Boosts damage dealt by 50%.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
Strong enough to defeat even you (Offensive Oneshotter)
Blood Tome | A | Sturdy Impact Alternate: Mirror Impact |
|
---|---|---|---|
Draw Back Alternate: Reposition |
B | Special Spiral 3 Alternate: Lull Atk/Res 3 |
|
Glimmer | C | Time's Pulse 3 Alternate: Rouse Atk/Res 3 |
|
SP | 1695 | S | Quickened Pulse Alternate: Death Blow 3 |
The RGB Tyke Bomb (Flier Team Nuke)
Whitedown Spear | A | Mirror Impact Alternate: Heavy Blade 4 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Hit and Run |
|
Glimmer Alternate: Dragon Fang |
C | Goad Fliers Alternate: Flier Guidance 3 |
|
SP | 1575 | S | Heavy Blade 3 Alternate: Death Blow 3 |
Nohr's Tactical Nuke (Offensive Blade Tome)
Rauðrblade+ | A | Death Blow (3 or 4) | |
---|---|---|---|
Reposition | B | Lull Atk/Res 3 Alternate: Chill Res 3 |
|
Glimmer | C | Res Smoke 3 | |
SP | 1695 | S | Death Blow 3 |
I bleed, sir; but not kill'd. (Vantage Sweeper)
Rauðrblade+ | A | Close Foil Alternate: Close Counter |
|
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer | C | Res Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 1985 | S | Fierce Stance 3 Alternate: Brazen Atk/Res 3 |
It's no Bolting, but... (Aether Raids Defense)
Blue-Crow Tome (+Eff) | A | Death Blow (3 or 4) | |
---|---|---|---|
Reposition | B | Lull Atk/Res 3 | |
Glimmer | C | Ward Cavalry Alternate: Goad Cavalry |
|
SP | 1185 | S | Death Blow 3 |
Get Out Of My Way (AR Offense)
Astral Breath | A | Distant Counter Alternate: Distant Ward |
|
---|---|---|---|
Shove Alternate: Smite |
B | Vantage 3 Alternate: Atk/Def Link 3 |
|
Glimmer Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Res Smoke 3 |
|
SP | 1635 | S | Brazen Atk/Res 3 Alternate: Iote's Shield |
On Friendly Wings (Bond)
Astral Breath | A | Atk/Spd Bond 4 Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Dull Close 3 |
|
Glimmer Alternate: Moonbow |
C | Joint Drive Atk Alternate: Pulse Smoke 3 |
|
SP | 1350 | S | Atk/Spd Bond 3 Alternate: Death Blow 3 |
Literally Who?? (Aether Raids Defense Specialized)
Void Tome | A | Sturdy Impact Alternate: Mirror Impact |
|
---|---|---|---|
Rally Speed | B | Lull Atk/Res 3 | |
Glimmer Alternate: Glacies |
C | Impenetrable Dark | |
SP | 1785 | S | Hardy Bearing 3 Alternate: Death Blow 3 |
Whomst'd've????? (Offensive Focus / Budget)
Void Tome | A | Atk/Def Push 4 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Reposition Alternate: Draw Back |
B | Lull Atk/Res 3 Alternate: Special Spiral 3 |
|
Glimmer Alternate: Iceberg |
C | Impenetrable Dark | |
SP | 1785 | S | Sturdy Blow 2 Alternate: Heavy Blade 3 |
IRRELEVANT!1!1 (Standard Offensive Build)
Hades Ω | A | Swift Sparrow 3 Alternate: Death Blow 4 |
|
---|---|---|---|
Draw Back Alternate: Reposition |
B | Lull Spd/Res 3 Alternate: Desperation 3 |
|
Glimmer Alternate: Moonbow |
C | Time's Pulse 3 | |
SP | 1695 | S | Swift Sparrow 2 Alternate: Brazen Atk/Spd 3 |
Dead Isle (Vantage)
Broadleaf Fan+ (+Atk) | A | Close Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1635 | S | Brazen Atk/Def 3 Alternate: Flashing Blade 3 |
007 (Support)
Constant Dagger | A | Life and Death 4 | |
---|---|---|---|
Reposition | B | Disarm Trap 3 Alternate: Special Spiral 3 |
|
Glimmer Alternate: Blazing Wind |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1545 | S | Flashing Blade 3 Alternate: Spd Smoke 3 |
Into the Spiderverse (Player Phase Nuke)
Sealed Falchion (+Eff) | A | Atk/Spd Push 4 Alternate: Death Blow 4 |
|
---|---|---|---|
Positional Assist | B | Wrath 3 | |
Glimmer | C | Time's Pulse 3 | |
SP | 2370 | S | Brazen Atk/Spd 3 Alternate: Death Blow 3 |
Mark of Indistinction (Defensive Nuke)
Mirage Falchion | A | Distant Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer Alternate: Miracle |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1635 | S | Fierce Stance 3 |
Hero of the Magi (Special Spiral Offensive)
Winds of Silesse | A | Atk/Spd Solo 3 Alternate: Spd/Res Solo 3 |
|
---|---|---|---|
Reposition | B | Special Spiral 3 | |
Glimmer Alternate: Moonbow |
C | Pulse Smoke 3 Alternate: Even Atk Wave 3 |
|
SP | 1605 | S | Swift Sparrow 2 Alternate: Brazen Atk/Spd 3 |
Crusader’s Gale (Desperation Offensive)
Winds of Silesse | A | Atk/Spd Solo 3 Alternate: Spd/Res Solo 3 |
|
---|---|---|---|
Reposition | B | Desperation 3 | |
Glimmer Alternate: Luna |
C | Time's Pulse 3 Alternate: Pulse Smoke 3 |
|
SP | 1545 | S | Brazen Atk/Spd 3 Alternate: Flashing Blade 3 |
Three Stage Eternity (Defensive Nuke)
Balmung | A | Distant Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer Alternate: Imperial Astra |
C | Pulse Smoke 3 Alternate: Def Smoke 3 |
|
SP | 1635 | S | Fierce Stance 3 |
New Year, Same Build (Vantage Sweeper)
Broadleaf Fan+ (+Atk) | A | Close Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer | C | Atk Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1635 | S | Spd Smoke 3 Alternate: Atk Smoke 3 |
Reina Del Sol (Follow-Up Attacker)
Saintly Seraphim | A | Swift Sparrow 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Draw Back Alternate: Reposition |
B | Soul of Zofia | |
Glimmer Alternate: Luna |
C | Atk/Spd Oath 3 Alternate: Spd Smoke 3 |
|
SP | 1635 | S | Brazen Atk/Spd 3 Alternate: Flashing Blade 3 |
a sosaen for ceehr (Vantage)
Blárblade+ | A | Close Counter | |
---|---|---|---|
Swap Alternate: Pivot |
B | Vantage 3 | |
Glimmer | C | Res Smoke 3 Alternate: Pulse Smoke 3 |
|
SP | 2085 | S | Brazen Atk/Def 3 Alternate: Fierce Stance 3 |
senosa's dgrenitegs[d! (Offensive)
Blárblade+ | A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Solo 3 |
|
---|---|---|---|
Swap Alternate: Pivot |
B | Daring Fighter 3 Alternate: Bold Fighter 3 |
|
Glimmer | C | Armor March 3 Alternate: Joint Hone Spd |
|
SP | 1575 | S | Sturdy Blow 2 Alternate: Darting Blow 3 |
Gun Gale Online (Offensive Support)
Blárblade+ Alternate: Flower of Joy |
A | Swift Sparrow 3 Alternate: Fury (3 or 4) |
|
---|---|---|---|
Gentle Dream | B | Desperation 3 Alternate: Aerobatics 3 |
|
Glimmer Alternate: Moonbow |
C | Odd Atk Wave 3 Alternate: Fortify Res 4 |
|
SP | 1860 | S | Sturdy Blow 2 |
A Leader's Adaptability (Aether Raids Vantage Sweeper)
Broadleaf Fan+ (+Atk) | A | Close Counter | |
---|---|---|---|
Dance Alternate: Reposition |
B | Vantage 3 | |
Glimmer | C | Atk Smoke 3 Alternate: Spd Smoke 3 |
|
SP | 1410 | S | Spd Smoke 3 Alternate: Atk Smoke 3 |
Rushing the Exam (Desperation Blade Tome)
Rauðrblade+ | A | Fury (3 or 4) Alternate: Swift Sparrow (2 or 3) |
|
---|---|---|---|
Reposition | B | Desperation 3 | |
Glimmer Alternate: Moonbow |
C | Even Atk Wave 3 Alternate: Odd Spd Wave 3 |
|
SP | 1635 | S | Brazen Atk/Spd 3 Alternate: Darting Blow 3 |
A Concentrated Student (Vantage Blade Tome)
Rauðrblade+ | A | Close Counter | |
---|---|---|---|
Reposition | B | Vantage 3 | |
Glimmer | C | Res Smoke 3 Alternate: Savage Blow 3 |
|
SP | 2085 | S | Brazen Atk/Def 3 Alternate: Fierce Stance 3 |
Damage Scaling Specials
Overview
Glimmer and Astra are specials with very straightforward effects: more damage. Glimmer has a charge time of two and grants +50% damage, while Astra has a long charge time of four and increases damage by +150%. Night Sky is the un-upgraded version of these skills. The large difference in charge time and eventual damage make them quite different from each other, despite having the same direct effect. Both scale directly off the damage that would be normally dealt from combat. Therefore, the foe’s defense or resistance matters quite a bit more than normal when calculating damage from these specials. Astra is notable for being one of few specials capable of reliably OHKO’ing opponents, provided the attack would deal decent damage regardless.
Synergy
Unlike other specials, the damage from Glimmer/Astra varies hugely based on your opponent’s stats. It is much more effective on foes with low defense/resistance. Naturally, the higher the user’s attack, the more damage from the specials. But debuffs to an enemies’ defense or resistance will boost the power of these moves significantly. Seal, Threaten and Ploy skills all make great partners to Glimmer/Astra. Glimmer, with its low cooldown is best used as a duel finisher, whereas Astra is best used to KO a completely fresh enemy. Standard special cooldown reduction skills such as Heavy Blade, Quickened Pulse and Infantry Pulse can be used to get these skills ready quickly.
Glimmer can be found on meta builds due to its low cooldown. Dragon Units make excellent use of Glimmer due to their refined breaths targeting the lower defensive stat against ranged units. Bladetome users, likewise, can use Glimmer to deal astronomical levels of damage in a single hit. Weapons that grant "effective" damage such as Falchions, Wolf Tomes and the Poison Dagger have excellent synergy with Glimmer, as they already deal high damage and with Glimmer or Astra can turn a 2HKO into a OHKO. As a general rule, Glimmer and Astra tend to be more effective when the user has high Attack.
Weaknesses
While these skills seemingly have great damage multipliers, the way the damage is calculated often makes these specials a poor choice compared to others. Using specials which deal damage based on the user’s stats more often than not gives them much higher multipliers, at similar cooldowns. Astra is still capable of dealing high damage, but be wary of enemies with high defenses, as the multiplier will be heavily reduced.
The counterpart to Glimmer, Moonbow, can be frequently more reliable than Glimmer since it allows your unit to break through high defenses. Glimmer fails to be of use against enemies that can easily sponge your attacks; Moonbow gives your unit an edge against these foes.