Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Melee | |
Arts Cards Held | |
Tags | |
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Overview
SP Vegeta GRN is an infuriating Fighter to play against thanks to his phenomenal Extra Move: Explosive Wave. It counters anything and everything and is a great way to initiate a Combo.
He’s the perfect fodder for a Rising Rush through his Main and Unique Abilities; not only does he get nearly half his Health back upon death, but he also comes back significantly stronger.
With all-around superb Offensive and Defensive stats, SP Vegeta GRN is a deadly comeback monster who can completely turn the tides of the Match.
Strengths
Multi-Directional Extra Move
This Fighter's Explosive Wave fully surrounds him which means it is effective even when the Enemy uses their Vanish, making it extremely hard to counter.
The only way to escape is to dash back but that's not possible after Vanish-Stepping or when they're in close proximity.
Endurance
His Endurance Unique Ability revives SP Vegeta GRN upon death, which is insanely game-changing.
That coupled with his healing Main Ability gives him over 60% to Strike Damage, so SP Vegeta GRN really makes the Enemy grit their teeth with this comeback.
Weaknesses
Some Average Stats
He makes for a great Melee Tank, but his Blast Attack and Ki Recovery Speed are significant weak points.
Ki Recovery Speed can’t be fixed with Team Synergy or Soul Boosting either, so it’s all downhill from here.
Team Synergy
Green Color Counter
With his Green buffing Z-Ability, he fits in perfectly as the primary Damage dealer in a Green Color-Counter Team.
Frieza Force
This Team easily takes care of the Saiyan Meta with SP FF Frieza YEL, SP Captain Ginyu GRN, and SP Vegeta GRN as the core lineup. Both SP FF Frieza YEL and SP Vegeta GRN make exceptional use of SP Captain Ginyu GRN's Held Extra Arts Card.
Saiyan
The Saiyan Tag finally has a new Green Fighter. While SP Bardock GRN has stayed strong with only a little bit of power creep, the same cannot be said about SP SSJ Goku GRN.
SP Vegeta GRN is a great Defensive option, as well as an excellent counter to Blue Fighters. Even if he doesn’t always get picked for core in a given game, just having him around will make Enemy Players think twice when choosing their Fighters.
Equippable Items
Hraaaah...! Haaah!
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Type | Gold |
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Equip Condition | Frieza Force | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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6% - 15% |
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![]() Base Strike Defense UP
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8% - 20% |
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![]() Base Health UP
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4% - 10% |
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This is one of the best Equips in the game on the Defensive aspect of things, and a Melee Fighter with good durability like SP Vegeta GRN makes perfect usage of it.
Awakened Consider This an Honor! No. 1
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Type | Gold |
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Equip Condition | Frieza Force, Lineage of Evil | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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10% - 18% |
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![]() Base Strike Defense UP
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10% - 18% |
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![]() Base Critical UP
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6% - 15% |
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![]() Base Strike Attack UP
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6% - 15% |
![]() Base Strike Defense Up
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6% - 15% |
Great choice for him regardless of what is rolled in the last slot.
This is the Kaioken
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Type | Gold |
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Equip Condition | Melee Type | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Strike Attack UP
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5% - 12.5% |
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![]() Base Strike Attack UP
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5% - 18% |
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Similar to the Equip above, he makes use of either Strike Attack or the Defensive roll in the last slot.
Main Ability
Overwhelming Power |
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Restores own health by 25%. Requirements: 15 timer counts must elapse. |
Unique Ability
Endurance |
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Restores own health by 20% and +30% to damage inflicted for 10 timer counts when own health reaches 0 (activates once). |
Crisis: Strike Cost DOWN |
-5 to own Strike Arts cost when 2 allies are defeated. |
Turtle Medal (Bronze) +1 |
+1 to Turtle Medals (Bronze) dropped during the Legends Road Event. |
Z Ability
+19% to "Element: GRN" base Strike & Blast Defense during battle.
Character(s) Affected
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+22% to "Element: GRN" base Strike & Blast Defense during battle.
Character(s) Affected
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+30% to "Element: GRN" base Strike & Blast Defense during battle.
Character(s) Affected
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+33% to "Element: GRN" base Strike & Blast Defense during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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+25% to Strike damage inflicted for 20 timer counts. [Arts with Pursuit] Cost 30 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21428 | 44376 | 78344 | 120916 | 174608 | 243716 | 323484 |
Strike Attack | 1796 | 3719 | 6570 | 10145 | 14653 | 20457 | 27159 |
Blast Attack | 1786 | 3695 | 6530 | 10084 | 14568 | 20344 | 27011 |
Strike Defense | 1496 | 3098 | 5470 | 8445 | 12204 | 17039 | 22619 |
Blast Defense | 1482 | 3070 | 5420 | 8367 | 12083 | 16872 | 22400 |
Critical | 134 | 294 | 534 | 802 | 1096 | 1404 | 1720 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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