Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Support | |
Arts Cards Held | |
Tags | |
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Overview
This is the Vegeta variant from the God of Destruction Beerus Saga S who exploded with anger after his beloved Bulma was struck.
This Fighter is almost entirely Crisis related, excelling the most when his Teammates are down. While that can make for some clutch moments, this mechanic is very situational and as a result, SP SSJ2 Vegeta PUR suffers from a lack of Damage output.
He does have a few more tricks up his sleeve to Support Teammates but have him do a surprising amount of Damage before it gets to that point, however.
Strengths
Main Ability
His Main Ability does two very important things. The first being that he Restores his Health by 20%. This is important if he intends to get to the portion of the game where he’s at his strongest – as the last man alive.
Maybe more important than that is the fact that he draws a Special Move Arts Card and automatically increases its Damage by 80%. This is the most notable thing in his toolkit that allows him to pack a punch he wouldn’t have otherwise.
Color Counter Z-Ability
Weaknesses
Crisis
While Crisis Unique Abilities are not bad normally, however the story is different when Fighters rely solely on those to be great. In fact, SP SSJ2 Vegeta PUR is a liability in PVP when his Crisis is off, and it’s not even assured that it’ll activate. In fact, experienced players know how much stronger this Fighter can get thanks to that, so they’d try to pulverize him on sight, before he has access to his Boost.
Assist
His Assist Unique Ability Boosts two incompatible Tags, namely Saiyans and Hybrid Saiyans. The idea here is clearly that to have a Fighter that can Buff those Tags on a Purple-Color Counter. While this is the only conceivable way to fully take advantage of his Supportive Ability, it forces to create very specific Team Builds that may not translate in a good Team.
Team Synergy
Purple Color Counter
If he’s limit broken to 5 stars, he makes an excellent bench Fighter for a Purple Color Counter Team.
Teams Featured In
Parent ID: 233981
Equippable Items
This Should Be Fun!
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Type | Gold |
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Equip Condition | Android #17, Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 15% |
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![]() Base Health UP
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5% - 12.5% |
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![]() Damage to Hybrid Saiyan UP
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6% - 15% |
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As a Support Fighter, SP SSJ2 Vegeta PUR should stay alive as long as possible to the point of outlasting his Teammates because of his Crisis-like Unique Ability.
As such, he makes good use of the Health Buff from this one. He’s also ever so slightly geared towards Blast Attack, stats wise.
Take this!
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Type | Silver |
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Equip Condition | Vegeta | |
Sale Price | 10000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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7.5% - 12.5% |
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![]() Base Strike Attack UP
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7.5% - 12.5% |
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![]() Special Move Damage UP
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3.5% - 8.5% |
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SP SSJ2 Vegeta PUR draws a Special Move Arts Card through his Main Ability, putting the Special Move Damage to excellent use here. The Strike Attack and Blast Defense is a great addition as well.
I even sense Goku's Ki?!
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Type | Gold |
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Equip Condition | Purple | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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6% - 13% |
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![]() Base Blast Defense UP
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6% - 13% |
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![]() Base Blast Attack UP
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6% - 15% |
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This gives a Boost to both Offensive stats, and he needs all the help he can get there.
Main Ability
I'll grind you into dust! |
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Draw a Special Move Arts Card next. Requirements: 20 timer counts must elapse. |
Unique Ability
You'll pay for this! |
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The following effects occur when 2 allies are defeated: Draw a Special Arts Card next. When this character enters the battlefield, +20% to own Ki Recovery per defeated "Character: Bulma" or "Tag: Vegeta Family". Character(s) Affected |
Assist (Saiyan & Hybrid Saiyan): Inflicted Damage UP |
+20% to damage inflicted by allied "Tag: Saiyan" or "Tag: Hybrid Saiyan" for 20 timer counts when this character is switched to standby. Character(s) Affected |
Z Ability
+23% to "Element: PUR" base Strike Attack during battle.
Character(s) Affected
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+26% to "Element: PUR" base Strike Attack during battle.
Character(s) Affected
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+35% to "Element: PUR" or "Element: RED" base Strike Attack during battle.
Character(s) Affected
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+37% to "Element: PUR" or "Element: RED" base Strike Attack during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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Blast damage inflicted by allies increases based on the number of defeated battle members. 0: +15% to Blast damage for 30 timer counts. Cost 15 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21428 | 44376 | 78348 | 120920 | 174612 | 243720 | 323492 |
Strike Attack | 1821 | 3773 | 6666 | 10287 | 14859 | 20747 | 27545 |
Blast Attack | 1807 | 3741 | 6605 | 10194 | 14722 | 20550 | 27277 |
Strike Defense | 1486 | 3077 | 5436 | 8397 | 12131 | 16938 | 22486 |
Blast Defense | 1542 | 3190 | 5637 | 8700 | 12568 | 17548 | 23296 |
Critical | 142 | 314 | 572 | 858 | 1174 | 1504 | 1842 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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