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EX Vegeta (Yellow)

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Table of Contents

Character Tier
-

DBL03-04E

Character Stats

Soul Boost
Advanced
Power Level
HP 2,090,089
Strike ATK 210,802
Blast ATK 234,391
Strike DEF 147,182
Blast DEF 141,466
Critical
1,256
Ki Restore Speed
2,112

Character Info

Battle Style
Ranged
Arts Cards Held
Tags

Overview

This EX Ranged Fighter makes his mark with a decent Blast Attack stat and a few ways to Boost it via Crisis or his Extra Move. His base Stats and Buffs are unexpectedly high, which gives him some meager utility as a budget Core Fighter.

However, where he really shines is as a bench Fighter for a Yellow Color Counter Team. His Z-Ability Buffs both Defenses for any Yellow Fighter, making him a superb option to keep on the bench to bolster everyone’s durability.

Strengths

Elite Endurance

Vegeta can enhance his stats as matches progress. After 30 Timer Counts, he permanently Buffs his Blast Damage by 35%, a rather significant Buff when taken into account with his massive stats.

His Main Ability also permanently Buffs his Ki Recovery, and after both of his Allies fall, he gets another permanent Buff to Blast Damage, though this one is an even greater +40%.

Weaknesses

Weak Synergy

This Fighter is part of the well-established Saiyan Tag as well as Frieza Force which continuously grows in numbers. Unfortunately though, he possesses a dual Defensive Stat-Buffing Z-Ability for Yellow Fighters.

He cannot Buff his Tags explicitly, which limits his application on Teams.

Team Synergy

Frieza Force

EX Vegeta YEL is not an optimal Option for this Tag Team, as he's outclassed by its multitude of better Yellow Fighters. Despite being outclassed, he's a strong option for budget variants of this Team, as his high stats let him hold his own.

Yellow Color-Counter

This is a Build where his greatest strength lies on the bench. Double stat-Buffing Z-Abilities are very valuable, so EX Vegeta YEL is an excellent choice to fill this set-ups bench out.

Equippable Items

Main Ability

Noble Elite

+35% to own Ki Recovery.

Requirements: 20 timer counts must elapse.

Unique Ability

Crisis: Blast Atk UP

+40% to Blast damage inflicted when 2 allies are defeated.

Innate Power: Blast Atk UP

+35% to Blast damage inflicted once 30 timer counts have elapsed from battle start.

Turtle Medal (Bronze) +3

+3 to Turtle Medals (Bronze) dropped during the Legends Road Event.
Active Period: -

Z Ability

1
+17% to Element: YEL base Strike & Blast Defense during battle. Character(s) Affected
2
+20% to Element: YEL base Strike & Blast Defense during battle. Character(s) Affected
3
+26% to Element: YEL base Strike & Blast Defense during battle. Character(s) Affected
4
+28% to Element: YEL base Strike & Blast Defense during battle. Character(s) Affected

Special

Galick Gun

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+10% to Blast Damage Received" for 15 timer counts on hit.


Cost 50

Extra

Unlock Ki: Form of Attack

+20% to Blast damage inflicted for 20 timer counts.


Cost 15

Resistance

Slice
100
Pierce
99
Impact
99
Explode
102

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 19092 39540 69812 107744 155584 217164 288240
Strike Attack 1655 3430 6057 9350 13510 18858 25034
Blast Attack 1637 3395 5996 9257 13369 18665 24781
Strike Defense 1380 2855 5044 7786 11248 15705 20849
Blast Defense 1362 2823 4991 7709 11136 15551 20647
Critical 146 322 586 880 1204 1542 1890
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts