Boosts damage dealt by 50% of unit's Def.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Shut up, Gray! (Player Phase Armorslayer)
Jubilant Blade (+Eff) | A | Death Blow (3 or 4) Alternate: Atk/Def Solo 3 |
|
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Sudden Panic 3 |
|
Bonfire Alternate: Ignis |
C | Panic Ploy 3 | |
SP | 1845 | S | Heavy Blade 3 Alternate: Death Blow 3 |
Sovereign of the Beach (Offensive)
Lethal Carrot+ (+Spd) Alternate: Seashell+ (+Spd) |
A | Swift Sparrow 2 Alternate: Life and Death 3 |
|
---|---|---|---|
Draw Back Alternate: Ardent Sacrifice |
B | Desperation 3 Alternate: Swordbreaker 3 |
|
Bonfire Alternate: Luna |
C | Threaten Spd 3 | |
SP | 1485 | S | Speed +3 |
Double Melon...Crusher (Offensive Nuke)
Brave Axe+ | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Hit and Run |
|
Bonfire Alternate: Glimmer |
C | Def Smoke 3 Alternate: Threaten Def 3 |
|
SP | 2145 | S | Attack +3 |
Summer Bonfires (Defensive Tank)
Slaying Axe+ (+Def) Alternate: Melon Crusher+ (+Def) |
A | Steady Breath Alternate: Close Def 3 |
|
---|---|---|---|
Reposition | B | Guard 3 | |
Bonfire | C | Atk Smoke 3 | |
SP | 1545 | S | Quick Riposte 3 |
Brawl at the Beach (Melee Generalist)
Slaying Lance+ (+Spd) Alternate: Harmonic Lance+ (+Spd) |
A | Fury 3 | |
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Renewal 3 |
|
Bonfire Alternate: Moonbow |
C | Drive Spd 2 | |
SP | 1320 | S | Close Def 3 Alternate: Speed +3 |
Is This Guy Sirius? (Defensive)
Gradivus (+Eff) | A | Atk/Res Unity Alternate: Mirror Stance 3 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Spd 3 Alternate: Lull Atk/Def 3 |
|
Bonfire | C | Joint Drive Atk | |
SP | 1860 | S | Distant Def 3 Alternate: Mirror Stance 2 |
I'll take on anything! ...except Dragons (Enemy-Phase Generalist)
Inscribed Tome (+Eff) | A | Steady Stance 4 Alternate: Warding Stance 4 |
|
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Null C-Disrupt 3 |
|
Bonfire | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1695 | S | Fierce Stance 3 Alternate: Renewal 3 |
Did Someone Say BONFIRE?! (Enemy Phase / Melee Specialist)
Daybreak Lance (+Eff) | A | Sturdy Stance 3 Alternate: Atk/Def Unity |
|
---|---|---|---|
Positional Assist | B | Quick Riposte 3 | |
Bonfire | C | Joint Drive Atk Alternate: Joint Drive Def |
|
SP | 1860 | S | Steady Breath |
A Good Egg (Budget Build)
Literally The Lord of Thracia 776 (High-Investment Nuke)
Dire Thunder | A | Death Blow 4 Alternate: Atk/Def Push 4 |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Res 3 | |
Bonfire Alternate: Luna |
C | Joint Drive Atk Alternate: Rouse Atk/Def 3 |
|
SP | 1860 | S | Death Blow 3 Alternate: Atk/Def Solo 3 |
Lionheart’s Roar (Vantage Nuke)
Dark Mystletainn (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Vantage 3 | |
Bonfire Alternate: Luna |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1710 | S | Atk/Def Solo 3 Alternate: Quickened Pulse |
Mortar Bombing (Frequent high damage specials)
Hauteclere (+Eff) | A | Steady Stance 3 | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Quick Riposte 2 |
|
Bonfire | C | Threaten Def 3 | |
SP | 1885 | S | Quickened Pulse |
Perfection Incarnate (Distant Counter Tank)
Runeaxe (+Eff) | A | Distant Counter Alternate: Distant Foil |
|
---|---|---|---|
Reposition Alternate: Rally Up Atk+ |
B | Quick Riposte 3 | |
Bonfire Alternate: Luna |
C | Atk Smoke 3 Alternate: Panic Smoke 3 |
|
SP | 1695 | S | Iote's Shield Alternate: Def Feint 3 |
Unparalleled Glory (Melee Tank)
Runeaxe (+Eff) | A | Sturdy Stance 3 Alternate: Steady Stance 4 |
|
---|---|---|---|
Reposition Alternate: Rally Up Atk+ |
B | Quick Riposte 3 Alternate: Mystic Boost 3 |
|
Bonfire Alternate: Luna |
C | Atk Smoke 3 Alternate: Panic Smoke 3 |
|
SP | 1695 | S | Close Def 3 Alternate: Def Feint 3 |
Heckin' Healthy: The Revenge (Distant Counter Enemy Phase)
Berserk Armads (+Eff) | A | Distant Counter | |
---|---|---|---|
Positional Assist | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Bonfire Alternate: Sol |
C | A/R Far Save 3 Alternate: Pulse Smoke 3 |
|
SP | 1710 | S | Quick Riposte 3 Alternate: Atk/Res Bond 3 |
Oho! Wait a moment, that’s not Distant Counter... (Close Range Enemy Phase)
Berserk Armads (+Eff) | A | Atk/Def Unity Alternate: Fierce Breath |
|
---|---|---|---|
Positional Assist | B | Special Fighter 3 Alternate: Slick Fighter 3 |
|
Bonfire Alternate: Sol |
C | A/D Near Save 3 Alternate: D/R Near Save 3 |
|
SP | 1860 | S | Quick Riposte 3 Alternate: Atk/Def Bond 3 |
"Too Slow!" (Fury Effect Offensive)
Hinata's Katana (+Eff) | A | Fury (3 or 4) Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Null Follow-Up 3 |
|
Bonfire Alternate: Blue Flame |
C | Time's Pulse 3 Alternate: Infantry Pulse 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
The Stewing of Arthur Curry (Mid-Investment Brawler)
Arthur's Axe (+Eff) | A | Fury (3 or 4) Alternate: Brazen Atk/Def 3 |
|
---|---|---|---|
Ardent Sacrifice Alternate: Reposition |
B | Wrath 3 Alternate: Desperation 3 |
|
Bonfire Alternate: Moonbow |
C | Atk/Spd Oath 3 Alternate: Even Spd Wave 3 |
|
SP | 1245 | S | Brazen Atk/Spd 3 Alternate: Sturdy Blow 2 |
Momentous Shinobi (Defensive Tank)
Saizo's Star (+Eff) | A | Close Counter | |
---|---|---|---|
Reposition | B | Null Follow-Up 3 Alternate: Guard 3 |
|
Bonfire Alternate: Moonbow |
C | Pulse Smoke 3 Alternate: Savage Blow 3 |
|
SP | 1695 | S | Quick Riposte 3 |
Steadfast Stylist (Steady Breath Tank)
Slaying Lance+ (+Def) Alternate: Slaying Lance+ (+Res) |
A | Steady Breath | |
---|---|---|---|
Reposition Alternate: Swap |
B | Guard 3 Alternate: Quick Riposte 3 |
|
Bonfire Alternate: Aether |
C | Atk Smoke 3 Alternate: Threaten Atk 3 |
|
SP | 1545 | S | Quick Riposte 3 Alternate: Close Def 3 |
Sapphiric Missiletainn (Vengeful Fighter)
Weighted Lance (+Eff) | A | Distant Counter Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Vengeful Fighter 3 | |
Bonfire Alternate: Aether |
C | Atk Smoke 3 Alternate: Hone Armor |
|
SP | 1695 | S | Atk/Res Bond 3 Alternate: Def/Res Bond 3 |
Crabshell Blossoms (Bold Fighter / Mixed Phase Focus)
Weighted Lance (+Eff) | A | Atk/Def Solo (3 or 4) Alternate: Distant Counter |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Bold Fighter 3 | |
Bonfire Alternate: Aether |
C | Armor March 3 Alternate: Hone Armor |
|
SP | 1245 | S | Quick Riposte 3 Alternate: Atk/Def Solo 3 |
Ostian Emperor (Bold Fighter / Player Phase Focus)
Weighted Lance (+Eff) | A | Death Blow (3 or 4) Alternate: Atk/Def Solo 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Bold Fighter 3 | |
Bonfire Alternate: Galeforce |
C | Armor March 3 Alternate: Armored Stride 3 |
|
SP | 1245 | S | Death Blow 3 Alternate: Sturdy Blow 2 |
Flawless Victory (Defensive)
Golden Naginata (+Eff) | A | Steady Stance 4 | |
---|---|---|---|
Reposition | B | Quick Riposte 3 Alternate: Mystic Boost 3 |
|
Bonfire Alternate: Ignis |
C | Atk Smoke 3 | |
SP | 2220 | S | Close Def 3 Alternate: Iote's Shield |
A Perfect Storm (Offensive)
Golden Naginata (+Eff) | A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Solo 3 |
|
---|---|---|---|
Reposition | B | Chill Spd 3 Alternate: Desperation 3 |
|
Bonfire | C | Even Spd Wave 3 | |
SP | 1645 | S | Sturdy Blow 2 |
Def/Res Scaling Specials
Overview
There are several specials with damage based off defensive stats in Fire Emblem Heroes. Bonfire and Ignis activate off Defense, whereas Iceberg and Glacies activate off Resistance. Chilling Wind and Glowing Ember are the non-upgraded versions of these skills. Ignis and Glacies are the stronger of the two, trading slower charge times for higher damage. Bonfire and Iceberg are more often intended for use in a duel, thanks to their reasonable charge time. Provided the unit’s Defense or Resistance is high enough, they are a great general-use special. Ignis and Glacies are powerful nukes, designed to tear through enemies in a single hit with their huge 80% stat modifier. For example, a unit with 35 Defense will deal an additional 28 damage with Ignis.
Synergy
The first and only real requirement to run these specials is a high Defense or Resistance. The higher the stat, the higher the damage. Preferably, the unit should also have a high Attack stat in order to deal more damage. These specials are often run as part of a “bomb” build run on tanks, intended to charge up a powerful special and use it to OHKO a fresh opponent. These builds are very potent in the right hands, and allow them to threaten nearly anyone on the battlefield. Slaying or Killer weapons are popular choices thanks to their special charge decrease. Common skills seen on these builds are Fury, Quick Riposte, Renewal, Vantage and Distant Counter. Less-desirable skills such as Atk/Def+2 and Fortress Defense can be used effectively in tandem with these specials. Skills such as Close Defense, Armored Blow and Distant Defense all work with these specials, giving them an even larger boost.
Weaknesses
Users of these specials must be KO’d before they have a chance to unleash them. This is possible with fast-charging specials such as Moonbow, which conveniently ignores a percentage of a foe’s defense when attacking. Having a Luna user holding the Quickened Pulse seal is an effective method of countering these specials. Once an enemy has it charged, if they have Vantage and/or Distant Counter, it can be nearly impossible to avoid losing a unit. The Hardy Bearing seal can bypass Vantage, as can a Vantage user of your own (by luring them to attack you).