Table of Contents
Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
Video By ZvG
SP SSGSS Goku’s Zenkai Awakening has made him reach new heights in Dragon Ball Legends. With a combination of Defense, Attack Power, and Support Abilities, SP SSGSS Goku BLU is a unit to be feared in the meta-game.
He excels in Defense for the first half of a battle and then becomes an offensive juggernaut in the later stages of a battle.
Strengths
Godly Defense
SP SSGSS Goku’s Zenkai has boosted his stats to astronomical levels. With his 35% Damage Reduction which cannot be reduced, combined with his Zenkai stats, SP SSGSS Goku BLU can now tank any combo in the early stages of a match.
His Special Arts - “The real fight starts now” gives him additional survivability due to the healing it provides.
Mercurial
SSGSS Goku's trump card Main Ability is a rather simple combination of effects - it draws his Ultimate Arts Card, which not only deals Massive Damage but also enhances itself before activating, and it fully Restores his Vanishing Gauge.
The momentum swinging potential of this Ultimate attack is so extreme that it can win games by itself. Goku can take advantage of these effects in tandem to trump any enemy action, even Rising Rushes, with the foresight provided by that split second of Main Ability activation.
Last Man Standing God
SP SSGSS Goku BLU always thrived in the later stages of a match, but now, his Zenkai has amplified it to levels that are only surpassed by Zenkai Father-Son Kamehameha Gohan. His “Now we’re really fighting!” and “The ultimate saiyan” unique abilities give him Damage buffs the longer a fight goes on and as such, make him one of the hardest hitting units down the stretch.
The Support of Gods
SP SSGSS Goku BLU now gives support to allies for every strike and blast card that he uses which is reminiscent of SP SSGSS Vegeta GRN. This is one of the best types of support in the game because as long as SP SSGSS Goku BLU is alive, he will continuously provide his teammates with more damage.
Weaknesses
Takes Awhile To Get Going
It goes without saying that they designed SP SSGSS Goku BLU to primarily be a late-game fighter. Due to this, he doesn’t provide much on the offense in the early stages of a match but can make up for it by supporting his teammates.
Team Synergy
God Ki
SP SSGSS Goku BLU is a fantastic lead for the Top God Ki team and continue’s to excel as one of its core members. He synergizes incredibly well with the likes of SP Beerus GRN and SP Ultra Instinct Goku PUR. He’s the defensive anchor for the team, which compliments SP Ultra Instinct Goku quite well. His team-wide support gives his allies more damage and is the team’s best fighter in last man standing situations.
Saiyan
While still a good fit here, he should only be used in the core if the Player is missing SP Angry Goku BLU who will likely be mainstays for the Tag for quite a while.
Teams Featured In
Parent ID: 133206
Parent ID: 138976
Equippable Items
This Should Be Fun!
Type | Gold | |
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Equip Condition | Android #17, Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
Base Blast Attack UP
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6% - 15% |
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Base Health UP
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5% - 12.5% |
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Damage to Hybrid Saiyan UP
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6% - 15% |
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This is excellent for a large boost to Goku's HP as well as buffing his Blast Attack with additional DMG to Hybrids who pose a great threat in the current meta.
Awakened Master Korin No. 1
Type | Gold | |
---|---|---|
Equip Condition | God Ki | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
Base Strike Attack UP
|
10% - 20% |
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Base Strike Defense UP
|
10% - 18% |
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To Blast Defense for each Tag: God Ki battle member. Up
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3% - 5% |
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He’s categorized as a Ranged Fighter but his Strike Attack is just as good. This Equip is excellent because it patches up his Blast Defense, which is slightly worse than his Strike Defense and gives him Strike Attack to go along with it.
Awakened Let's go, Vegeta! No. 1
Type | Gold | |
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Equip Condition | Goku, God Ki | |
Sale Price |
- Slot 1
- Slot 2
- Slot 3
Base Strike Attack Up or Base Blast Attack Up
|
10% - 20% |
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Base Strike Defense Up
|
12% - 25% |
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Health Restoration Up
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8% - 13% |
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Special Move Damage UP
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8% - 13% |
There are various choices for the final slot, this Equip boosts Goku's Blast DMG output as well as his Special Move. Alternatively, Hurry, Vegeta! can be used here to greatly increase Goku's Blast DMG through a Pure Buff, however he needs to be ran alongside other Saiyans.
Main Ability
I'll Hit You with All I've Got! |
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Draw the Ultimate Arts Card "God Kamehameha" next. Requirements: 25 timer counts must elapse. |
Zenkai Main Abilities
I'll Hit You with All I've Got!
Draw the Ultimate Arts Card "God Kamehameha" next.
Restores own Ki by 30.
Restores own Vanishing Gauge by 100%.
Requirements: 25 timer counts must elapse.
Character(s) Affected
Unique Ability
Now We're Really Fighting!
+15% to damage inflicted when battle begins.
The following effects occur depending on the number of timer counts elapsed since the start of the battle:
20 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
40 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery.
60 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level.
Sorry, but It's My Turn Now
The following effects occur from battle start for 45 timer counts:
Reduces damage received by 35%.
Nullifies own Attribute Downgrades and Abnormal Conditions.
Zenkai Unique Abilities
Now We're Really Fighting!
+15% to damage inflicted when battle starts (cannot be cancelled).
The following effects occur depending on the number of timer counts elapsed since the start of the battle:
15 counts elapsed: +15% to damage inflicted and +25% to own Ki Recovery (cannot be cancelled).
30 counts elapsed: +15% to damage inflicted and +35% to own Ki Recovery (cannot be cancelled).
50 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Sorry, but It's My Turn Now
The following effects occur from battle start for 45 timer counts:
Reduces damage received by 35% (cannot be cancelled).
Nullifies own Attribute Downgrades and Abnormal Conditions.
Pinnacle of Divinity (Unlocks at Adept)
The following effects occur upon landing a Strike or Blast Arts hit:
Restores own Ki by 5.
+10% to damage inflicted by allied "Tag: God Ki" for 15 timer counts.
The Ultimate Saiyan (Unlocks at Powerful)
+15% to damage inflicted when this character enters the battlefield (cannot be stacked).
Applies the following effects to self once 45 timer counts have elapsed from battle start:
+15% to damage inflicted (cannot be cancelled).
+15% to Blast damage inflicted (cannot be cancelled).
Z Ability
1
+19% to "Tag: God Ki" base Blast Attack during battle.
Character(s) Affected
2
+22% to "Tag: God Ki" base Blast Attack during battle.
Character(s) Affected
3
+23% to "Tag: God Ki" base Blast Attack & Defense during battle.
Character(s) Affected
4
+25% to "Tag: God Ki" base Blast Attack & Defense during battle.
Character(s) Affected
Zenkai Abilities
1
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle: +15% to base Strike Attack. +20% to base Blast Attack. +15% to base Strike Defense. +20% to base Blast Defense.
Character(s) Affected
2
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle: +20% to base Strike Attack. +25% to base Blast Attack. +20% to base Strike Defense. +25% to base Blast Defense.
Character(s) Affected
3
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle: +30% to base Strike Attack. +35% to base Blast Attack. +30% to base Strike Defense. +35% to base Blast Defense.
Character(s) Affected
4
Increases the following stats of characters that are both "Element: BLU" and "Tag: God Ki" during battle: +35% to base Strike Attack. +40% to base Blast Attack. +35% to base Strike Defense. +40% to base Blast Defense.
Character(s) Affected
Special
Super Kamehameha
Deals major Impact damage.
+20% to Blast damage inflicted for 20 timer counts.
Cost 50
Zenkai Special Ability
I'll Hit You with All I've Got! |
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Draw the Ultimate Arts Card "God Kamehameha" next.
Restores own Ki by 30.
Restores own Vanishing Gauge by 100%.
Requirements: 25 timer counts must elapse.
Character(s) Affected
|
Unique Ability
Now We're Really Fighting! |
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+15% to damage inflicted when battle begins. 20 counts elapsed: +15% to damage inflicted and +15% to own Ki Recovery. |
Sorry, but It's My Turn Now |
The following effects occur from battle start for 45 timer counts: Reduces damage received by 35%. |
Zenkai Unique Abilities
Now We're Really Fighting! |
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+15% to damage inflicted when battle starts (cannot be cancelled). The following effects occur depending on the number of timer counts elapsed since the start of the battle: 15 counts elapsed: +15% to damage inflicted and +25% to own Ki Recovery (cannot be cancelled). 30 counts elapsed: +15% to damage inflicted and +35% to own Ki Recovery (cannot be cancelled). 50 counts elapsed: +15% to damage inflicted and increases Arts Card Draw Speed by 1 level (cannot be cancelled). |
Sorry, but It's My Turn Now |
The following effects occur from battle start for 45 timer counts: Reduces damage received by 35% (cannot be cancelled). Nullifies own Attribute Downgrades and Abnormal Conditions. |
Pinnacle of Divinity (Unlocks at Adept) |
The following effects occur upon landing a Strike or Blast Arts hit: Restores own Ki by 5. +10% to damage inflicted by allied "Tag: God Ki" for 15 timer counts. |
The Ultimate Saiyan (Unlocks at Powerful) |
+15% to damage inflicted when this character enters the battlefield (cannot be stacked). Applies the following effects to self once 45 timer counts have elapsed from battle start: +15% to damage inflicted (cannot be cancelled). +15% to Blast damage inflicted (cannot be cancelled). |
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Super Kamehameha |
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Deals major Impact damage. Cost 50 |
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Super Kamehameha |
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Deals major Impact damage.
+20% to damage inflicted for 20 timer counts upon activation.
Cost 50 |
Extra
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The Real Fight Starts Now! |
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Restores own health by 10% and Ki by 30. Cost 20 |
Zenkai Extra Ability
|
The Real Fight Starts Now! |
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Restores own health by 10% and Ki by 30.
+20% to damage inflicted for 20 timer counts.
Cost 15 |
Ultimate Special
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God Kamehameha |
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Deals massive Impact damage. Cost 20 |
Zenkai Ultimate Ability
|
God Kamehameha |
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Deals massive Impact damage.
Applies the following effects to self upon activation:
+50% to Ultimate damage inflicted for 3 timer counts.
Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 51428 | 109564 | 179934 | 263306 | 359018 | 473044 | 604091 |
Strike Attack | 4336 | 9231 | 15162 | 22189 | 30257 | 39869 | 50916 |
Blast Attack | 4372 | 9315 | 15303 | 22395 | 30543 | 40255 | 51421 |
Strike Defense | 3702 | 7878 | 12945 | 18946 | 25842 | 34053 | 43493 |
Blast Defense | 3646 | 7761 | 12745 | 18656 | 25444 | 33533 | 42830 |
Critical | 166 | 366 | 668 | 1002 | 1370 | 1756 | 2152 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Ultimate Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |