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SP LL Super Saiyan Gohan (Yellow)

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Table of Contents

Character Tier
Z

DBL31-01S

Character Stats

Soul Boost
Advanced
Power Level
HP 2,512,385
Strike ATK 252,058
Blast ATK 238,777
Strike DEF 171,903
Blast DEF 168,528
Critical
1,339
Ki Restore Speed
2,321

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

By ZvG

SP LL Future Gohan YEL is the first Legends Limited Fighter released in 2021 and the first iteration of Future Gohan that only has one arm in Dragon Ball mobile games. This Fighter seeks to help out the Hybrid Saiyan and Future Tag in PvP by being a jack-of-all-trades Fighter that isn’t a master at anything but does everything you’d want from a Fighter.

Strengths

Support Filled With Hope

As mentioned before, SP LL Future Gohan YEL is a jack-of-all-trades Fighter and with that, he has excellent support capabilities. When he enters the battlefield he gives his allies a 25% Damage Boost for 15 timer counts. He also provides a 30% Damage Inflicted boost when he gets attacked by an enemy.

The Saviour Of The Future

SP LL Future Gohan YEL can dish out incredible amounts of Damage. This is due to him receiving his Support while also giving himself 45% Damage Inflicted when he enters the battlefield. This, alongside +1 Card Draw Speed, makes him a formidable Damage dealer in the PvP metagame. He can also tear through opposing RED Fighters if one of your Fighters dies which is situational, but also quite useful.

His Ultimate Arts: Explosion Dance is incredibly powerful due to the 40% Ultimate Damage it gets on activation and gets stronger if your hp is below 50%. This move can turn the tide of battle in your favor if used at the right time.

Disruption From The Future

SP LL Future Gohan has a  great cover change, he nullifies enemy Blast Arts and randomly destroys 2 enemy cards. If timed well, you can stop an enemy Fighters’ combo even if you miss the Blast Arts Cover Change.

His cover change is a little different from the ones we’ve seen in the game recently. It can't chain with other Arts Cards but if your opponent has no vanish and you do successfully land the cover change then they won’t have enough time to swap out and dodge, which will allow you to initiate a combo against them.

Deceptively Defensive

SP LL Future Gohan has Endurance, which is still a good mechanic to have even though there are a lot of Fighters that can nullify it in the current meta. Players still have to play around it and you can use his endurance in some situations that will get you out of a pinch.

He has a 30% Damage reduction after an enemy attack is over (activates once) and he gets another 30% from his Special Arts: Final Will to Fight. His card disruption also adds to his survivability if used properly.

Weaknesses

Low Stats At Low Stars

As we all know, Legends Limited Fighters are incredibly difficult to pull due to their 0.5% rate on Step-Up Banners. Due to this, it’s difficult for players to get them at a sufficient amount of stars to where they can compete against Zenkai Fighters.

SP LL Future Gohan YEL’s base stats are very low when he’s at 2-3 stars which hurts him a lot as this is where most players will have him at.

Team Synergy

Future

SP LL Future Gohan has replaced SP Rage Trunks YEL as the primary Yellow Fighter for the Future Tag. He synergizes well with SP Perfect Form Cell RED as both Fighters can halt the opponent’s Rising Rush quite easily. He has made the Future team better by providing support to his allies and different forms of utility.

Hybrid Saiyans

Unfortunately, SP LL Future Gohan is a second option because of SP Goten YEL. Nevertheless, Gohan can find success on this team alongside SP SSJ2 Youth Gohan RED, Zenkai 7 SP SSJ2 Youth Gohan PUR, and SP Ultimate Gohan BLU. He’s the only Hybrid-Saiyan Fighter with a cover change mechanic as well as endurance,  which is incredibly useful.

Equippable Items

Main Ability

Resilient Warrior

Draw the Ultimate Arts Card "Explosive Dance" next.
Restores own Ki by 50.
Gain Attribute Upgrade "-100% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts.
Seals enemy's Special Move and Special Arts. The sealed Arts cannot be used for 10 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

Battle for Hope

The following effects occur when this character enters the battlefield:

+25% to damage inflicted by allies for 15 timer counts.
+45% to damage inflicted (cannot be cancelled) (up to 90%).
Increases own Arts Card Draw Speed by 1 level (cannot be stacked).

Also applies the following effects to self if there is a defeated battle member:

Draw a Special Arts Card next (activates twice).
Nullifies unfavorable Element factors for 15 timer counts (activates twice).

Unbreakable Will

The following effects occur when changing cover:

Nullifies enemy's Blast Arts attack (activates during assists).
Randomly destroys two enemy cards.

The following effects occur after enemy attack is over:

+25% to damage inflicted by allies for 20 timer counts.
Reduces damage received by 30% (cannot be cancelled) (activates once).

Restores own health by 40% only once when it reaches 0.

Rising Soul [Android #21] +2

+2 to Rising Soul [Android #21] dropped during the "The Elegant Android" Event.
Active Period: 01/20/2021 07:00 AM (GMT+1) - 02/16/2021 07:00 AM (GMT+1)

Z Ability

1
+22% to "Tag: Future" base Strike Attack & Defense during battle. Character(s) Affected
2
+28% to "Tag: Future" or "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle. Character(s) Affected
3
+32% to "Tag: Future" or "Tag: Hybrid Saiyan" base Strike Attack & Defense and +15% to characters that are both "Tag: Future" and "Tag: Hybrid Saiyan" base Blast Defense during battle. Character(s) Affected
4
+37% to "Tag: Future" or "Tag: Hybrid Saiyan" base Strike Attack & Defense and +18% to characters that are both "Tag: Future" and "Tag: Hybrid Saiyan" base Blast Defense during battle. Character(s) Affected

Special

Kamehameha

Deals massive Impact damage.
+20% to damage inflicted for 15 timer counts upon activation.
Seals enemy's Strike Arts on hit. The sealed Arts cannot be used for 5 timer counts.


Cost 50

Extra

Final Will to Fight

Restores own Ki by 50.
Nullifies own Attribute Downgrades and Abnormal Conditions for 20 timer counts.
Reduces next damage sustained by 30% (cannot be stacked). This applies until enemy combo is finished.
+20% to damage inflicted for 20 timer counts.


Cost 15

Ultimate Special

Explosive Dance

Deals massive Impact damage.
The following effects occur upon activation:

+40% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores own health when it reaches 0" effect when this character attacks for 3 timer counts.

Additional +20% to Ultimate damage inflicted for 3 timer counts if own remaining health is 50% or below.
*Blast Armor when charging forward.


Cost 20

Resistance

Slice
103
Pierce
100
Impact
101
Explode
96

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44372 78342 120910 174598 243706 323466
Strike Attack 1874 3882 6858 10588 15296 21356 28351
Blast Attack 1821 3773 6659 10280 14848 20732 27522
Strike Defense 1567 3236 5715 8824 12745 17799 23627
Blast Defense 1518 3141 5545 8562 12370 18030 22932
Critical 174 384 698 1048 1432 1834 2246
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts