Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Obtain
SP Vegeta GRN is an infuriating Fighter to play against thanks to his phenomenal Extra Move: Explosive Wave. It counters anything and everything and is a great way to initiate a Combo.
He’s the perfect fodder for a Rising Rush through his Main and Unique Abilities; not only does he get nearly half his Health back upon death, but he also comes back significantly stronger.
With all-around superb Offensive and Defensive stats, SP Vegeta GRN is a deadly comeback monster who can completely turn the tides of the Match.
Multi-Directional Extra Move
This Fighter's Explosive Wave fully surrounds him which means it is effective even when the Enemy uses their Vanish, making it extremely hard to counter.
The only way to escape is to dash back but that's not possible after Vanish-Stepping or when they're in close proximity.
His Endurance Unique Ability revives SP Vegeta GRN upon death, which is insanely game-changing.
That coupled with his healing Main Ability gives him over 60% to Strike Damage, so SP Vegeta GRN really makes the Enemy grit their teeth with this comeback.
Some Average Stats
He makes for a great Melee Tank, but his Blast Attack and Ki Recovery Speed are significant weak points.
Ki Recovery Speed can’t be fixed with Team Synergy or Soul Boosting either, so it’s all downhill from here.
Green Color Counter
With his Green buffing Z-Ability, he fits in perfectly as the primary Damage dealer in a Green Color-Counter Team.
SP Vegeta GRN is a great Defensive option, as well as an excellent counter to Blue Fighters. Even if he doesn’t always get picked for core in a given game, just having him around will make Enemy Players think twice when choosing their Fighters.
|Equip Condition||Frieza Force|
|Base Blast Defense UP||6% - 15%|
|Base Strike Defense UP||8% - 20%|
|Base Health UP||4% - 10%|
This is one of the best Equips in the game on the Defensive aspect of things, and a Melee Fighter with good durability like SP Vegeta GRN makes perfect usage of it.
Awakened Consider This an Honor! No. １
|Equip Condition||Frieza Force, Lineage of Evil|
|Base Strike Attack UP||10% - 18%|
|Base Strike Defense UP||10% - 18%|
|Base Critical UP||6% - 15%|
|Base Strike Attack UP||6% - 15%|
|Base Strike Defense Up||6% - 15%|
Great choice for him regardless of what is rolled in the last slot.
This is the Kaioken
|Equip Condition||Melee Type|
|Base Strike Defense UP||6% - 15%|
|Base Strike Attack UP||5% - 12.5%|
|Base Strike Attack UP||5% - 18%|
Similar to the Equip above, he makes use of either Strike Attack or the Defensive roll in the last slot.
Restores own health by 25%. +30% to Strike damage inflicted for 15 timer counts. +35% to own Ki Recovery for 15 timer counts. Requirements: 15 timer counts must elapse.
Restores own health by 20% and +30% to damage inflicted for 10 timer counts when own health reaches 0 (activates once).
|Crisis: Strike Cost DOWN|
-5 to own Strike Arts cost when 2 allies are defeated.
|Turtle Medal (Bronze) +1|
+1 to Turtle Medals (Bronze) dropped during the Legends Road Event. Active Period:<conv-datetime="2019/12/11 15:00"> - <conv-datetime="2019/12/25 15:00">"
+19% to "Element: GRN" base Strike & Blast Defense during battle.
+22% to "Element: GRN" base Strike & Blast Defense during battle.
+33% to "Element: GRN" base Strike & Blast Defense during battle.
Deals major Impact damage. +20% to Strike damage inflicted for 15 timer counts upon activation.
+25% to Strike damage inflicted for 20 timer counts. Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts on hit. [Arts with Pursuit] Strike Arts Blast Arts Special Move Arts
Soul Boost Stats
|Strike Art Level||2||3||4||5||5||5||5|
|Blast Art Level||2||3||4||5||5||5||5|
|Special Art Level||1||1||2||2||2||2||2|
|Extra Art Level||1||1||2||2||2||2||2|