Unit can counterattack regardless of foe's range.
Melee
- Restricted to melee units.
Units with Skill
Skillsets that use skill
New Season, New Powercreep! (Defensive/Mixed Phase)
Zephyr Breath | A | Distant Counter Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Pivot | B | Special Fighter 3 Alternate: Bold Fighter 3 |
|
Noontime Alternate: Aether |
C | Pulse Smoke 3 | |
SP | 1695 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
Bringer of Crowns (Enemy Phase One-Shot)
Slaying Axe+ (+Def) Alternate: Huge Fan+ (+Def) |
A | Distant Counter Alternate: Atk/Def Unity |
|
---|---|---|---|
Rally Spd/Def+ | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Blue Flame Alternate: Ruptured Sky |
C | A/R Far Save 3 Alternate: Joint Drive Atk |
|
SP | 2610 | S | Atk/Def Bond 3 Alternate: Armor March 3 |
Eternal Flame (Enemy Phase Healing Tank)
Wo Gùn+ (+Res) Alternate: Huge Fan+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Swap | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Noontime | C | Pulse Smoke 3 Alternate: A/R Far Save 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Mystic Boost 3 |
Come at me, fools! (Supertank)
Laid-Back Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Close Call 3 Alternate: Repel 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1695 | S | Spd Smoke 3 Alternate: Steady Posture 2 |
I AM... (Ferdinand Von Aegir)
Vanguard+ (+Res) Alternate: Guard Lance+ (+Res) |
A | Distant Counter Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 Alternate: Quick Riposte 3 |
|
Bonfire Alternate: Ignis |
C | Atk Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1620 | S | Brazen Atk/Def 3 Alternate: Fierce Stance 3 |
Dance in the Dread Isle Skies (Enemy Phase)
Guard Lance+ (+Spd) Alternate: Guard Lance+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Pegasus Flight 3 |
|
Glacies Alternate: Iceberg |
C | Atk Smoke 3 | |
SP | 1595 | S | Mirror Stance 2 Alternate: Iote's Shield |
We won't let our love die! (Supertank)
Scepter of Love | A | Distant Counter | |
---|---|---|---|
Reposition | B | Close Call 3 Alternate: Repel 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Steady Posture 2 |
Conrad 2: The Clone Wars(Defensive)
Barrier Blade+ (+Res) Alternate: Slaying Edge+ (+Def) |
A | Distant Counter Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Lull Atk/Def 3 |
|
Iceberg | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Mirror Stance 2 Alternate: Quick Riposte 3 |
A Sword and a World of Troubles (Superunit)
Sealed Falchion (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 | |
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Joint Drive Res |
|
SP | 1770 | S | Spd/Res Solo 3 |
Gleam of Obsidian Steel (Defensive Tank)
Sökkvabekkr Alternate: Slaying Edge+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Deadly Balance | |
Open the Future | C | Time's Pulse 3 Alternate: Pulse Smoke 3 |
|
SP | 1565 | S | Mirror Stance 2 |
Red Thread of Fate (Defensive Tank)
Mirage Falchion | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Special Spiral 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1695 | S | Mirror Stance 2 |
Mark of Indistinction (Defensive Nuke)
Mirage Falchion | A | Distant Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1635 | S | Fierce Stance 3 |
Three Stage Eternity (Defensive Nuke)
Balmung | A | Distant Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer Alternate: Imperial Astra |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1635 | S | Fierce Stance 3 |
Boundlessness (Defensive Tank)
Balmung | A | Distant Counter Alternate: Steady Posture 3 |
|
---|---|---|---|
Reposition | B | Repel 3 Alternate: Close Call 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 |
Shooting Stars (Aether Raids Defense Frontliner)
Larcei's Edge | A | Distant Counter Alternate: Atk/Spd Bond 4 |
|
---|---|---|---|
Alternate: Positional Assist |
B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Regnal Astra | C | Time's Pulse 3 | |
SP | 1920 | S | Atk/Spd Bond 3 Alternate: Spd/Res Bond 3 |
A Sacrifice Unforgotten (Superunit)
Larcei's Edge | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Spurn 3 Alternate: Null Follow-Up 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1770 | S | Spd/Res Solo 3 Alternate: Mystic Boost 3 |
Leonstar Afar (Distant Tank)
Earthly Gáe Bolg | A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Draw Back |
B | Quick Riposte 3 Alternate: Guard 3 |
|
Bonfire Alternate: Glimmer |
C | Atk Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1695 | S | Iote's Shield Alternate: Atk/Res Bond 3 |
Fast Track to the New Year (Distant Counter)
Guardian Fang | A | Distant Counter | |
---|---|---|---|
Reposition | B | Lull Atk/Spd 3 Alternate: Lull Spd/Def 3 |
|
Moonbow Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Fierce Stance 3 Alternate: Atk/Spd Bond 3 |
Into the Moonless Dawn (Defensive Tank)
New Foxkit Fang | A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 | |
Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 |
Aetherian Kryptonite (Aether Raids Omnitank)
Arthur's Axe (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Smite |
B | Null C-Disrupt 3 Alternate: Lull Atk/Def 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Swift Stance 2 |
Bold Spirit of Generous Present (Bold Fighter Dual Phase)
Slaying Edge+ (+Res) Alternate: Slaying Edge+ (+Def) |
A | Distant Counter Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Bold Fighter 3 | |
Ignis Alternate: Glacies |
C | Armor March 3 Alternate: Ward Armor |
|
SP | 1695 | S | Quick Riposte 3 |
Vengeful Spirit of Scornful Past (Vengeful Fighter Tank)
Guard Sword+ (+Res) Alternate: Barrier Blade+ (+Res) |
A | Distant Counter Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Vengeful Fighter 3 | |
Glacies Alternate: Ignis |
C | Atk Smoke 3 Alternate: Ward Armor |
|
SP | 1475 | S | Close Def 3 Alternate: Def/Res Bond 3 |
Special Spirit of Brighter Future (Special Fighter Tank)
Bellringer+ Alternate: Wo Dao+ (+Res) |
A | Distant Counter Alternate: Steady Stance 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Special Fighter 3 | |
Moonbow Alternate: Noontime |
C | Atk Smoke 3 Alternate: Ward Armor |
|
SP | 1695 | S | Quick Riposte 3 Alternate: Fierce Stance 3 |
Merry Swissmas Everybody! (Enemy Phase)
Snow's Grace | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Slick Fighter 3 Alternate: Special Fighter 3 |
|
Sirius | C | Pulse Smoke 3 | |
SP | 1700 | S | Mystic Boost 3 Alternate: Spd/Res Solo 3 |
Swordmaster of the Stars and Moon (Enemy Phase Distant Counter)
Mareeta's Sword | A | Distant Counter | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Close Call 3 |
|
Moonbow Alternate: Noontime |
C | Rouse Atk/Def 3 | |
SP | 1575 | S | Quickened Pulse Alternate: Distant Def 3 |
Counter Skills
Overview
One of the most infamous skills, Distant/Close Counter allows melee units who are helpless vs. ranged (and vice versa) to potentially trade back heavy damage. As melee units typically have low resistance, Distant Counter can allow a unit to beat many of their previous counters, color permitting. It’s feared by low defense ranged attackers, particularly those with low speed. Ranged units with decent defense enjoy the use of this skill.
Synergy
The Distant/Close Counter + Quick Riposte combo is famous for a reason: A guaranteed double attack on anyone who initiates combat onto the unit. This powerful combo can be used on nearly any unit with reasonable defenses, more commonly seen on melee units than ranged. Distant/Close Counter + Vantage is also strong, forcing attackers to take potentially heavy damage. This is a devastating combo for ranged units in particular. Dagger-users can use this skill to debuff foes for a retaliatory strike next turn: It also combos well with Seal skills which do the same thing.
Weaknesses
These are two of the most difficult skills to deal with, as their very nature is to be problematic. The best way to handle Distant/Close Counter is Desperation, allowing your faster units to potentially KO a foe before they can retaliate. Skill combos are trickier to deal with: Quick Riposte + Distant/Close can be beaten by luring that unit into your team. Vantage + Distant/Close Counter is particularly troublesome: Powerful users of Desperation are your best bet here. If all else fails, debuffs such as Threaten Atk can help to mitigate the damage.