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SP Metal Coora (Red)

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Table of Contents

Character Tier
2

DBL12-02S

Character Stats

Soul Boost
Advanced
Power Level
713653
HP 2,436,788
Strike ATK 215,616
Blast ATK 219,952
Strike DEF 146,963
Blast DEF 148,425
Critical
1,458
Ki Restore Speed
2,540

Character Info

Battle Style
Defense
Arts Cards Held
Tags
Nicknames
cooler

Where to Obtain

Drop
Clear Rewards
Other

Overview

As a callback to his regenerative abilities in Dragon Ball Z: The Return of Cooler, this Fighter is the first Coora variant with the Regeneration Tag.

He's an unconventional Tank -- his Defensive stats won't blow anyone away, but he increases the cost of every Enemy Blast or Strike card after they are used. His Main Ability Team-wide Heal also goes a long way in keeping him and his allies in good shape.

SP Metal Cooler RED has had many ups and downs, but still remains relevant. He was the primary Lineage of Evil Red until SP FF Frieza RED came along, but is still an excellent backup option. He’s arguably still the best Sagas From the Movies Red Fighter and gives the Team his much-appreciated Team Heal.
 

Strengths

Combo Punisher

Going up against SP Metal Coora RED is like trying to run through quicksand; every time he’s switched in, Enemy Strike Card costs go up for 15 timer counts when they are used and the same goes for Blast Cards.

They also lose an Arts Card at random when he’s switched in due to his “Metal Body” Unique Ability and his Extra Move will force them to lose their entire hand.

This is essentially how he defends himself. He relies on killing Combo’s since his stats alone can’t withstand too many hits.

Healer

Lineage of Evil didn’t have access to a Team Heal, and SP Metal Coora RED gives them just that with his Main Ability. He also cancels allies' Attribute Downgrades and Abnormal Conditions to go along with it.

Weaknesses

Squishy Tank

SP Metal Coora RED is a Defensive Fighter, but the majority of is toolkit is focused on Enemy Combat Debuffs.

This combined with average Defense stats and a self-Heal that only does 5% makes him a little less impressive than he first appeared. He can still get the job done, but is not a stalwart Tank.

Can’t Throw a Punch

His Offensive stats aren’t very high and neither are his Damage Buffs, making SP Metal Coora RED a bit of a weak link there too.

Awful Z-Ability

He only Buffs Blast Defense for Lineage of Evil initially, then Buffs Sagas Fighters Blast Defense when limit broken to 5 stars. Both of these Teams have a wealth of dual Z-Abilities and tend to be Offensive as well, making SP Metal Cooler RED hard to use as a bench as well.

Team Synergy

Lineage of Evil

Again, he's the backup to SP FF Frieza RED, but still pulls his weight here.

Sagas Warrior

Aside from his Z-Ability, SP Metal Coora RED doesn’t give or gain anything from this Team, but can be used as their primary Red if he’s preferred over SP Fury Broly RED

Equippable Items

Main Ability

You'll Never Defeat Me

Restores ally health by 20%. Cancels allies' Attribute Downgrades and Abnormal Conditions. Requirements: 15 timer counts must elapse.

Unique Ability

Metal Body

The following effects occur when this character enters the battlefield: Restores own health by 5%. +30% to damage inflicted for 15 timer counts. +30% to own Ki Recovery for 15 timer counts. Randomly destroys 1 enemy card.

Analysis Complete

The following effects occur while this character is on the battlefield: Inflicts enemy with Attribute Downgrade "+3 to Strike Arts cost" for 15 timer counts when they use a Strike Arts. Inflicts enemy with Attribute Downgrade "+3 to Blast Arts cost" for 15 timer counts when they use a Blast Arts.

Z Ability

1
+24% to "Tag: Lineage of Evil" base Blast Defense during battle. Character(s) Affected
2
+26% to "Tag: Lineage of Evil" base Blast Defense during battle. Character(s) Affected
3
+33% to "Tag: Lineage of Evil" or "Episode: Sagas From the Movies" base Blast Defense during battle. Character(s) Affected
4
+35% to "Tag: Lineage of Evil" or "Episode: Sagas From the Movies" base Blast Defense during battle. Character(s) Affected

Special

Lock-On Buster

Deals major Explode damage. Reduces enemy Ki by 70 on hit.


Cost 50

Extra

Blitz Shoot

Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 20 timer counts on hit. Destroys all enemy cards on hit. [Arts with Pursuit] Strike Arts Blast Arts Special Arts Special Move Arts


Cost 15

Resistance

Slice
98
Pierce
101
Impact
102
Explode
99

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 598%
Health 21644 44820 79128 122124 176352 246160
Strike Attack 1821 3773 6666 10287 14859 20747
Blast Attack 1842 3811 6732 10392 15008 20952
Strike Defense 1500 3109 5494 8483 12256 17112
Blast Defense 1518 3141 5545 8566 12374 17276
Critical 176 388 706 1060 1448 1854
Strike Art Level 2 3 4 5 5 5
Blast Art Level 2 3 4 5 5 5
Special Art Level 1 1 2 2 2 2
Extra Art Level 1 1 2 2 2 2
Equipment Slots 1 2 2 2 3 3

Recommended Soul Boosts