Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Melee | |
Arts Cards Held | |
Tags | |
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Overview
EX Super Janemba YEL is a Fighter entirely built around enabling GGY Color Counter Teams, himself acting as the Yellow in that set-up. If paired with two Green allies, EX Janemba YEL gains significant Damage Buffs at the beginning of combat. His Main Ability acts as a Support to his verdant comrades on command, which further increases the amount of Damage his Team can output. Though the mandatory Color structure of Teams that include this Fighter might suggest a lack of versatility, thanks to EX Super Janemba YEL’s unique set of Tags, GGY Teams that use him can form cores that center around Regeneration and Sagas from the Movies Z-Abiilities. Though he is very much an underdog in the PvP landscape, EX Janemba YEL is capable of wrecking serious havoc on opponents that dare to underestimate him.
Strengths
Ideal Off-Color
EX Super Janemba YEL gives and gains Damage Buffs based on the number of Green Teammates he has.
Typically, Fighters built to be off-colors are either all Support or all self-gain so this is a nice change of pace.
Great Equip Options
As a Regeneration and Yellow Fighter, EX Super Janemba YEL has tons of Strike Attack Buffing Equip options to choose from.
Weaknesses
Uncompetitive Team
EX Super Janemba YEL can only be placed in one Team and it’s an uncompetitive one, since Green Color Counter is not really a good Meta option at the moment. Even if it was, this Fighter wouldn’t even be the best Yellow pick for the Team. This makes him extremely limited, regardless of his good toolkit.
Fragile
Off-color Fighters should be durable in order to continuously be able to protect their allies. EX Super Janemba YEL is the opposite of that.
Team Synergy
Regeneration Green Color-Counter
While he’s not super viable compared to the other top Regeneration Fighters, EX Super Janemba YEL’s best bet as an off-color is Regeneration, which is loaded with Team-Healing and durability.
Equippable Items
I'm an Elite
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Type | Gold |
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Equip Condition | Yellow | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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8% - 20% |
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![]() Base Ki Restore Speed UP
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4% - 10% |
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![]() Defense against Saiyan for 20 timer counts Up
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12% - 30% |
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Everything in EX Super Janemba YEL’s toolkit pushes him towards a Melee build. This Equip gives him Strike Attack and some survivability against Saiyans, who are set to take over the Meta once again.
Bwaaaaa!
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Type | Gold |
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Equip Condition | Regeneration, Melee Type | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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6% - 15% |
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![]() Special Move Damage UP
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5% - 12.5% |
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![]() Ultimate Damage UP
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5% - 12.5% |
![]() Base Strike Attack UP
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6% - 21.5% |
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21.5% Strike Attack makes this a good choice here.
Main Ability
Evil Signals |
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+20% to Strike damage inflicted for 20 timer counts. Requirements: 15 timer counts must elapse. Character(s) Affected |
Unique Ability
Sword Generation |
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+30% to Strike damage inflicted for 15 timer counts when this character enters the battlefield. |
Evil Ki |
+20% to damage inflicted and +25% to own Ki Recovery per defeated battle member. |
Ghost Medal (Gold) +1 |
+1 to Ghost Medals (Gold) dropped during the Legends Road - Gotenks - Event. |
Z Ability
+17% to "Element: GRN" base Strike Attack during battle.
Character(s) Affected
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+19% to "Element: GRN" base Strike Attack during battle.
Character(s) Affected
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+22% to "Element: GRN" or "Episode: Sagas From the Movies" base Strike Attack during battle.
Character(s) Affected
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+25% to "Element: GRN" or "Episode: Sagas From the Movies" base Strike Attack during battle.
Character(s) Affected
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Special
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Deals major Explode damage. Cost 50 |
Extra
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+20% to Strike damage inflicted for 20 timer counts. Cost 10 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 19092 | 39540 | 69812 | 107744 | 155584 | 217164 | 288240 |
Strike Attack | 1680 | 3476 | 6145 | 9487 | 13703 | 19131 | 25399 |
Blast Attack | 1655 | 3430 | 6057 | 9350 | 13510 | 18858 | 25034 |
Strike Defense | 1380 | 2855 | 5044 | 7786 | 11248 | 15705 | 20849 |
Blast Defense | 1348 | 2795 | 4941 | 7630 | 11025 | 15394 | 20434 |
Critical | 166 | 364 | 662 | 994 | 1358 | 1738 | 2128 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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