Table of Contents

Character Stats
Critical |
|
---|---|
Ki Restore Speed |
|
Character Info
Battle Style | |
---|---|
Defense | |
Arts Cards Held | |
Tags | |
|
Overview
It’s been quite the journey for SP Piccolo GRN. Once considered a necessity for any Team no matter the Tags, to falling off so harshly due to power creep that he saw almost no play, to now being one of the best Zenkais we've gotten in 2022.
With his Zenkai Awakening, they've made his offenses vastly better than what they were even during his prime from June to July 2018.
Unfortunately for SP Piccolo GRN, Regeneration is stacked regarding GRN Fighters. They have SP Majin Buu:Good GRN, SP Zamasu and Goku Black (Assist) GRN and SP Gohan: Piccolo Assist GRN.
Strengths
Team Healing
Even when he had fallen off a bit, his Main Ability was still great and game-changing. Now that he has the stats and toolkit to go along with it, it’s better than ever.
The 25% Heal to all Teammates as well as removal of any Attribute Downgrades and Abnormal Conditions is one of the most powerful comeback mechanics currently in Dragon Ball Legends. This lets him function as a Defensive Fighter and a Healer, a golden combination.
Piccolo's Sustained Damage Cut effect on Cover in tandem with this is what makes him so annoying to play against, as the meager Damage he takes when changing Cover can be Healed off instantly.
Anti-Saiyan
His Anti-Saiyan Unique Ability is also back and better than ever with a whopping 50% extra Blast Damage inflicted against the Saiyan Tag. This gives him match-up utility against a very common Tag.
Decent Tank
Good Offense
As mentioned in the Overview, SP Piccolo GRN can now deal good Damage to enemy Fighters with his improved offensive multipliers and stats. Against Saiyan Fighters, Piccolo can get up to 130% Blast Damage Inflicted which rivals most Fighters released today. Against non-Saiyan Fighters, he gets 80% Damage inflicted which isn't that great but for a Fighter that's a "tank", it's pretty decent.
Regen also has some of the best offensive equipment in the game which can bolster his Blast Damage to great heights.
Weaknesses
Tough competition
As mentioned in the Overview, SP Piccolo GRN has some stiff competition for the best GRN Fighter for the Regeneration team and it boils down to preference for most Regeneration players.
Team Synergy
Regeneration
SP Piccolo GRN can be used on this Tag in place of many of it's strong Green options if those Fighters are unavailable. He functions well with his alter ego, SP Piccolo YEL, as they're both Blast-oriented Fighters.
Saiyan Saga (Z)
SP Piccolo GRN is by no means Core-worthy on this Tag, but he can be used on it. Sadly only SP Piccolo YEL is a Blast-oriented Fighter on this team so he doesn't mesh well with SP LL Great Ape Vegeta RED and SP Nappa BLU as they're dominantly Strike-based Fighters.
Equippable Items
There's no need for that.
![]() |
Type | Silver |
---|---|---|
Equip Condition | Regeneration | |
Sale Price | 10000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
|
5% - 13% |
---|
![]() Base Blast Defense UP
|
5% - 12.5% |
---|
![]() Base Blast Attack UP
|
5% - 13% |
---|
Giving a Tank a Boost in both Defense stats is self-explanatory, and the Blast Attack works well with his Unique Ability which inflicts extra Blast Damage to Saiyans.
I'll Send It Back!
![]() |
Type | Gold |
---|---|---|
Equip Condition | Regeneration | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
|
6% - 15% |
---|
![]() Base Health UP
|
4% - 10% |
---|
![]() Blast Defense UP for each Element: Yellow battle member.
|
6% - 15% |
---|
Similar to SP Good Buu GRN, this Fighter is a Defensive and works well with Yellow Fighters, so this is a must-have.
Haaaaaaaa!
![]() |
Type | Gold |
---|---|---|
Equip Condition | Regeneration | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Special Move Damage UP
|
5% - 12.5% |
---|
![]() Base Strike Defense UP
|
6% - 15% |
---|
![]() To Blast Damage inflicted for each Tag: Regeneration battle member. Up
|
1% - 7% |
---|
If used in a Regeneration Team, this gives him a nice mix of Offense and Defense.
Main Ability
Demon Willpower |
---|
Restores ally health by 25%. Requirements: 15 timer counts must elapse. |
Unique Ability
Cover: Sustained Damage CUT |
---|
Reduces damage received by 50% until combo ends when changing cover. |
Anti-Saiyan: Blast Atk UP |
+50% to Blast damage inflicted against "Tag: Saiyan" (cannot be cancelled). |
Turban Medal (Bronze) +3 |
+3 to Turban Medals (Bronze) dropped during the Legends Road - Fused with Kami Piccolo - Event. |
Z Ability
+19% to "Element: GRN" base Strike Defense during battle.
Character(s) Affected
|
|
+22% to "Element: GRN" base Strike Defense during battle.
Character(s) Affected
|
|
+30% to "Element: GRN" or "Tag: Regeneration" base Strike Defense during battle.
Character(s) Affected
|
|
+33% to "Element: GRN" or "Tag: Regeneration" base Strike Defense during battle.
Character(s) Affected
|
Special
![]() |
![]() |
---|
Deals major Pierce damage. Cost 50 |
Extra
![]() |
![]() |
---|
+15% to Strike & Blast damage inflicted for 30 timer counts. Cost 20 |
Resistance
Slice |
![]() |
---|---|
Pierce |
![]() |
Impact |
![]() |
Explode |
![]() |
Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
---|---|---|---|---|---|---|---|
Health | 21536 | 44596 | 78736 | 121520 | 175476 | 244928 | 325088 |
Strike Attack | 1814 | 3755 | 6635 | 10242 | 14790 | 20650 | 27416 |
Blast Attack | 1814 | 3755 | 6635 | 10242 | 14790 | 20650 | 27416 |
Strike Defense | 1510 | 3126 | 5526 | 8533 | 12327 | 17208 | 22840 |
Blast Defense | 1524 | 3158 | 5577 | 8616 | 12445 | 17375 | 23067 |
Critical | 118 | 260 | 474 | 712 | 974 | 1248 | 1530 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
![]() | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|