Boosts damage dealt by 50% of unit's Def.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Sunny-side-up! (Aether Raids Offense)
Pastel Poleaxe | A | Fury (3 or 4) Alternate: Sturdy Stance 3 |
|
---|---|---|---|
Positional Assist | B | Wyvern Flight 3 Alternate: Quick Riposte 3 |
|
Bonfire Alternate: Ignis |
C | Spd/Def Rein 3 Alternate: Atk/Def Rein 3 |
|
SP | 1320 | S | Atk/Def Form 3 Alternate: Mystic Boost 3 |
Distant Arcadia (Far Save)
Dew Dragonstone | A | Distant Stance Alternate: Distant Counter |
|
---|---|---|---|
Positional Assist | B | Wily Fighter 3 Alternate: Hardy Fighter 3 |
|
Bonfire Alternate: Aegis |
C | A/R Far Save 3 Alternate: D/R Far Save 3 |
|
SP | 1640 | S | Steady Breath Alternate: Darting Breath |
Sanic and the Lost Dragon (Savvy Fighter Near Save)
Dew Dragonstone | A | Kestrel Stance 3 Alternate: Atk/Spd Bond 4 |
|
---|---|---|---|
Positional Assist | B | Savvy Fighter 3 | |
Bonfire Alternate: Aether |
C | D/R Near Save 3 Alternate: A/D Near Save 3 |
|
SP | 1790 | S | Darting Stance 3 |
“Hey can I copy your Bector build” “Sure just don’t make it too obvious” (Standard Near Save)
Dew Dragonstone | A | Sturdy Stance 3 Alternate: Close Def 4 |
|
---|---|---|---|
Positional Assist | B | Wily Fighter 3 Alternate: Dragon Wall 3 |
|
Bonfire | C | D/R Near Save 3 Alternate: A/D Near Save 3 |
|
SP | 1640 | S | Steady Breath Alternate: Deflect Melee 3 |
Spiderman’s Wife (Near Save)
Gerbera Axe | A | Kestrel Stance 3 Alternate: Atk/Spd Unity |
|
---|---|---|---|
Future Vision | B | Savvy Fighter 3 | |
Bonfire | C | A/D Near Save 3 | |
SP | 1960 | S | Mystic Boost 3 Alternate: Close Def 3 |
My Secretly Possessed Boyfriend Can’t Be This Cute (Defensive Focus)
Destiny's Bow | A | Close Salvo Alternate: Atk/Def Unity |
|
---|---|---|---|
To Change Fate! | B | Lull Atk/Def 3 Alternate: Null C-Disrupt 3 |
|
Bonfire Alternate: Sol |
C | Joint Drive Atk Alternate: Time's Pulse 3 |
|
SP | 1560 | S | Mystic Boost 3 Alternate: Atk/Def Solo 3 |
Chrom Said I’m Not Allowed To Scream at the Valentines Festival, But What Does He Know? It’s More Than Just Screaming: It’s a Shout. But Not Just Any Kind of Shout. It is a Shout of STRENGTH. Of DEVOTION! I’ll SHOW YOU CHROM! URAAAAAAH! (General Use)
Springy Lance+ (+Spd) Alternate: Unbound Lance+ (+Spd) |
A | Atk/Spd Boosting A Slot Alternate: Heavy Blade 4 |
|
---|---|---|---|
Positional Assist | B | Flow Refresh 3 Alternate: Flow Guard 3 |
|
Bonfire Alternate: Luna |
C | Atk/Spd Menace Alternate: Rouse Atk/Spd 4 |
|
SP | 820 | S | Heavy Blade 3 Alternate: Blade Session 3 |
Last Stardust, Ash to Ash (Offensive / Damage Focus)
Draconic Rage (+Eff) | A | Surge Sparrow Alternate: Sturdy Impact |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 | |
Bonfire Alternate: Aether |
C | Joint Drive Atk Alternate: Res Smoke 3 |
|
SP | 1640 | S | Atk/Spd Solo 3 |
[Drunkenly Knocks Over Your Christmas Tree In Spanish] (Speedy Save)
Arcane Éljúðnir (+Spd) | A | Atk/Spd Unity Alternate: Atk/Spd Form 3 |
|
---|---|---|---|
Positional Assist | B | Savvy Fighter 3 Alternate: Hardy Fighter 3 |
|
Bonfire Alternate: Pavise |
C | A/S Near Save 3 Alternate: D/R Near Save 3 |
|
SP | 1860 | S | Atk/Spd Bond 3 Alternate: Darting Breath |
Untouchable Sacred Cow (Tank)
Horn of Opening | A | Atk/Def Unity Alternate: Distant Stance |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Wrath 3 |
|
Bonfire Alternate: Sol |
C | Opening Retainer | |
SP | 1340 | S | Steady Breath Alternate: Mystic Boost 3 |
Horn of Plenty (Generalist/Support)
Horn of Opening | A | Atk/Def Unity | |
---|---|---|---|
Positional Assist Alternate: Rally Up Atk+ |
B | Lull Atk/Def 3 Alternate: Atk/Spd Ruse 3 |
|
Bonfire Alternate: Moonbow |
C | Opening Retainer | |
SP | 1340 | S | Distant Guard 3 Alternate: Drive Atk 2 |
The Goddess of Support (Support)
Love Candelabra+ (+Res) | A | Fort. Def/Res 3 Alternate: Fort. Def/Res 2 |
|
---|---|---|---|
Positional Assist | B | Sabotage Atk 3 Alternate: Sabotage Def 3 |
|
Bonfire | C | Worldbreaker | |
SP | 1240 | S | Fortress Res 3 Alternate: Drive Atk 2 |
When They Just Couldn't Wait Until Next Year's Fallen Banner... (Melee Tank)
Steadfast Sword+ (+Def) Alternate: Slaying Edge+ (+Def) |
A | Sturdy Stance (2 or 3) Alternate: Atk/Def Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 Alternate: Lull Atk/Def 3 |
|
Bonfire Alternate: Ignis |
C | Atk Smoke 3 Alternate: Atk/Def Menace |
|
SP | 1320 | S | Atk/Def Solo 3 Alternate: Mystic Boost 3 |
*GROWL BUILDS TO A CRESCENDO* (Armor Counter Budget / Fallen Edelgard Popper)
Armorsmasher+ (+Def) | A | Sturdy Stance 2 Alternate: Atk/Def Bond 3 |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 | |
Bonfire Alternate: Ignis |
C | Rouse Atk/Def 3 | |
SP | 1560 | S | Atk/Def Solo 3 Alternate: Atk/Def Form 3 |
It is I, Vyland. (Defensive)
Hack-o'-Lantern+ (+Def) Alternate: Rearguard+ (+Def) |
A | Atk/Def Unity Alternate: Distant Foil |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 | |
Bonfire | C | Pulse Smoke 3 | |
SP | 1770 | S | Close Def 3 Alternate: Mystic Boost 3 |
https://imgur.com/a/XmiAI7t (Offense)
Plegian Axe+ (+Def) Alternate: Huge Fan+ (+Def) |
A | Atk/Def Solo (3 or 4) Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | A/D Near Trace 3 Alternate: Lull Atk/Def 3 |
|
Bonfire Alternate: Galeforce |
C | Panic Smoke 3 | |
SP | 1320 | S | Atk/Def Solo 3 Alternate: Heavy Blade 3 |
👌 (Enemy Phase)
Gilt Fork+ (+Spd) Alternate: Steadfast Lance+ (+Spd) |
A | Close Def (3 or 4) Alternate: Kestrel Stance 3 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Lull Atk/Spd 3 |
|
Bonfire Alternate: Luna |
C | Joint Drive Atk Alternate: Atk Smoke 3 |
|
SP | 940 | S | Heavy Blade 3 Alternate: Quick Riposte 3 |
Fallen Aegis (Far Savior)
Moonstrike Breath | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Slick Fighter 3 Alternate: Dragon's Wrath 3 |
|
Bonfire Alternate: Glimmer |
C | A/R Far Save 3 | |
SP | 1740 | S | Steady Breath Alternate: Atk/Def Bond 3 |
Grima Walks With Me (Near Savior)
Moonstrike Breath | A | Sturdy Stance 3 | |
---|---|---|---|
Positional Assist | B | Slick Fighter 3 Alternate: Dragon's Wrath 3 |
|
Bonfire Alternate: Glimmer |
C | A/R Near Save 3 Alternate: A/D Near Save 3 |
|
SP | 1440 | S | Steady Breath Alternate: Atk/Def Bond 3 |
Ten cent caramels (Low-Investment Build / High-HP Pulse Support)
Lantern Breath+ (+Def) | A | HP +5 Alternate: HP/Atk 2 |
|
---|---|---|---|
Reposition Alternate: Smite |
B | Even Pulse Tie 3 Alternate: Axebreaker 3 |
|
Bonfire | C | Infantry Pulse 3 Alternate: Panic Ploy 3 |
|
SP | 1485 | S | Panic Ploy 3 Alternate: HP/Def 2 |
Dragalia Lost Prometheus but Gonkier (Melee Specialist / Far Save Carry Partner)
Flamelick Breath Alternate: Pale Breath+ (+Def) |
A | Atk/Def Unity Alternate: Close Def 4 |
|
---|---|---|---|
Positional Assist | B | Dragon Wall 3 Alternate: Dragon's Ire 3 |
|
Bonfire Alternate: Glimmer |
C | Domain of Flame | |
SP | 1860 | S | Quick Riposte 3 Alternate: Sturdy Stance 2 |
Fire Emblem Heroes Featuring not Mondo Oowada from Danganronpa (Aether Raids Offense / General-Use Solo Tank)
Blackfire Breath+ (+Res) Alternate: Flamelick Breath |
A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Dragon Wall 3 Alternate: Dragon's Ire 3 |
|
Bonfire Alternate: Sol |
C | Domain of Flame | |
SP | 1710 | S | Quick Riposte 3 Alternate: Atk/Res Solo 3 |
King of Beating You Up With a Brave Axe (Player Phase)
Brave Axe+ | A | Death Blow (3 or 4) Alternate: Heavy Blade (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Hit and Run |
|
Bonfire Alternate: Galeforce |
C | Time's Pulse 3 Alternate: Def Smoke 3 |
|
SP | 1180 | S | Heavy Blade 3 Alternate: Atk/Def Solo 3 |
You Shall Not Pass! (Great Wall)
Charging Horn | A | Close Reversal Alternate: AR-D Def/Res 3 |
|
---|---|---|---|
Positional Assist Alternate: Harsh Command+ |
B | Detailed Report | |
Bonfire Alternate: Ruptured Sky |
C | Joint Drive Def Alternate: Joint Drive Atk |
|
SP | 1500 | S | Atk/Def Form 3 Alternate: Quick Riposte 3 |
b a r r e l c h e s t o (Bold Fighter / Mixed Phase)
Sea-Sear Lance | A | Atk/Def Ideal 4 Alternate: Atk/Def Solo (3 or 4) |
|
---|---|---|---|
Pivot Alternate: Positional Assist |
B | Bold Fighter 3 | |
Bonfire Alternate: Galeforce |
C | Armored Stride 3 Alternate: Assault Troop 3 |
|
SP | 1695 | S | Atk/Def Solo 3 Alternate: Steady Breath |
Def/Res Scaling Specials
Overview
There are several specials with damage based off defensive stats in Fire Emblem Heroes. Bonfire and Ignis activate off Defense, whereas Iceberg and Glacies activate off Resistance. Chilling Wind and Glowing Ember are the non-upgraded versions of these skills. Ignis and Glacies are the stronger of the two, trading slower charge times for higher damage. Bonfire and Iceberg are more often intended for use in a duel, thanks to their reasonable charge time. Provided the unit’s Defense or Resistance is high enough, they are a great general-use special. Ignis and Glacies are powerful nukes, designed to tear through enemies in a single hit with their huge 80% stat modifier. For example, a unit with 35 Defense will deal an additional 28 damage with Ignis.
Synergy
The first and only real requirement to run these specials is a high Defense or Resistance. The higher the stat, the higher the damage. Preferably, the unit should also have a high Attack stat in order to deal more damage. These specials are often run as part of a “bomb” build run on tanks, intended to charge up a powerful special and use it to OHKO a fresh opponent. These builds are very potent in the right hands, and allow them to threaten nearly anyone on the battlefield. Slaying or Killer weapons are popular choices thanks to their special charge decrease. Common skills seen on these builds are Fury, Quick Riposte, Renewal, Vantage and Distant Counter. Less-desirable skills such as Atk/Def+2 and Fortress Defense can be used effectively in tandem with these specials. Skills such as Close Defense, Armored Blow and Distant Defense all work with these specials, giving them an even larger boost.
Weaknesses
Users of these specials must be KO’d before they have a chance to unleash them. This is possible with fast-charging specials such as Moonbow, which conveniently ignores a percentage of a foe’s defense when attacking. Having a Luna user holding the Quickened Pulse seal is an effective method of countering these specials. Once an enemy has it charged, if they have Vantage and/or Distant Counter, it can be nearly impossible to avoid losing a unit. The Hardy Bearing seal can bypass Vantage, as can a Vantage user of your own (by luring them to attack you).