Restores HP = 30% of damage dealt.
No Staff
- Non-inheritable by Staff-wielding units.
Skillsets that use skill
Plegian Honor (Enemy Phase)
Slaying Axe+ (+Res) Alternate: Barrier Axe+ |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Quick Riposte 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1595 | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Your Hugest Fan!! (Base Kit / Budget Physical Tank)
Huge Fan+ (+Def) | A | Atk/Def Bond 3 Alternate: Sturdy Stance 2 |
|
---|---|---|---|
Reposition Alternate: Reciprocal Aid |
B | Quick Riposte 3 Alternate: Guard 3 |
|
Noontime Alternate: Moonbow |
C | Close Guard 3 Alternate: Atk Smoke 3 |
|
SP | 1605 | S | Atk/Def Bond 3 Alternate: Renewal 3 |
Something, Something, Guts. (Aether Raids-Focused)
Chaos Ragnell | A | Kestrel Stance 3 Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition Alternate: Draw Back |
B | Repel 3 | |
Noontime Alternate: Mayhem Aether |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1575 | S | Spd/Res Solo 3 Alternate: Atk Smoke 3 |
Azura's Protector (Supertank)
Brutal Breath | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Mirror Stance 2 Alternate: Swift Stance 2 |
Daein's Fallen King (Far Save Support)
Gurgurant | A | Sturdy Stance 3 Alternate: Close Def (3 or 4) |
|
---|---|---|---|
Reposition | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
|
Noontime Alternate: Moonbow |
C | Atk/Def Rein 3 | |
SP | 1575 | S | Quick Riposte 3 Alternate: Close Def 3 |
Do you think your blade can hurt me? (Defensive Tank)
Blood Tome | A | Bracing Stance 3 Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Res 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Glimmer |
C | Time's Pulse 3 Alternate: Pulse Smoke 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Distant Def 3 |
The Edge of… Noon? (Special Fighter Sustain)
Aymr | A | Distant Counter Alternate: Atk/Res Solo 3 |
|
---|---|---|---|
Shove Alternate: Smite |
B | Special Fighter 3 | |
Noontime | C | Armored Stride 3 Alternate: Pulse Smoke 3 |
|
SP | 1575 | S | Fierce Stance 3 Alternate: Quick Riposte 3 |
Missingno 2020 (Enemy Phase Focus)
Void Tome | A | Close Counter Alternate: Close Foil |
|
---|---|---|---|
Reposition Alternate: Draw Back |
B | Lull Atk/Res 3 | |
Noontime Alternate: Sol |
C | Atk Smoke 3 Alternate: Time's Pulse 3 |
|
SP | 2095 | S | Atk/Def Bond 3 Alternate: Atk/Res Bond 3 |
New Season, New Powercreep! (Defensive/Mixed Phase)
Zephyr Breath | A | Distant Counter Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Pivot | B | Special Fighter 3 Alternate: Bold Fighter 3 |
|
Noontime Alternate: Aether |
C | Pulse Smoke 3 | |
SP | 1695 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
Eternal Flame (Enemy Phase Healing Tank)
Wo Gùn+ (+Res) Alternate: Huge Fan+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Noontime | C | Pulse Smoke 3 Alternate: A/R Far Save 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Mystic Boost 3 |
Come at me, fools! (Supertank)
Laid-Back Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Close Call 3 Alternate: Repel 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1695 | S | Spd Smoke 3 Alternate: Steady Posture 2 |
Ever Get That Feeling of Deja-Sue?(Defensive)
Spendthrift Bow+ (+Res) Alternate: Spendthrift Bow+ (+Spd) |
A | Close Foil Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Spd 3 Alternate: Lull Atk/Def 3 |
|
Noontime | C | Pulse Smoke 3 | |
SP | 1770 | S | Spd/Res Solo 3 Alternate: Atk/Def Solo 3 |
We won't let our love die! (Supertank)
Scepter of Love | A | Distant Counter | |
---|---|---|---|
Reposition | B | Close Call 3 Alternate: Repel 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Steady Posture 2 |
[N]ice [T]anking [R]eturns (Defensive)
Short Bow+ (+Def) Alternate: Guard Bow+ (+Def) |
A | Close Counter Alternate: Distant Def 4 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Special Fighter 3 | |
Noontime Alternate: Glacies |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Fierce Stance 3 Alternate: Quick Riposte 3 |
A Sword and a World of Troubles (Superunit)
Sealed Falchion (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 | |
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Joint Drive Res |
|
SP | 1770 | S | Spd/Res Solo 3 |
Reincarnation (Physical Tank)
Mirage Falchion | A | Fierce Breath Alternate: Steady Stance 4 |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 | |
Noontime Alternate: Ignis |
C | Def Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1605 | S | Quick Riposte 3 |
Red Thread of Fate (Defensive Tank)
Mirage Falchion | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Special Spiral 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1695 | S | Mirror Stance 2 |
Smol Armored Unit Cooks Ramen and Raps (Defensive Near Save)
Mirage Axe | A | Atk/Def Unity Alternate: Close Def 4 |
|
---|---|---|---|
Positional Assist | B | Crafty Fighter 3 Alternate: Slick Fighter 3 |
|
Noontime Alternate: Ignis |
C | A/D Near Save 3 Alternate: A/R Near Save 3 |
|
SP | 1860 | S | Mystic Boost 3 Alternate: Steady Breath |
Boundlessness (Defensive Tank)
Balmung | A | Distant Counter Alternate: Steady Posture 3 |
|
---|---|---|---|
Reposition | B | Repel 3 Alternate: Close Call 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 |
A Sacrifice Unforgotten (Superunit)
Larcei's Edge | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1770 | S | Spd/Res Solo 3 Alternate: Mystic Boost 3 |
Into the Moonless Dawn (Defensive Tank)
New Foxkit Fang | A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 | |
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 |
hppay hoyadils! (Defensive)
Blárserpent+ (+Spd) Alternate: Tannenbit+ |
A | Close Counter Alternate: Distant Def 4 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Special Fighter 3 | |
Noontime Alternate: Glacies |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Fierce Stance 3 Alternate: Quick Riposte 3 |
Fast Hands (Defensive Tank)
Vouge | A | Bonus Doubler 3 Alternate: Atk/Spd Solo 3 |
|
---|---|---|---|
Reposition | B | Close Call 3 | |
Noontime | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1505 | S | Swift Stance 2 Alternate: Darting Stance 3 |
PUGIPUGIPUGIPUGI (Aether Raids)
Vouge | A | Distant Def 4 Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Null Follow-Up 3 |
|
Noontime | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1595 | S | Swift Stance 2 Alternate: Quick Riposte 3 |
Earning the Title of Wyvern General (Supertank)
Fimbulvetr | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Special Spiral 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Joint Drive Spd |
|
SP | 1770 | S | Spd/Res Solo 3 |
Healing Specials
Overview
There are four healing Specials: Daylight, which upgrades into either Sol or Noontime (Aether is covered elsewhere). While they do not grant extra damage, they heal the user for a percent of the damage dealt with that attack. Noontime heals 30% with a charge time of two, and Sol heals 50% with a charge time of three. While they are poor choices for winning duels, healing Specials are amazing for longer game modes where they can help a unit sustain over many battles. Healing specials base their healing off the direct damage dealt to opponents, meaning any overkill will not translate into more healing.
Synergy
The way that healing Specials scale make them ill-suited to low damage hits, being a better fit for slower and stronger attacks. The low power of brave weapons make them less desirable than others. Some weapons and skills grant +10 damage on Special trigger, making them excellent skills to use with healing specials as they provide extra raw healing and some much-needed damage. Wrath is one such skill, but beware that the healing may take the unit above the 75% HP threshold required for Wrath to take effect. Healing Specials are often used to compliment healing builds such as the common Falchion Medic build, which combines the legendary Falchion with Renewal to boost healing. Healing Specials can also help a unit stay above a valuable healing threshold, such as Quick Riposte or Guard.
Weaknesses
The biggest limitation of healing Specials is their lack of extra damage. The healing is often not enough to win single duels, being more useful over longer stretches of time where it adds up. A unit wielding a healing Special risks being KO'd by a strong attack before they have the chance to heal.