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SP Youth Trunks (Blue)

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Table of Contents

Character Tier
-

DBL-EVT-03S

Character Stats

Base Trunks (Youth)
Soul Boost
Advanced
Power Level
HP 1,928,429
Strike ATK 192,292
Blast ATK 145,791
Strike DEF 127,091
Blast DEF 129,648
Critical
1,132
Ki Restore Speed
1,778

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

SP Teen Trunks BLU is back in a huge way, continuing the trend of Legends Road Fighters receiving F2P Zenkai 7 boosts, but luckily for him that’s not the only Team he works on. He’s a nice consolation prize for Players who didn’t manage to pull SP SSGSS Vegito BLU for the Future Team, and can also slide into the Vegeta Family Team as their primary Blue.

In his prime, SP Teen Trunks BLU was primarily a serviceable Melee Fighter with a pretty good second Main Ability that drew him a Special Move arts card. Now due to Zenkai 7, these effects are amplified, but even his Blast Damage can accrue many Damage inflicted Buffs. He’s solid all around, with his stats after Transformation giving him a lot of durability as well as his toolkit possessing last man standing capabilities.

Strengths

Heavy Damage dealer

SP Teen Trunks BLU has a very wide array of ways to increase his Damage, which already starts at an absurdly high level. Most of these Buffs are non cancellable, and require very little pre-requisites. 

His “Bond between Master and Student” Unique Ability rewards him just for having certain Teammates. He receives a 30% Blast Damage inflicted Buff for being partnered with any Future or Legends Road Fighter. Alternatively, he will receive a 30% Strike Damage inflicted Buff for being partnered with any Gohan variant.

“United in Spirit” rewards him for simply landing arts cards by increasing his Damage inflicted for each one landed, but this also doubles as a Support-esque Unique Ability as any Future or Legends Road unit will receive the same 15% Damage inflicted Buff as SP Teen Trunks BLU does, for 15 timer counts.

Inextinguishable Hope

Like the lore, SP Teen Trunks BLU has an indomitable fighting spirit and only gets increasingly stronger, lasting from the very start of his Transformation to the bitter end. Whether it’s due to a certain amount of timer counts elapsed or Teammates killed, he is an incredible last-man standing Fighter.

Team choices

Not something one might expect of a Legends Road character, but SP Teen Trunks BLU has a multitude of Teams he works well in. Primarily these would be Future and Vegeta Family, but due SP Youth Goku YEL's Zenkai 7 boost, Legends Road is just 1 more F2P Zenkai boost away from being a serious contender.

Weaknesses

No master, yet

His aforementioned, non-cancellable Strike Buff requires a Gohan variant. Unfortunately for right now, there is not a single Gohan variant that is recommended for the best theoretical Teams he works best in.

Team Synergy

Future

He shouldn’t just be considered a consolation prize, truth be honest. While SP SSGSS Vegito BLU is clearly the best in the game currently, SP Teen Trunks BLU works phenomenally well here. 


He’s surrounded by incredibly effective Fighters that are also among the best in the game, such as SP Fusion Zamasu PUR, SP SSG SS Vegeta GRN, and SP SSJ Rage Trunks YEL. Even SP SSR Goku Black RED is still a serviceable Fighter despite his age. His Enemy Team-wide Damage received Debuff is very much appreciated by SP Teen Trunks BLU.

Vegeta Family

This Team has been a huge work in progress for what seems like an eternity, but they really have everything now. 

SP SSJ Rage Trunks YEL at long last gives them a stallworth Defensive pivot. Other core members would include SP SSGSS Vegeta GRN, SP Teen Trunks RED, and SP Teen Trunks PUR


Interestingly enough SP Mai GRN can be used on the bench to give every single Fighter in the core of this Team a coveted Health Z-Ability. She will obviously not see play, but there is no need with every core slot being filled with a great Fighter.

Legends Road

Still a work in progress, but he and SP Youth Goku YEL should be in every single game. From there, SP SSJ Teen Gohan GRN, SP Great Saiyaman 1 PUR or SP Kami Piccolo YEL can be used alongside them. It’s important to note that the third core Fighter after SP Teen Trunks BLU and SP Youth Goku YEL are going to be a huge weak point for the time being.

Equippable Items

Main Ability

Awakening of Sorrow

Transform into "Super Saiyan".

Requirements: 10 timer counts must elapse.

Unique Ability

Inheriting the Will

+15% to damage inflicted per defeated battle member.
+30% to own Ki Recovery when allied "Character: Gohan" is defeated.

Character(s) Affected
Team (Gohan): Strike Atk UP

+30% to Strike damage inflicted when "Character: Gohan" is a battle member.

Character(s) Affected
Inheriting the Will

+20% to damage inflicted per defeated battle member.
Applies the following effects to self when allied "Character: Gohan" is defeated:

-5 to Strike Arts cost.
+50% to Ki Recovery.

Z Ability

1
+22% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle. Character(s) Affected
2
+24% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle. Character(s) Affected
3
+29% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle. Character(s) Affected
4
+32% to "Tag: Future" or "Tag: Legends Road" base Strike Attack during battle. Character(s) Affected

Special

Masenko

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Strike damage inflicted for 20 timer counts.


Cost 15

Resistance

Slice
101
Pierce
99
Impact
103
Explode
97

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 51948 110664 181740 265944 362608 477790 610152
Strike Attack 4394 9365 15379 22514 30710 40470 51691
Blast Attack 4354 9275 15240 22303 30407 40075 51185
Strike Defense 3592 7650 12562 18384 25074 33048 42209
Blast Defense 3626 7722 12690 18575 25334 33383 42641
Critical 154 338 614 922 1260 1614 1978
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts