted for 15 timer counts. Restores own health by 30% and Ki by 50. Requirements: 25 timer counts must elapse. |
Unique Ability
Lock-On Rush |
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The following effects occur when this character enters the battlefield: Restores own Ki by 20. |
Energy of Destruction |
Applies the following effects to self when battle starts: +90% to damage inflicted (cannot be cancelled). Applies the following effects to self every time this character uses a Strike or Blast Arts attack: +50% to Blast damage inflicted for 15 timer counts (activates once). Activation counts reset when characters switch. |
Z Ability
+24% to "Episode: Universe Survival Saga (S)" base Blast Attack during battle.
Character(s) Affected
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+26% to "Episode: Universe Survival Saga (S)" or "Tag: God Ki" base Blast Attack during battle.
Character(s) Affected
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+30% to "Episode: Universe Survival Saga (S)", "Tag: God Ki", or "Tag: Rival Universe" base Strike & Blast Attack during battle.
Character(s) Affected
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+35% to "Episode: Universe Survival Saga (S)", "Tag: God Ki", or "Tag: Rival Universe" base Strike & Blast Attack during battle.
Character(s) Affected
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Special
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Deals massive Explode damage. Cost 50 |
Extra
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The following effects occur on hit: Destroys all of your enemy's cards. [Comboable Arts] Cost 15 |
Ultimate Special
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Deals massive Explode damage. +20% to Ultimate damage inflicted for 3 timer counts. Destroys all enemy cards on hit. *Blast Armor when charging forward. Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21644 | 44820 | 79129 | 122125 | 176353 | 246161 | 326729 |
Strike Attack | 1839 | 3808 | 6726 | 10386 | 15002 | 20942 | 27803 |
Blast Attack | 1856 | 3843 | 6790 | 10485 | 15145 | 21145 | 28073 |
Strike Defense | 1532 | 3169 | 5601 | 8650 | 12493 | 17441 | 23157 |
Blast Defense | 1546 | 3201 | 5657 | 8734 | 12620 | 17617 | 23389 |
Critical | 174 | 382 | 694 | 1042 | 1424 | 1824 | 2234 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Ultimate Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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