Treats foe's Def/Res as if reduced by 30% during combat.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Do you think a prodigy can bloom, even on the battlefield? (Player Phase Offense)
Bright-Shell Egg | A | Atk/Spd Catch 4 Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | S/R Far Trace 3 Alternate: Lull Spd/Res 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Rouse Atk/Spd 4 Alternate: Atk/Spd Menace |
|
SP | 1640 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
Across the Violet Sky (Aether Raids Defense)
Prayer Wheel (+Eff) | A | Fortress Res 3 | |
---|---|---|---|
Gray Waves II | B | Aerobatics 3 Alternate: Wings of Mercy 3 |
|
Moonbow | C | Ground Orders 3 Alternate: Guidance 3 |
|
SP | 1140 | S | Fortress Res 3 Alternate: Aerobatics 3 |
the actual lord of Shadow Dragon (Mixed Phase Generalist)
Wing-Lifted Spear | A | Distant Storm | |
---|---|---|---|
Positional Assist | B | Faithful Loyalty | |
Moonbow Alternate: Ruptured Sky |
C | Atk/Def Rein 3 Alternate: Atk/Def Menace |
|
SP | 1640 | S | Atk/Spd Solo 3 |
Pastel power! (Player Phase)
Pastel Poleaxe | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Flow Flight 3 Alternate: Dive-Bomb 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spd/Def Rein 3 | |
SP | 1320 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 |
Gold Rush (Player Phase Focus)
Sell-Spell Tome | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Glimmer |
C | Rouse Atk/Spd 4 Alternate: Atk/Spd Menace |
|
SP | 1160 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
The Desert Wind’s Song (Aether Raids Offense / General Use)
Dancing Flames | A | Fury 4 Alternate: Life and Death (3 or 4) |
|
---|---|---|---|
Gray Waves | B | Wings of Mercy 3 | |
Moonbow | C | Cross Spur Atk Alternate: Cross Spur Res |
|
SP | 1410 | S | Fury 3 Alternate: Life and Death 3 |
Serene Waves (Aether Raids Defense)
Dancing Flames Alternate: Weaponless |
A | Fury 4 Alternate: Fort. Def/Res 3 |
|
---|---|---|---|
Gray Waves | B | Wings of Mercy 3 | |
Moonbow | C | Joint Dist. Guard Alternate: Close Guard 3 |
|
SP | 1410 | S | Distant Guard 3 Alternate: Close Guard 3 |
Chip Damage+ (Support?)
Bone Carver+ (+Spd) | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Glimmer |
C | Savage Blow 3 | |
SP | 840 | S | Savage Blow 3 |
No Follow-Up For You! (Player Phase)
Courtly Fan+ (+Spd) Alternate: Vicious Dagger+ (+Spd) |
A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Glimmer |
C | Joint Drive Spd Alternate: Joint Drive Atk |
|
SP | 940 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
Dream☆Catcher (Player Phase)
Draconic Rage (+Eff) | A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 | |
Moonbow Alternate: Glimmer |
C | Time's Pulse 3 | |
SP | 1220 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
That's Life For Ya (AR-O)
Blade of Jehanna | A | Fury 4 | |
---|---|---|---|
Positional Assist | B | Disarm Trap 3 | |
Moonbow Alternate: Glimmer |
C | Time's Pulse 3 Alternate: Green Feud 3 |
|
SP | 1770 | S | Fury 3 |
Colm’s Calamity (Wings of Mercy Beacon)
Pumpkin-a-Box+ (+Spd) Alternate: Starfish+ (+Spd) |
A | Fury (3 or 4) Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | Desperation 3 Alternate: Null Follow-Up 3 |
|
Moonbow Alternate: Glimmer |
C | Joint Drive Atk Alternate: Joint Drive Spd |
|
SP | 900 | S | Fury 3 Alternate: Flashing Blade 3 |
41 Base Spd Moment (Player Phase)
Vicious Dagger+ (+Spd) Alternate: Courtly Fan+ (+Spd) |
A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Glimmer |
C | Joint Drive Spd Alternate: Joint Drive Atk |
|
SP | 940 | S | Flashing Blade 3 Alternate: Blade Session 3 |
zzz… (Full Support)
Dreamflake | A | Fort. Def/Res 3 Alternate: Bracing Stance 3 |
|
---|---|---|---|
Whimsical Dream | B | Sabotage Def 3 Alternate: Wings of Mercy 3 |
|
Moonbow Alternate: Luna |
C | Ground Orders 3 Alternate: Joint Dist. Guard |
|
SP | 1780 | S | Aerobatics 3 |
Brush with Death (Player Phase Offense)
Ninja Yumi+ Alternate: Instant Bow+ (+Atk) |
A | Swift Sparrow 3 Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | Bold Fighter 3 | |
Moonbow Alternate: Deadeye |
C | Joint Drive Atk Alternate: Armor March 3 |
|
SP | 2160 | S | Blade Session 3 |
🅱ignatz (Far Save)
Tannenbow+ (+Spd) Alternate: Spendthrift Bow+ (+Def) |
A | Distant Def 4 Alternate: Kestrel Stance 3 |
|
---|---|---|---|
Positional Assist | B | Crafty Fighter 3 Alternate: Slick Fighter 3 |
|
Moonbow | C | A/R Far Save 3 Alternate: D/R Far Save 3 |
|
SP | 1860 | S | Deflect Missile 3 Alternate: Distant Def 3 |
You Need Me (Tankbuster)
Sweet Yule Log | A | Swift Sparrow 3 | |
---|---|---|---|
Reposition Alternate: Rally Attack |
B | S/R Far Trace 3 Alternate: Lull Spd/Res 3 |
|
Moonbow Alternate: Ruptured Sky |
C | C Feud 3 Alternate: Rouse Atk/Spd 4 |
|
SP | 1425 | S | Atk/Spd Solo 3 Alternate: Quickened Pulse |
Mall Santa, Meet Jack Daniels (Aggro Build)
Winter Rapier+ (+Spd) Alternate: Brave Sword+ |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Form 3 |
|
---|---|---|---|
Positional Assist | B | Special Fighter 3 Alternate: Bold Fighter 3 |
|
Moonbow Alternate: Ignis |
C | Armor March 3 Alternate: Armored Stride 3 |
|
SP | 1320 | S | Blade Session 3 Alternate: Atk/Spd Solo 3 |
The Black Lobster (Null C-Disrupt / Aether Raids Omnitank)
Carnage Amatsu | A | Atk/Spd Unity Alternate: Kestrel Stance 3 |
|
---|---|---|---|
Positional Assist | B | Null C-Disrupt 3 | |
Moonbow Alternate: Noontime |
C | Joint Drive Atk Alternate: Pulse Smoke 3 |
|
SP | 1860 | S | Mystic Boost 3 Alternate: Atk/Spd Solo 3 |
Sororicide (64% Damage Reduction / Say'ri Sacc)
Carnage Amatsu | A | Kestrel Stance 3 | |
---|---|---|---|
Positional Assist | B | Close Call 3 | |
Moonbow Alternate: Noontime |
C | Spd Smoke 3 Alternate: Joint Drive Spd |
|
SP | 1770 | S | Spd/Res Solo 3 Alternate: Atk/Spd Solo 3 |
Múspell's Chosen
Flame of Múspell | A | Swift Sparrow 3 | |
---|---|---|---|
Positional Assist | B | A/D Far Trace 3 Alternate: Desperation 3 |
|
Moonbow | C | Rouse Atk/Spd 4 | |
SP | 1340 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
is this a pigeon? (Offensive / Support Hybrid)
Damiell Bow | A | Swift Sparrow 3 Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Rally Atk/Spd+ Alternate: Rally Atk/Def+ |
B | A/D Far Trace 3 | |
Moonbow Alternate: Ruptured Sky |
C | Joint Drive Spd Alternate: Def Tactic 3 |
|
SP | 1840 | S | Atk Feint 3 |
Shinobi Walk (Offense)
Spendthrift Bow+ (+Spd) Alternate: Ninja Yumi+ |
A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Lull Spd/Def 3 Alternate: Special Spiral 3 |
|
Moonbow Alternate: Deadeye |
C | Joint Drive Atk | |
SP | 1410 | S | Blade Session 3 Alternate: Heavy Blade 3 |
Halloween Nowi Except Way More Legal (Aether Raids Defense)
Nabata Kunai | A | Sturdy Impact Alternate: Steady Impact |
|
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: Guard 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Ground Orders 3 Alternate: Panic Smoke 3 |
|
SP | 1770 | S | Swift Sparrow 2 Alternate: Quickened Pulse |
Sakura Swirl (General Offense)
Ninjutsu Scrolls | A | Atk/Spd Push 4 | |
---|---|---|---|
Positional Assist | B | S/R Far Trace 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Joint Drive Atk Alternate: Res Smoke 3 |
|
SP | 1440 | S | Atk/Spd Solo 3 Alternate: Blade Session 3 |
Defense Ignoring Specials
Overview
Defense-reducing specials are some of the most commonly used, thanks to their low cooldown and general effectiveness in the hands of most units. Moonbow weighs in at 30% defense/resistance ignore with a charge time of two. Luna requires three charges, but ignores 50%. Moonbow and Luna are decent choices for when you aren’t sure which special to use, but they are not the most effective choice for all units. A good rule of thumb is to assume that most units have around 28 defense, which makes Moonbow worth around eight to nine points of damage per procurement, and Luna around 14 damage. These specials grow in effectiveness the higher the opponent’s defense, being most effective on foes with high defense and resistance.
Synergy
Moonbow’s low charge time means it can be activated in a single round of combat, provided someone strikes twice and the user strikes last. With a Quickened Pulse seal combined with a Brave weapon, Moonbow can be activated on the very first attack, making it a fantastic choice for those units. These specials also grow in effectiveness the lower the user’s attack is. Low attack, high speed units are the best candidates for Moonbow. Luna is a slightly stronger version, and is the better choice when not trying to trigger the special on round one. Moonbow’s short cooldown makes it a popular pairing with the Wo Dao, providing a ton of damage when the special activates.
Weaknesses
Moonbow is often used as a catch-all special, and while it is certainly effective in the hands of nearly every unit, it is often not the best choice. While it is easy to activate and can secure some new KO’s, it does not grant the units much more power compared to other specials. Whereas, Ignis and Glacies can allow a unit to threaten nearly anything with a KO. Luna and Moonbow will deal pitiful damage to enemies who already have low defensive stats.