Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Defense | |
Arts Cards Held | |
Tags | |
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Overview
SSB Goku RED is a very technical Fighter. He doesn’t do much in terms of Damage output but his defensive value and utility are what make him good in the PvP meta.Â
His best trait is the fact that he gets neutral typing for 40 timer counts which is incredibly valuable in the current meta where UL Super Gogeta BLU has such a high play rate.
Overall Goku is a good Fighter to use on the God Ki team if you do happen to need a RED Fighter.
Strengths
Type Neutral
As mentioned in the Overview, SP SSB Goku RED getting type neutral for 40 timer counts once the battle starts is fantastic. With this, he’s able to survive combos from very good BLU Fighters while being able to dish a little bit of Damage back at them.
Cover Of A God
SP SSB Goku RED has an interesting cover change unique ability. He reduces the opponent’s vanish to 0 when he cover changes (up to 4 times). This is very useful in certain situations where they don’t have enough time to switch out as you can immediately follow up with a counter-attack and they won’t have any way to dodge it.
He also gets 60% reduced Damage received on Cover which makes him incredibly tanky even against top meta Fighters.
He also shortens his own sub count and increases the sub count of the opposition which will allow you to further control a color advantage if used correctly.
After Cover Changing, SP SSB Goku RED will get a small Damage increase of 20% to help him boost his Damage a bit more.
Weaknesses
Damage Woes
While SP SSB Goku RED is not meant to deal Damage as he’s a defense type, his offense still leaves much to be desired as he doesn’t get a lot of Damage inflicted and his offensive stats are poor.
Team Synergy
God Ki
SP SSB Goku RED’s only team is God-Ki as Event Exclusive is not a viable PvP team in its current state. Goku is a solid RED option for the team if you don’t have LL SP Corrupted Merge Zamasu RED at high stars. Goku will provide tanking and a bit of utility while the other Fighters can wreak havoc with their insane Damage output.
Equippable Items
Main Ability
Clash of Flawless Power |
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Restores own health by 40%. Requirements: 15 timer counts must elapse. |
Unique Ability
Fated Showdown |
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Applies the following effects to self when battle starts: |
Power to Surpass a God |
The following effects occur when changing cover: Reduces enemy Vanishing Gauge to 0% (activates four times). The following effects occur after enemy attack is over: Reduces enemy Ki by 20. |
Battle Member: RP +30% (designated season only) |
+30% to RP earned after a win in "Super Space-Time Duel #74". |
Z Ability
+19% to "Tag: God Ki" base Strike Defense during battle.
Character(s) Affected
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+22% to "Tag: God Ki" or "Tag: Event Exclusive" base Strike Defense during battle.
Character(s) Affected
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+26% to "Tag: God Ki" or "Tag: Event Exclusive" base Strike & Blast Defense
Character(s) Affected
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+15% to characters that are both "Tag: God Ki" and "Tag: Saiyan" base Blast Attack during battle.
Character(s) Affected
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+28% to "Tag: God Ki" or "Tag: Event Exclusive" base Strike & Blast Defense
Character(s) Affected
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+18% to characters that are both "Tag: God Ki" and "Tag: Saiyan" base Blast Attack during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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-20 to the next Special Move Arts cost (cannot be stacked). Cost 15 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21644 | 44820 | 79128 | 122124 | 176352 | 246152 | 326716 |
Strike Attack | 1821 | 3773 | 6659 | 10280 | 14848 | 20732 | 27522 |
Blast Attack | 1867 | 3868 | 6831 | 10544 | 15232 | 21264 | 28227 |
Strike Defense | 1518 | 3141 | 5545 | 8559 | 12367 | 17269 | 22925 |
Blast Defense | 1567 | 3236 | 5715 | 8824 | 12745 | 18573 | 23627 |
Critical | 174 | 384 | 700 | 1050 | 1436 | 1838 | 2252 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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