Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
This EX Ranged Fighter makes his mark with a decent Blast Attack stat and a few ways to Boost it via Crisis or his Extra Move. His base Stats and Buffs are unexpectedly high, which gives him some meager utility as a budget Core Fighter.
However, where he really shines is as a bench Fighter for a Yellow Color Counter Team. His Z-Ability Buffs both Defenses for any Yellow Fighter, making him a superb option to keep on the bench to bolster everyone’s durability.
Strengths
Elite Endurance
Vegeta can enhance his stats as matches progress. After 30 Timer Counts, he permanently Buffs his Blast Damage by 35%, a rather significant Buff when taken into account with his massive stats.
His Main Ability also permanently Buffs his Ki Recovery, and after both of his Allies fall, he gets another permanent Buff to Blast Damage, though this one is an even greater +40%.
Weaknesses
Weak Synergy
This Fighter is part of the well-established Saiyan Tag as well as Frieza Force which continuously grows in numbers. Unfortunately though, he possesses a dual Defensive Stat-Buffing Z-Ability for Yellow Fighters.
He cannot Buff his Tags explicitly, which limits his application on Teams.
Team Synergy
Frieza Force
EX Vegeta YEL is not an optimal Option for this Tag Team, as he's outclassed by its multitude of better Yellow Fighters. Despite being outclassed, he's a strong option for budget variants of this Team, as his high stats let him hold his own.
Yellow Color-Counter
This is a Build where his greatest strength lies on the bench. Double stat-Buffing Z-Abilities are very valuable, so EX Vegeta YEL is an excellent choice to fill this set-ups bench out.
Teams Featured In
Parent ID: 98126
Equippable Items
This Should Be Fun!
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Type | Gold |
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Equip Condition | Android #17, Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 15% |
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![]() Base Health UP
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5% - 12.5% |
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![]() Damage to Hybrid Saiyan UP
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6% - 15% |
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As a Blast oriented glass-cannon, EX Vegeta YEL makes great use of the Blast Attack Boost and Health to improve his survivability.
The extra Damage to Hybrid Saiyans--namely SP SSJ2 Youth Gohan PUR--is especially nice for dealing with them more effectively.
King Vegeta
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Type | Gold |
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Equip Condition | Vegeta | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Critical UP
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12.5% - 12.5% |
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![]() Base Blast Defense UP
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13% - 13% |
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![]() Base Blast Attack UP
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13% - 13% |
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This Vegeta exclusive Equip is a guaranteed Z grade, making it an enticing option for a Ranged Fighter like this. “Gwaaaaagh!”, however, does have more potential stats wise.
Main Ability
Noble Elite |
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+35% to own Ki Recovery. Requirements: 20 timer counts must elapse. |
Unique Ability
Crisis: Blast Atk UP |
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+40% to Blast damage inflicted when 2 allies are defeated. |
Innate Power: Blast Atk UP |
+35% to Blast damage inflicted once 30 timer counts have elapsed from battle start. |
Turtle Medal (Bronze) +3 |
+3 to Turtle Medals (Bronze) dropped during the Legends Road Event. |
Z Ability
+17% to Element: YEL base Strike & Blast Defense during battle.
Character(s) Affected
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+20% to Element: YEL base Strike & Blast Defense during battle.
Character(s) Affected
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+26% to Element: YEL base Strike & Blast Defense during battle.
Character(s) Affected
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+28% to Element: YEL base Strike & Blast Defense during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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+20% to Blast damage inflicted for 20 timer counts. Cost 15 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 19092 | 39540 | 69812 | 107744 | 155584 | 217164 | 288240 |
Strike Attack | 1655 | 3430 | 6057 | 9350 | 13510 | 18858 | 25034 |
Blast Attack | 1637 | 3395 | 5996 | 9257 | 13369 | 18665 | 24781 |
Strike Defense | 1380 | 2855 | 5044 | 7786 | 11248 | 15705 | 20849 |
Blast Defense | 1362 | 2823 | 4991 | 7709 | 11136 | 15551 | 20647 |
Critical | 146 | 322 | 586 | 880 | 1204 | 1542 | 1890 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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