Target ally moves to opposite side of unit.
No Staff
- Non-inheritable by Staff-wielding units.
Skillsets that use skill
OG Hinoka (Brave Lance)
Brave Lance+ | A | Death Blow 4 Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition | B | Hit and Run | |
Luna Alternate: Moonbow |
C | Hone Fliers | |
SP | 1700 | S | Attack +3 |
Fireswept (Firesweep Build)
Firesweep Lance+ | A | Life and Death 3 Alternate: Life and Death 2 |
|
---|---|---|---|
Reposition | B | Swordbreaker 3 Alternate: Hit and Run |
|
Moonbow Alternate: Galeforce |
C | Hone Fliers | |
SP | 1775 | S | Quickened Pulse |
It’s All Me! (Offensive)
Hana's Katana (+Eff) Alternate: Wo Dao+ (+Spd) |
A | Atk/Spd Solo 3 Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Desperation 3 |
|
Glimmer Alternate: Moonbow |
C | Threaten Def 3 | |
SP | 1825 | S | Flashing Blade 3 Alternate: Darting Blow 3 |
With All My Strength! (Offensive Burst)
Firesweep Sword+ Alternate: Brave Sword+ |
A | Atk/Spd Solo 3 Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Hit and Run |
|
Moonbow Alternate: Glimmer |
C | Even Spd Wave 3 | |
SP | 2055 | S | Speed +3 Alternate: Attack +3 |
Now, it's my turn! (Defensive)
Slaying Edge+ (+Spd) Alternate: Hana's Katana (+Atk) |
A | Steady Breath Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Guard 3 Alternate: Renewal 3 |
|
Aether Alternate: Draconic Aura |
C | Threaten Def 3 | |
SP | 1935 | S | Close Def 3 Alternate: Speed +3 |
Out of Retirement (Support/Defensive)
Inveterate Axe (+Eff) | A | Steady Stance (3 or 4) Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Reposition | B | Chill Spd 3 Alternate: Lull Atk/Def 3 |
|
Bonfire Alternate: Ignis |
C | Distant Guard 3 Alternate: Goad Cavalry |
|
SP | 1245 | S | Distant Guard 3 Alternate: Atk/Def Bond 3 |
Foxy Grandpa (Defensive)
Slaying Axe+ (+Def) Alternate: Hack-o'-Lantern+ (+Def) |
A | Steady Stance 4 Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Bonfire Alternate: Aether |
C | Atk Smoke 3 | |
SP | 1695 | S | Close Def 3 |
Budget Mixed Phase
Silver Axe+ (+Def) | A | Fury 3 | |
---|---|---|---|
Reposition Alternate: Swap |
B | Axebreaker 3 | |
Moonbow Alternate: Bonfire |
C | Hone Cavalry | |
SP | 1325 | S | Quick Riposte 3 |
Hammer Time (Budget Anti-Armor)
Slaying Hammer+ (+Atk) | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Axebreaker 3 | |
Glimmer Alternate: Bonfire |
C | Panic Ploy 3 | |
SP | 1635 | S | Attack +3 |
PICK A GOD AND PRAY (Offensive Anti-Armor)
Frederick's Axe (+Eff) | A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Lull Spd/Def 3 Alternate: Guard 3 |
|
Glimmer Alternate: Ignis |
C | Pulse Smoke 3 Alternate: Panic Smoke 3 |
|
SP | 1645 | S | Darting Blow 3 Alternate: Chill Def 3 |
Snacktime, Minerva! (Player Phase Offense)
Cherche's Axe (+Eff) Alternate: Cherche's Axe (+Atk) |
A | Death Blow 4 Alternate: Heavy Blade 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Hit and Run |
|
Glimmer Alternate: Galeforce |
C | Odd Atk Wave 3 Alternate: Hone Fliers |
|
SP | 2295 | S | Heavy Blade 3 |
How Adorable! (Mixed Phase Cherche's Axe)
Cherche's Axe (+Def) | A | Death Blow 4 Alternate: Atk/Def Bond 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Aether Alternate: Bonfire |
C | Odd Atk Wave 3 Alternate: Panic Ploy 3 |
|
SP | 2350 | S | Heavy Blade 3 |
High Flying Slayer (Slaying Axe)
Slaying Axe+ (+Spd) Alternate: Slaying Axe+ (+Def) |
A | Atk/Def Bond 3 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 | |
Aether Alternate: Bonfire |
C | Panic Ploy 3 Alternate: Goad Fliers |
|
SP | 2055 | S | Heavy Blade 3 |
Hammer Time (Anti Armor)
Slaying Hammer+ (+Spd) | A | Death Blow 4 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Vantage 3 |
|
Aether Alternate: Bonfire |
C | Odd Atk Wave 3 Alternate: Even Spd Wave 3 |
|
SP | 2145 | S | Close Def 3 |
That Other Progenitor God (Double Wrath)
Devil Axe (+Eff) | A | Fury (3 or 4) Alternate: Fierce Breath |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Bonfire Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 1020 | S | Brazen Atk/Spd 3 Alternate: Quickened Pulse |
The Oldest Xbox Known to Talyssian Seas (Standard Offensive)
Devil Axe (+Eff) | A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Escape Route 3 |
|
Bonfire Alternate: Moonbow |
C | Even Spd Wave 3 Alternate: Infantry Pulse 3 |
|
SP | 960 | S | Brazen Atk/Spd 3 Alternate: Swift Sparrow 2 |
Better Cup Size Than Edelgard (Galeforce)
Devil Axe (+Spd) Alternate: Devil Axe |
A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Wings of Mercy 3 |
|
Galeforce | C | Time's Pulse 3 Alternate: Savage Blow 3 |
|
SP | 2235 | S | Flashing Blade 3 Alternate: Heavy Blade 3 |
Player Phase Palla (Brave Onslaught)
Whitewing Blade (+Eff) Alternate: Whitewing Blade (+Spd) |
A | Death Blow 4 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Guard 3 |
|
Moonbow | C | Odd Atk Wave 3 Alternate: Goad Fliers |
|
SP | 2195 | S | Quickened Pulse |
Armor Menace
Armorsmasher+ (+Spd) Alternate: Armorsmasher+ (+Def) |
A | Swift Sparrow 2 Alternate: Sturdy Impact |
|
---|---|---|---|
Reposition | B | Guard 3 Alternate: Chill Def 3 |
|
Moonbow | C | Odd Atk Wave 3 Alternate: Even Spd Wave 3 |
|
SP | 1325 | S | Quick Riposte 3 |
Slaying Impact
Slaying Edge+ (+Spd) | A | Sturdy Impact | |
---|---|---|---|
Reposition | B | Chill Spd 3 | |
Bonfire | C | Even Spd Wave 3 Alternate: Goad Fliers |
|
SP | 1695 | S | Atk/Spd Bond 3 |
Triangle Attack
Whitewing Lance (+Eff) | A | Swift Sparrow 2 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Flier Formation 3 |
|
Blue Flame Alternate: Dragon Fang |
C | Odd Atk Wave 3 Alternate: Odd Spd Wave 3 |
|
SP | 2405 | S | Heavy Blade 3 |
Flier Support (Mixed Emblem)
Whitewing Lance (+Spd) | A | Fury 3 Alternate: Swift Sparrow 2 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Chill Def 3 |
|
Luna Alternate: Bonfire |
C | Guidance 3 Alternate: Atk Tactic 3 |
|
SP | 2145 | S | Close Def 3 |
The Deathless Dragoon (Noontime Sustain Build)
Hauteclere (+Eff) | A | Steady Posture 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
|
Noontime | C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1695 | S | Close Def 3 Alternate: Swift Sparrow 2 |
Minervykins' Revenge (Enemy Phase Bruiser)
Hauteclere (+Eff) | A | Distant Foil Alternate: Steady Posture 3 |
|
---|---|---|---|
Reposition | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Joint Drive Atk Alternate: Def Smoke 3 |
|
SP | 1785 | S | Iote's Shield Alternate: Brazen Atk/Spd 3 |
Clere the Way (Player Phase Offense)
Hauteclere (+Eff) | A | Swift Sparrow (2 or 3) Alternate: Life and Death (3 or 4) |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Chill Spd 3 |
|
Luna Alternate: Glimmer |
C | Even Spd Wave 3 Alternate: Joint Hone Spd |
|
SP | 1185 | S | Swift Sparrow 2 |
Reposition
Overview
One of the many movement support skills, Reposition is one of the best ways to increase battlefield mobility. It’s similar to Pivot, but has the user move their allies instead of themselves. As such, it has a very wide range of uses. It can be used to move a ranged attacker with low defenses off the frontline after they launch an attack. It can extend an allies’ movement range by two squares, greatly increasing their attack range. Using Reposition, allies can cross terrain they otherwise couldn’t. For instance, a flying unit can use the skill to help an Infantry, Cavalry or Armored ally cross one tile of water or mountains. Compared to Shove, Reposition is much better at helping allies escape danger, but tends to put the user of the skill in more danger. One advantage to using Reposition is that only one unit needs to have it: they can use the skill on all three of their allies, who are free to take other support skills.
Synergy
Reposition synergises best with Armored units and ranged attackers. Armored units can effectively triple their mobility, and when given to multiple allies, they can “leapfrog” themselves quickly around the field. Fragile ranged attackers often fear enemy retaliation if they fail to score a KO, Reposition lets them cheat death by escaping behind an ally. It’s very important to choose the right team member when assigning this skill to your team, as the user of the skill cannot Reposition themselves. Generally speaking, Armored units and ranged attackers should not take this skill, as they have the most to benefit from its effect. However if multiple armored units are present on the team, they can Reposition each other to great effect. The user of the skill itself should have good mixed defenses, as they will often find themselves taking damage in place of other units. This makes them good candidates for Quick Riposte, Threaten and Seal Skills, as well as Hone and Spur skills. Reposition is one of the best skills to support a Firesweep weapon user: A Flying unit with Firesweep lance and Hit and Run can initiate combat and retreat a long way back afterward with Reposition support.
Weaknesses
Reposition is handled weirdly by the AI, and will sometimes cause infinite loops where the AI effectively does nothing. However, it can be very annoying when used by the AI to Reposition a ranged attacker. A well-structured team with Reposition can be a nightmare to face, as attacking units will be taken out of counterattack range. Strong tanks can survive initiation and KO attackers right back. Overall, Reposition has very few weaknesses and is one of the best Assist skills in the game.