Treats foe's Def/Res as if reduced by 30% during combat.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Run-of-the-Mill (Low-Investment Hewn Lance)
Hewn Lance (+Eff) | A | Death Blow 3 | |
---|---|---|---|
Reposition | B | Drag Back | |
Moonbow Alternate: Bonfire |
C | Drive Atk 2 | |
SP | 1410 | S | Death Blow 3 Alternate: Sturdy Blow 2 |
Generic Brand Sweets (Fury / Budget Investment)
Pumpkin-a-Box+ (+Spd) Alternate: Pumpkin-a-Box+ (+Def) |
A | Fury 3 Alternate: Close Counter |
|
---|---|---|---|
Reposition Alternate: Rally Atk/Def+ |
B | Vantage 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Bonfire |
C | Armor March 3 Alternate: Savage Blow 3 |
|
SP | 1260 | S | Brazen Atk/Spd 3 Alternate: Brazen Atk/Def 3 |
Power Conflagration (Offensive Nuke)
Ífingr | A | Flashing Blade 4 Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Killing Intent | |
Moonbow Alternate: Ruptured Sky |
C | Panic Smoke 3 Alternate: Res Smoke 3 |
|
SP | 1265 | S | Darting Blow 3 |
Rising Sun (Support Focus)
Mercurius | A | Bonus Doubler 3 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Chill Atk 3 |
|
Moonbow Alternate: Luna |
C | Drive Atk 2 Alternate: Infantry Pulse 3 |
|
SP | 1605 | S | Chill Atk 3 Alternate: Drive Atk 2 |
Steadfast Danseuse (Enemy Phase)
Rapier | A | Distant Counter Alternate: Atk/Spd Push 4 |
|
---|---|---|---|
Dance | B | Special Spiral 3 Alternate: Null C-Disrupt 3 |
|
Moonbow Alternate: Luna |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1470 | S | Fierce Stance 3 Alternate: Brazen Atk/Spd 3 |
Ban-Ban goes Bam-Bam! (Dark Breath Duelist)
Dark Breath+ (+Spd) | A | Fury (3 or 4) Alternate: Distant Counter |
|
---|---|---|---|
Reposition | B | Wrath 3 Alternate: Windsweep 3 |
|
Moonbow Alternate: Bonfire |
C | Savage Blow 3 Alternate: Time's Pulse 3 |
|
SP | 1185 | S | Speed +3 Alternate: Phantom Spd 3 |
The Lovers Upright (Anti-Ranged Tank)
Blárserpent+ (+Res) Alternate: Blárserpent+ (+Spd) |
A | Distant Def (3 or 4) Alternate: Atk/Spd Bond 3 |
|
---|---|---|---|
Dance | B | Quick Riposte 3 | |
Moonbow Alternate: Iceberg |
C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1020 | S | Distant Def 3 |
Twilight Eden (Full Support)
Silver Goblet+ (+Res) Alternate: Silver Goblet+ (+Spd) |
A | Fort. Def/Res 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Dance | B | Sabotage Atk 3 | |
Moonbow Alternate: Iceberg |
C | Distant Guard 3 Alternate: Spd Ploy 3 |
|
SP | 1470 | S | Drive Atk 2 |
Magic is Still Everything! (Offensive Support)
Vafþrúðnir | A | Death Blow (3 or 4) | |
---|---|---|---|
Dance | B | Chill Res 3 Alternate: Wings of Mercy 3 |
|
Moonbow Alternate: Luna |
C | Joint Hone Atk Alternate: Hone Fliers |
|
SP | 1335 | S | Quickened Pulse Alternate: Guidance 3 |
Thunderous Tango (Hyper Offensive)
Mögþrasir | A | Swift Sparrow 3 Alternate: Brazen Atk/Spd 4 |
|
---|---|---|---|
Dance | B | Chill Res 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Luna |
C | Atk/Res Oath 3 Alternate: Even Atk Wave 3 |
|
SP | 1470 | S | Sturdy Blow 2 Alternate: Brazen Atk/Spd 3 |
Crimean Caliente (Budget Supportive)
Fiddlestick Bow+ (+Res) | A | Fury (3 or 4) | |
---|---|---|---|
Dance | B | Wings of Mercy 3 Alternate: Caldera Dance 2 |
|
Moonbow | C | Spd Tactic 3 | |
SP | 900 | S | Atk Tactic 3 Alternate: Res Tactic 3 |
Setting the Tempo (Defensive Support)
Lightning Breath+ (+Spd) | A | Distant Def 4 Alternate: Steady Breath |
|
---|---|---|---|
Dance | B | Chill Spd 3 | |
Moonbow Alternate: Iceberg |
C | Atk Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1470 | S | Quick Riposte 3 |
The Protector (Defensive Tank)
Slaying Lance+ (+Spd) Alternate: Luncheon Lance+ (+Spd) |
A | Distant Counter Alternate: Close Def 3 |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Guard 3 Alternate: Quick Riposte 3 |
|
Moonbow Alternate: Iceberg |
C | Hone Fliers | |
SP | 1250 | S | Quick Riposte 3 Alternate: Close Def 3 |
Attack Formation (Offensive Nuke)
Lofty Blossoms+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Desperation 3 Alternate: Chill Def 3 |
|
Moonbow Alternate: Iceberg |
C | Hone Fliers | |
SP | 800 | S | Darting Blow 3 Alternate: Heavy Blade 3 |
Holy Vanguard (Offensive Nuke)
Firesweep Lance+ | A | Swift Sparrow (2 or 3) Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Chill Def 3 Alternate: Hit and Run |
|
Moonbow | C | Hone Fliers | |
SP | 1310 | S | Heavy Blade 3 Alternate: Quickened Pulse |
Heretic Blood (Aether Raids Defensive)
Scythe of Sariel | A | Fury (3 or 4) | |
---|---|---|---|
Reposition | B | Lull Atk/Def 3 Alternate: Guard 3 |
|
Moonbow Alternate: Escutcheon |
C | Close Guard 3 | |
SP | 1525 | S | Darting Blow 3 Alternate: Speed +3 |
Unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing. (Defensive / Melee Generalist)
Freikugel (+Eff) | A | Atk/Spd Unity Alternate: Kestrel Stance 3 |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 | |
Moonbow Alternate: Sol |
C | Joint Drive Spd Alternate: Atk Smoke 3 |
|
SP | 1610 | S | Mystic Boost 3 Alternate: Atk/Spd Form 3 |
Girlboss, Gaslight, Gatekeep (Offensive / Support Hybrid)
Freikugel (+Eff) | A | Life and Death (3 or 4) Alternate: G Duel Infantry 4 |
|
---|---|---|---|
Positional Assist | B | Chill Spd 3 Alternate: Even Pulse Tie 3 |
|
Moonbow Alternate: Luna |
C | Joint Drive Spd Alternate: Joint Drive Atk |
|
SP | 1290 | S | Drive Atk 2 |
Real Clown Hours (Defensive Nuke)
Athame (+Eff) | A | Close Salvo Alternate: Atk/Spd Finish 4 |
|
---|---|---|---|
Positional Assist | B | Special Spiral 4 Alternate: Seal Def 4 |
|
Moonbow Alternate: Ruptured Sky |
C | Fatal Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 2260 | S | Atk/Spd Form 3 Alternate: Savage Blow 3 |
Pierce the Sky (Offensive Generalist)
Creator Sword | A | Distant Counter Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition | B | Wrath 3 | |
Moonbow Alternate: Ruptured Sky |
C | Odd Spd Wave 3 | |
SP | 1575 | S | Quickened Pulse |
Dark Sarcasm in the Classroom (Wrath Sweeper)
Creator Sword | A | Distant Counter Alternate: Fury 4 |
|
---|---|---|---|
Rally Atk/Spd+ Alternate: Reposition |
B | Wrath 3 | |
Moonbow Alternate: Ruptured Sky |
C | Even Atk Wave 3 | |
SP | 1830 | S | Chill Atk 3 Alternate: Atk/Spd Bond 3 |
Beachgoing Bulwark (Mixed Flier)
Petal Parasol+ (+Def) | A | Fury (3 or 4) | |
---|---|---|---|
Reposition Alternate: Swap |
B | Swordbreaker 3 | |
Moonbow Alternate: Noontime |
C | Goad Fliers Alternate: Hone Fliers |
|
SP | 1125 | S | Chill Atk 3 Alternate: Chill Spd 3 |
Beating the Heat (Offensive Nuke)
Barb Shuriken+ (+Spd) Alternate: Lethal Carrot+ (+Spd) |
A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition Alternate: Rally Up Res+ |
B | Desperation 3 Alternate: Sabotage Def 3 |
|
Moonbow Alternate: Draconic Aura |
C | Atk Opening 3 | |
SP | 840 | S | Darting Blow 3 Alternate: Heavy Blade 3 |
Crashing Wave (Player Phase)
Deep-Blue Bow (+Eff) | A | Atk/Spd Catch 4 Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Positional Assist Alternate: Assistless |
B | S/D Far Trace 3 Alternate: Watersweep 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Spd/Def Rein 3 | |
SP | 1470 | S | Blade Session 3 Alternate: Life and Death 3 |
Crow Beating the Heat (Support)
Smoke Dagger+ (+Spd) Alternate: Scallop Blade+ (+Spd) |
A | Swift Sparrow (2 or 3) Alternate: Darting Blow (3 or 4) |
|
---|---|---|---|
Reposition Alternate: Rally Atk/Spd+ |
B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow | C | Hone Cavalry Alternate: Even Res Wave 3 |
|
SP | 1185 | S | Drive Atk 2 Alternate: Phantom Spd 3 |
Defense Ignoring Specials
Overview
Defense-reducing specials are some of the most commonly used, thanks to their low cooldown and general effectiveness in the hands of most units. Moonbow weighs in at 30% defense/resistance ignore with a charge time of two. Luna requires three charges, but ignores 50%. Moonbow and Luna are decent choices for when you aren’t sure which special to use, but they are not the most effective choice for all units. A good rule of thumb is to assume that most units have around 28 defense, which makes Moonbow worth around eight to nine points of damage per procurement, and Luna around 14 damage. These specials grow in effectiveness the higher the opponent’s defense, being most effective on foes with high defense and resistance.
Synergy
Moonbow’s low charge time means it can be activated in a single round of combat, provided someone strikes twice and the user strikes last. With a Quickened Pulse seal combined with a Brave weapon, Moonbow can be activated on the very first attack, making it a fantastic choice for those units. These specials also grow in effectiveness the lower the user’s attack is. Low attack, high speed units are the best candidates for Moonbow. Luna is a slightly stronger version, and is the better choice when not trying to trigger the special on round one. Moonbow’s short cooldown makes it a popular pairing with the Wo Dao, providing a ton of damage when the special activates.
Weaknesses
Moonbow is often used as a catch-all special, and while it is certainly effective in the hands of nearly every unit, it is often not the best choice. While it is easy to activate and can secure some new KO’s, it does not grant the units much more power compared to other specials. Whereas, Ignis and Glacies can allow a unit to threaten nearly anything with a KO. Luna and Moonbow will deal pitiful damage to enemies who already have low defensive stats.