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EX Majin Buu: Good (Blue)

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Table of Contents

Character Tier
3

DBL21-04E

Character Stats

Soul Boost
Advanced
Power Level
700411
HP 2,413,080
Strike ATK 237,380
Blast ATK 219,196
Strike DEF 156,326
Blast DEF 156,333
Critical
1,312
Ki Restore Speed
2,263

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

EX Majin Buu: Good BLU is a rather intriguingly designed Fighter. He's a terrifyingly strong Regeneration Fighter with a brutal Offensive Strike-oriented Toolkit, but his kit is tailored made to synergize with Blue and Purple Fighters. He functions well on an optimal Regeneration set-up, even though using him on Regeneration compositions lowers the Team's overall Ability bonus. 

This fact, in tandem with his obscene scarcity, makes him a non-starter for many players. If these problems can be overcome, Buu truly exceeds expectations as an overwhelming Offensive Fighter, with numerous ways of Buffing his Damage and extending his deadly Combos.

He may have a lot of competition, but Players who desire an Offensively oriented Regeneration brawler and use him to that end will not be disappointed. 

Strengths

Relentless Assault

All of EX Majin Buu: Good BLU's Abilities enhance his Damage. For starters, he Restores his Ki by 40 when he enters the battlefield, and he additionally Increases his Arts Card Draw Speed by 1 level for 10 Timer Counts.

For every Blue or Purple battle member fielded alongside him, he grants himself a +10% Damage Inflicted Buff for 10 Timer Counts. These Offensive aspects of him become staggering once he accrues more Buffs, which is acheived by landing Strike Arts hits.

He raises his Inflicted Damage and the entire Team's Critical Hit Rate by 10% for 15 Timer Counts per hit, which scales out of control very quickly and provides minor Support to his Allies. 

The Carnage Continues

Buu's Main Ability is a thing of beauty for an Offensive Fighter like him; it instantly Draws 4 new Cards, letting him keep up his Strike Damage assault, Increases his Inflicted Damage by +40% for a massive 45 Timer Counts, and even gradually Restores his Health for the same amount of time. 

When Buu is out of Strike Arts, but still has Ki to spend, activating this Ability almost always ensures a kill. 

Weaknesses

Limited Application

For Buu to perform optimally, he requires a very specific Team comprised of Strike-oriented Blue and Purple Regeneration Fighters, which significantly limits his options on Teams.

He works well on dedicated Blue Color Counter Teams, but the potential of such a build is far lower than Regeneration Teams, which are arguably the strongest Tag Team in the game at the moment and can Support Buu from the bench. 

Defensively Wanting

This Buu variant is pure Offense, which is strong, but he has no Defensive utility to speak of. He possesses a gradual Health Restoration Buff via his Main Ability and a meager +10% Sustained Damage Cut Buff via his Extra Arts Card, but altogether, Buu's kit does not hold up to enemy fire. 

Team Synergy

Regeneration

EX Majin Buu: Good BLU is superb on this Team, as it provides him with ample strong Blue and Purple Teammates with which he can spread havoc.

SP Super Baby 2 BLU's Support power is instrumental for Buu, who requires some extra sustain to function Defensively. Baby's Offensive Support turns him into a complete demon, capable of finishing off even the most Defensive Fighters in a single Combo. 

The best purple to pair with the Majin is unquestionably SP Android #21: Evil PUR. She synergizes perfectly with his Strike-oriented style and can keep the momentum going by recovering Ki and Drawing Strike Cards on entrance.

Equippable Items

Main Ability

Eruption of Fury

Destroys all of your own cards and randomly draws four new ones.
+40% to damage inflicted for 45 timer counts.
Gradually restores own health each timer count for 45 timer counts.

Requirements: 10 timer counts must elapse.

Unique Ability

Broken Seal

Applies the following effects to self when this character enters the battlefield:

Restores Ki by 40.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.

Additional +10% to damage inflicted per "Element: BLU" or "Element: PUR" battle member other than this character for 10 timer counts.

Unbound Assault

Applies the following effects upon landing a Strike Arts hit:

+10% to Strike damage inflicted for 15 timer counts (up to 50%).
+10% to ally Critical Rate for 15 timer counts (up to 50%).

Z Ability

1
+25% to "Element: BLU" base Strike & Blast Defense during battle. Character(s) Affected
2
+35% to "Element: BLU" base Strike & Blast Defense during battle. Character(s) Affected
3
+40% to "Element: BLU" or "Element: PUR" base Strike & Blast Defense during battle. Character(s) Affected
4
+50% to "Element: BLU" or "Element: PUR" base Strike & Blast Defense during battle. Character(s) Affected

Special

Flame Shower Breath

Deals major Explode damage.
Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 20 timer counts on hit.


Cost 50

Extra

Well, I'm Angry!

+15% to damage inflicted for 15 timer counts.
Reduces damage received by 10% for 15 timer counts.


Cost 10

Resistance

Slice
95
Pierce
102
Impact
103
Explode
100

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 19476 40332 71212 109912 158720 221540 294052
Strike Attack 1669 3462 6118 9446 13642 19046 25286
Blast Attack 1634 3381 5970 9217 13309 18577 24658
Strike Defense 1373 2841 5017 7745 11186 15619 20739
Blast Defense 1373 2841 5017 7745 11186 15619 20739
Critical 148 326 594 892 1220 1562 1912
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts