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SP God of Destruction Champa (Yellow)

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Table of Contents

Character Tier
2

DBL28-05S

Character Stats

Soul Boost
Advanced
Power Level
HP 2,387,554
Strike ATK 233,190
Blast ATK 259,900
Strike DEF 155,640
Blast DEF 152,576
Critical
1,440
Ki Restore Speed
2,351

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Overview

By ZvG

Champa makes his first appearance in Dragon Ball Legends as a Fighter of SPARKING rarity like his twin brother SP Beerus GRN. Champa’s release sees him at a much higher rank in the meta-game than his brother at the time of his release.
SP Champa is a master of debuffs, Blast Damage and is quite annoying with his Extra Arts Card which immobilizes enemies and his ability to shorten the sub count of his allies.

Strengths

The God of Debuffs

As stated above, SP Champa YEL is a master at debuffing the enemy. Each time he comes onto the battlefield he makes the opponent take 30% more Damage, reduces the length of their combo by decreasing their card arts draw speed by 1, and increasing the cost of their cards.

This ability is very powerful because it forces your opponent to proceed with caution when Champa enters the battlefield due to them not wanting to receive any extra damage as that would be devastating.

Blast Damage, Blast Damage, Blast Damage

Taking one glance at SP Champa YEL’s toolkit you could tell that this Fighter loves using Blast Arts. Upon entering the battlefield, Champa reduces his Blast and Special Move Arts by 10 and gains 90% Blast Damage Inflicted straight out the gate. Champa’s Blast Damage is one of the best in the game and with his debuff, it can get even stronger.

The Power To Destroy RED Fighters

SP Champa YEL’s main ability grants him neutral typing against RED Fighters, which if used correctly could turn the tide of battle. This ability is powerful against top RED Fighters such as SP SSJ2 Youth Gohan RED and SP Super Gogeta RED as Champa can deal significant damage to these Fighters when he removes the type disadvantage.

The God of Annoyance

As stated previously, SP Champa YEL is one of the most annoying units to face off against due to his ability to reduce his allies’ sub count each time he is hit with a Blast or Strike Arts. This ability is very useful as it can allow you to quickly rotate your Fighters and switch Champa out for a Fighter who can cover change against a specific Arts Card or a Fighter who has a type advantage against the Fighter who’s attacking Champa. 

The new battle update has made this ability even better since players can switch constantly throughout an opponent’s combo.

His Extra Arts is one of the better Extra Arts in the game since it works like faint. It immobilizes the enemy which can allow you to Rising Rush a specific target or can allow Champa players to use their main ability and then use a Special Move Arts Card, which is quite common in PvP. It can also be used as a defensive option to negate incoming Strike or Blast Arts.

Weaknesses

Can't Do Much With Strike Arts

Even though SP Champa YEL has 50% Damage Inflicted and a 30% debuff to the enemy, his Strike Arts does poor Damage due to his Strike Attack stat being very low, ranked 130th among all other Fighters in the game.

Not Good Defensively

Defensively, SP Champa is not very good even though he has a 20% Damage Reduction. This is due to the top meta Fighters having insane Damage output.

Team Synergy

God Ki

SP Champa YEL is the secondary YEL Fighter for the God-Ki team due to SP Gogeta Blue YEL being released. Even so, he is a fantastic option to use for this team, especially when paired with his angel SP Vados GRN. He is most effective against the Saiyan team which sees the likes of SP SSJ3 Goku PUR who Champa can take care of quite easily. He also buffs the God-Ki team with his Z-Ability which makes him a good bench.

Rival Universe

As with the God Ki team, SP Champa YEL is the primary YEL Fighter for the Rival Universe team. His synergy with the core members of the team is a bit off due to him holding 2 Blast Arts while SP Toppo BLU and SP Jiren GRN preferably want Strike Arts.

Equippable Items

Main Ability

God of Destruction's Judgement

Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 20 timer counts.
Destroys all of your enemy's cards.

Requirements: 15 timer counts must elapse.

Unique Ability

Reckless God of Destruction

Applies the following effects to self when this character enters the battlefield:

+50% to damage inflicted (cannot be stacked).
+40% to Blast damage inflicted (cannot be stacked).
-10 to Blast & Special Move Arts costs for 20 timer counts.

Shortens allied "Tag: God Ki" or "Tag: Rival Universe" substitution counts by 1 every time when hit with an enemy's Strike or Blast Arts attack while this character is on the battlefield.

Domination through Destruction

Reduces damage received by 20% when battle starts if there is a "Tag: God Ki" or "Tag: Rival Universe" battle member other than this character in the party (cannot be cancelled).

Applies the following effects to all enemies when this character enters the battlefield:

Inflicts Attribute Downgrade "+30% to Damage Received" for 15 timer counts.
Inflicts Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
Inflicts Attribute Downgrade "+5 to all Arts costs" for 5 timer counts.

Ghost Candy +1

+1 to Ghost Candies dropped during the A Spooky and Sweet Super Halloween! Event.
Active Period: 10/30/2020 07:00 AM (GMT+1) - 11/13/2020 07:00 AM (GMT+1)

Z Ability

1
+19% to "Tag: God Ki" base Blast Attack during battle. Character(s) Affected
2
+24% to "Tag: God Ki" or "Tag: Rival Universe" base Blast Attack during battle. Character(s) Affected
3
+30% to "Tag: God Ki" or "Tag: Rival Universe" base Strike & Blast Attack during battle. Character(s) Affected
4
+35% to "Tag: God Ki" or "Tag: Rival Universe" base Strike & Blast Attack during battle. Character(s) Affected

Special

Sphere of Destruction Barrage

Deals massive Explode damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.


Cost 50

Extra

Rumblings of Destruction

Applies the following effects to enemy on hit:

Immobilizes the enemy.
Inflicts Attribute Downgrade "+30% to Damage Received" for 15 timer counts.
Reduces Dragon Balls by one (activates 3 times).
Cancels enemy Attribute Upgrades (activates once).


Cost 15

Resistance

Slice
97
Pierce
100
Impact
99
Explode
104

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44372 78340 120908 174596 243704 323464
Strike Attack 1867 3868 6831 10544 15232 21264 28227
Blast Attack 1856 3843 6790 10485 15145 21145 28073
Strike Defense 1546 3201 5657 8734 12620 17621 23393
Blast Defense 1532 3169 5601 8650 12493 18209 23157
Critical 174 384 700 1050 1436 1838 2252
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts