Target ally moves to opposite side of unit.
No Staff
- Non-inheritable by Staff-wielding units.
Skillsets that use skill
Vengeful Mercenary (Wrath Special)
Basilikos (+Eff) | A | Steady Breath Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Dragon Fang Alternate: Draconic Aura |
C | Threaten Def 3 | |
SP | 1445 | S | Quickened Pulse |
Days Of Training (Defensive)
Nameless Blade (+Eff) | A | Distant Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
|
Noontime Alternate: Sol |
C | Pulse Smoke 3 | |
SP | 1695 | S | Swift Stance 2 Alternate: Mirror Stance 2 |
Walking Inferiority Complex (Defensive Tank)
Selena's Blade (+Eff) | A | Steady Breath Alternate: Steady Stance 4 |
|
---|---|---|---|
Reposition | B | Null Follow-Up 3 | |
Ignis Alternate: Moonbow |
C | Spd Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1380 | S | Quick Riposte 3 |
Secret Dreamer (Defensive Generalist)
Selena's Blade (+Eff) | A | Distant Counter Alternate: Atk/Spd Solo 3 |
|
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Wrath 3 |
|
Moonbow Alternate: Bonfire |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1470 | S | Quick Riposte 3 |
The Dark Side (AR-D Infantry Pulse Support)
Dark Excalibur (+Eff) | A | Sturdy Impact Alternate: Mirror Impact |
|
---|---|---|---|
Reposition | B | Sudden Panic 3 Alternate: Special Spiral 3 |
|
Moonbow Alternate: Bonfire |
C | Infantry Pulse 3 Alternate: Time's Pulse 3 |
|
SP | 2095 | S | Death Blow 3 Alternate: Quickened Pulse |
The Forgotten Tank (AR-O)
Excalibur (+Eff) | A | Distant Def (3 or 4) Alternate: Bracing Stance 3 |
|
---|---|---|---|
Reposition | B | Null C-Disrupt 3 Alternate: Null Follow-Up 3 |
|
Noontime | C | Joint Drive Atk Alternate: Joint Drive Res |
|
SP | 1935 | S | Distant Def 3 |
Anti-ranged OHKO
Wo Gùn+ (+Def) Alternate: Slaying Axe+ (+Def) |
A | Distant Counter | |
---|---|---|---|
Reposition Alternate: Swap |
B | Wrath 3 | |
Moonbow Alternate: Iceberg |
C | Def Smoke 3 Alternate: Spur Def/Res 2 |
|
SP | 1695 | S | Quickened Pulse |
Budget Offensive
Slaying Axe+ (+Atk) | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Axebreaker 3 Alternate: Vantage 3 |
|
Glimmer Alternate: Moonbow |
C | Spur Def/Res 2 Alternate: Threaten Atk 3 |
|
SP | 1635 | S | Quickened Pulse |
Bird Is The Word(Defensive)
Corvus Tome (+Eff) | A | Close Counter Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Null C-Disrupt 3 |
|
Ignis Alternate: Bonfire |
C | Atk Smoke 3 | |
SP | 2295 | S | Close Def 3 Alternate: Quick Riposte 3 |
Caw-tastrophic Sorcerer (Raven)
Rauðrraven+ | A | Triangle Adept 3 | |
---|---|---|---|
Reposition | B | Bowbreaker 3 Alternate: Axebreaker 3 |
|
Ignis Alternate: Bonfire |
C | Hone Spd 3 | |
SP | 1325 | S | Distant Def 3 |
More Like Hinata's Claymore (Physical Tank)
Hinata's Katana (+Def) Alternate: Slaying Edge+ (+Def) |
A | Steady Breath Alternate: Steady Stance (3 or 4) |
|
---|---|---|---|
Reposition Alternate: Rally Def/Res |
B | Guard 3 Alternate: Quick Riposte 3 |
|
Aether Alternate: Ignis |
C | Infantry Pulse 3 Alternate: Panic Ploy 3 |
|
SP | 1995 | S | Quick Riposte 3 Alternate: Atk/Def Bond 3 |
"Too Slow!" (Fury Effect Offensive)
Hinata's Katana (+Eff) | A | Fury (3 or 4) Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Null Follow-Up 3 |
|
Bonfire Alternate: Blue Flame |
C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
Stabby, Stabby MORE STABBY! (Galeforce)
Peri's Lance (+Eff) Alternate: Peri's Lance (+Spd) |
A | Atk/Spd Solo 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Wings of Mercy 3 |
|
Galeforce | C | Atk Ploy 3 Alternate: Atk Smoke 3 |
|
SP | 2395 | S | Heavy Blade 3 |
Your Blood Only Makes Me Stronger! (Brazen Duelist)
Peri's Lance (+Eff) | A | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Escape Route 3 |
|
Glimmer Alternate: Moonbow |
C | Atk Smoke 3 Alternate: Odd Atk Wave 3 |
|
SP | 1845 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
Peri's Long-Distance Stabby Delivery Service (Distant Counter Anti-Mage)
Berkut’s Lance+ (+Res) Alternate: Barrier Lance+ (+Res) |
A | Distant Counter | |
---|---|---|---|
Reposition | B | Guard 3 Alternate: Quick Riposte 3 |
|
Iceberg Alternate: Glimmer |
C | Atk Ploy 3 Alternate: Def Ploy 3 |
|
SP | 1635 | S | Distant Def 3 Alternate: Atk Ploy 3 |
Captain's Super Shield (Melee-Focused Enemy Phase)
Arthur's Axe (+Eff) | A | Steady Breath Alternate: Warding Breath |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Guard 3 Alternate: Quick Riposte 3 |
|
Aether Alternate: Bonfire |
C | Atk Smoke 3 Alternate: Time's Pulse 3 |
|
SP | 1770 | S | Quick Riposte 3 Alternate: Close Def 3 |
Muscle Up! (Low-Investment Armor Check)
Axe of Virility (+Eff) | A | Fury 3 Alternate: Death Blow 3 |
|
---|---|---|---|
Reposition Alternate: Draw Back |
B | Axebreaker 3 Alternate: Vantage 3 |
|
Glimmer Alternate: Moonbow |
C | Drive Res 2 | |
SP | 2085 | S | Sturdy Blow 2 Alternate: Chill Def 3 |
Don't Skip Leg Day! (High-Investment Offensive)
Axe of Virility (+Eff) | A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition Alternate: Draw Back |
B | Null Follow-Up 3 Alternate: Wrath 3 |
|
Glimmer Alternate: Moonbow |
C | Infantry Pulse 3 Alternate: Panic Ploy 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Sturdy Blow 2 |
Heavy Hewning (Heavy Blade + Hewn Lance)
Hewn Lance (+Eff) | A | Death Blow (3 or 4) Alternate: Heavy Blade 4 |
|
---|---|---|---|
Reposition | B | Lull Atk/Def 3 Alternate: Special Spiral 3 |
|
Galeforce Alternate: Moonbow |
C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 2295 | S | Heavy Blade 3 Alternate: Death Blow 3 |
Aether Raids? Beets Me. (High-Investment Mixed Tank)
Gilt Fork+ (+Spd) Alternate: Casa Blanca+ (+Res) |
A | Distant Counter Alternate: Steady Posture 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Spd 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Swift Stance 2 Alternate: Steady Posture 2 |
Outstanding in His Field (Breath Build)
Slaying Lance+ (+Spd) Alternate: Gilt Fork+ (+Spd) |
A | Steady Breath Alternate: Warding Breath |
|
---|---|---|---|
Reposition | B | Special Spiral 3 Alternate: Wrath 3 |
|
Aether Alternate: Bonfire |
C | Atk Smoke 3 Alternate: Time's Pulse 3 |
|
SP | 2055 | S | Quick Riposte 3 Alternate: Mirror Stance 2 |
Flames of Paragon (General Purpose Offensive)
Firesweep Lance+ | A | Life and Death (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Hit and Run |
|
Moonbow Alternate: Luna |
C | Goad Fliers Alternate: Ward Fliers |
|
SP | 1635 | S | Heavy Blade 3 Alternate: Swift Sparrow 2 |
Prodigy's four-shadowing (General Purpose Offensive)
Cordelia's Lance (+Spd) | A | Fury (3 or 4) Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 | |
Luna Alternate: Galeforce |
C | Fortify Fliers | |
SP | 1125 | S | Swift Sparrow 2 Alternate: Brazen Atk/Spd 3 |
Guiding Ring Giver (Defensive)
Eternal Tome (+Eff) | A | Close Counter Alternate: Mirror Stance 3 |
|
---|---|---|---|
Reposition | B | Lull Atk/Res 3 Alternate: Null C-Disrupt 3 |
|
Sol Alternate: Noontime |
C | Pulse Smoke 3 | |
SP | 1695 | S | Quick Riposte 3 Alternate: Distant Def 3 |
Momentous Shinobi (Defensive Tank)
Saizo's Star (+Eff) | A | Close Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Guard 3 |
|
Bonfire Alternate: Moonbow |
C | Pulse Smoke 3 Alternate: Savage Blow 3 |
|
SP | 1695 | S | Quick Riposte 3 |
Reposition
Overview
One of the many movement support skills, Reposition is one of the best ways to increase battlefield mobility. It’s similar to Pivot, but has the user move their allies instead of themselves. As such, it has a very wide range of uses. It can be used to move a ranged attacker with low defenses off the frontline after they launch an attack. It can extend an allies’ movement range by two squares, greatly increasing their attack range. Using Reposition, allies can cross terrain they otherwise couldn’t. For instance, a flying unit can use the skill to help an Infantry, Cavalry or Armored ally cross one tile of water or mountains. Compared to Shove, Reposition is much better at helping allies escape danger, but tends to put the user of the skill in more danger. One advantage to using Reposition is that only one unit needs to have it: they can use the skill on all three of their allies, who are free to take other support skills.
Synergy
Reposition synergises best with Armored units and ranged attackers. Armored units can effectively triple their mobility, and when given to multiple allies, they can “leapfrog” themselves quickly around the field. Fragile ranged attackers often fear enemy retaliation if they fail to score a KO, Reposition lets them cheat death by escaping behind an ally. It’s very important to choose the right team member when assigning this skill to your team, as the user of the skill cannot Reposition themselves. Generally speaking, Armored units and ranged attackers should not take this skill, as they have the most to benefit from its effect. However if multiple armored units are present on the team, they can Reposition each other to great effect. The user of the skill itself should have good mixed defenses, as they will often find themselves taking damage in place of other units. This makes them good candidates for Quick Riposte, Threaten and Seal Skills, as well as Hone and Spur skills. Reposition is one of the best skills to support a Firesweep weapon user: A Flying unit with Firesweep lance and Hit and Run can initiate combat and retreat a long way back afterward with Reposition support.
Weaknesses
Reposition is handled weirdly by the AI, and will sometimes cause infinite loops where the AI effectively does nothing. However, it can be very annoying when used by the AI to Reposition a ranged attacker. A well-structured team with Reposition can be a nightmare to face, as attacking units will be taken out of counterattack range. Strong tanks can survive initiation and KO attackers right back. Overall, Reposition has very few weaknesses and is one of the best Assist skills in the game.