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SP Super Saiyan Broly (Purple)

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Table of Contents

Character Tier
1

DBL07-07S

Character Stats

Base Broly: Full Power
Soul Boost
Advanced
Power Level
HP 2,436,122
Strike ATK 211,734
Blast ATK 238,608
Strike DEF 138,912
Blast DEF 136,167
Critical
1,478
Ki Restore Speed
2,556

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Overview

The first transformation Fighter to get released in Dragon Ball Legends, SP SSJ Broly PUR has received his long-awaited Zenkai Awakening and hopes to cause mass destruction alongside SP SSJ Bardock BLU and SP Super Gogeta RED to return Holy Trinity to the top of the PvP Meta.

His Zenkai Awakening was feared amongst the community as he could easily eclipse Zenkai 7 SP SSJ2 Youth Gohan RED. However, we do not have to be worried as they drastically held back on the upgrades that came along with his Zenkai Awakening, which some could even say, makes him underwhelming compared to other Zenkai’s that are in the game.

Strengths

Yellow Fighter Mean Nothing

SP SSJ Broly PUR has one of the better mechanics that uses type nullification. He nullifies his type disadvantage against YEL Fighters up to four(4x) times just by entering the battlefield, two before transformation and 2 after transformation. With this, he can be a real menace against YEL Fighters and deal incredible amounts of Damage to them while also taking less damage than he would if he didn’t nullify type disadvantage.

Great Neutral

As with all Fighters that have blast armor, SP SSJ Broly PUR has a superior neutral to most other Fighters in the game. He can actively control the field with his Blast Armor and force your opponent to proceed cautiously as to not get caught by it. It works well since he does get a buff when he takes Damage as well.

Ultimate Move with Faint

Even if the Match has gone long enough for SP SSJ Broly PUR to have a color disadvantage, by that time he’s prepared to activate his Main Ability after Transforming – Awakening Battle Thirst.

This draws him an Ultimate Arts Card. Not only does this do massive Damage, it comes with a 20% chance to inflict Faint. He can also ramp up the damage of his Ultimate by using either a Strike or Blast Arts.

Decently Tanky

Even though Broly doesn’t have any damage cut, he is still surprisingly tanky. He has one of the highest HP stats in the entire game and has around 180,000 for both defenses.

Weaknesses

Reliant on Bardock

It’s safe to say that SP SSJ Broly PUR needs SP SSJ Bardock BLU by his side to be a formidable opponent. Without Bardock, it becomes clear that he isn’t the beast that he once was and as such, looks lackluster in battle.

Counterintuitive Playstyle

SP SSJ Broly PUR’s toolkit is a weird one as it’s obvious that they want you to have him out on the battlefield for long periods of time however, most of his Damage unique abilities run out at the 10 timer count mark which isn’t very long at all. These two differences conflict with each other and it makes Broly’s damage inconsistent.

Team Synergy

Sagas Warriors

SP SSJ Broly PUR is now the best PUR Fighter for the Sagas From The Movies tag. He also provides a double Attack buff with his Z Ability. Even so, he doesn’t necessarily make the team that much better than before. He pairs well with SP Z7 Fury Broly RED as Fury Broly can provide a good amount of support for him and SP SSJ Broly PUR does have a Zenkai Ability for PUR Sagas From The Movies Fighters.

Super Saiyan

SP SSJ Broly PUR’s placement on the Super Saiyan team is a weird one because SP Z7 SSJ3 Goku PUR is a better option alongside Bardock even though he isn’t a Super Saiyan, which goes to show how ineffective Broly is. Even so, you can get successful results with Broly alongside Bardock but he doesn’t have the same impact as SP Z7 SSJ3 Goku.

Equippable Items

Main Ability

Uncontrollable Anger

Transform into "Full Power".
Restores own health by 20%.

Requirements: 15 timer counts must elapse.

Zenkai Main Abilities

Uncontrollable Anger
Transform into "Full Power". Restores own health by 20%. Cancels own Attribute Downgrades and Abnormal Conditions. Requirements: 15 timer counts must elapse. Character(s) Affected

Unique Ability

Destruction's Aim

Nullifies own unfavorable Element Factors for 10 timer counts every time this character enters the battlefield (activates twice).
The following effects occur according to the number of timer counts elapsed with current character (up to 2 levels):

5 counts: Increases Arts Card Draw Speed by 1 level.
15 counts: Increases Arts Card Draw Speed by 2 levels.

Effect resets after character switch or transformation.

Clash of Powers

The following effects occur according to the amount of damage taken in proportion to own max Health after enemy attack is over:

5% to 35%: +20% to damage inflicted for 15 timer counts.
35% or more: +40% to damage inflicted for 15 timer counts.

Zenkai Unique Abilities

Destruction's Aim
Nullifies own unfavorable Element factors for 10 timer counts every time this character enters the battlefield (activates twice). Increases own Arts Card Draw Speed according to the number of timer counts elapsed with current character (up to 2 levels): 3 counts: Increases own Arts Card Draw Speed by 1 level. 12 counts: Increases own Arts Card Draw Speed by 2 levels. Effect resets after character switch or transformation.
Clash of Powers
Applies the following effects to self according to the amount of damage taken in proportion to own max Health after enemy attack is over: 5% to 30%: +20% to damage inflicted for 15 timer counts. 30% or more: +40% to damage inflicted for 15 timer counts.
Barbaric Onslaught (Unlocks at Adept)
+5% to Blast damage inflicted for 10 timer counts every time this character uses a Blast Arts. Applies the following effects to self every time an enemy uses a Strike Arts while this character is on the battlefield: +10% to Strike damage inflicted for 10 timer counts. Gain Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
Insurmountable Opponent (Unlocks at Powerful)
Applies the following effects to self when this character enters the battlefield: Restores Ki by 20. +30% to damage inflicted for 10 timer counts. -3 to Blast Arts cost for 10 timer counts.

Z Ability

1
+19% to "Episode: Sagas From the Movies" base Blast Attack during battle. Character(s) Affected
2
+21% to "Episode: Sagas From the Movies" base Blast Attack during battle. Character(s) Affected
3
+26% to "Episode: Sagas From the Movies" base Strike & Blast Attack during battle. Character(s) Affected
4
+30% to "Episode: Sagas From the Movies" base Strike & Blast Attack during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following stats of characters that are both "Element: PUR" and "Episode: Sagas From the Movies" during battle: +15% to base Strike Attack. +20% to base Blast Attack. +15% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
2
Increases the following stats of characters that are both "Element: PUR" and "Episode: Sagas From the Movies" during battle: +20% to base Strike Attack. +25% to base Blast Attack. +20% to base Strike Defense. +25% to base Blast Defense. Character(s) Affected
3
Increases the following stats of characters that are both "Element: PUR" and "Episode: Sagas From the Movies" during battle: +30% to base Strike Attack. +35% to base Blast Attack. +30% to base Strike Defense. +35% to base Blast Defense. Character(s) Affected
4
Increases the following stats of characters that are both "Element: PUR" and "Episode: Sagas From the Movies" during battle: +35% to base Strike Attack. +40% to base Blast Attack. +35% to base Strike Defense. +40% to base Blast Defense. Character(s) Affected

Special

Planet Crusher Can Teach

Deals massive Explode damage.
Randomly destroys 2 enemy cards on hit.
Cannot be nullified by most other Special Moves.


Cost 50

Zenkai Special Ability

Planet Crusher
Deals massive Explode damage. Applies the following effects to enemy on hit: Inflicts Attribute Downgrade "+15% to Blast Damage Received" for 15 timer counts. Randomly destroys 2 cards. Cannot be nullified by most other Special Moves.
Cost 50

Extra

Energy Rampage

+20% to Blast damage inflicted for 20 timer counts upon activation.
Reduces enemy Ki by 50 & inflicts Forced Switching on hit.
*Blast Armor when charging forward.


Cost 25

Zenkai Extra Ability

Energy Rampage
+20% to Blast damage inflicted for 20 timer counts upon activation. The following effects occur on hit: Reduces enemy Ki by 50 and inflicts Forced Switching. Reduces damage received by 15% for 10 timer counts. *Blast Armor when charging forward.
Cost 15

Resistance

Slice
99
Pierce
100
Impact
100
Explode
101

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 51428 109564 179938 263310 359022 473052 524106
Strike Attack 4314 9187 15094 22092 30128 32708 43718
Blast Attack 4231 9010 14796 21657 30533 32917 43705
Strike Defense 3562 7586 12452 17222 19844 27742 36822
Blast Defense 3520 7502 12321 17035 19596 27415 36406
Critical 152 334 606 910 1244 1592 1950
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts