Treats foe's Def/Res as if reduced by 30% during combat.
No Staff
- Non-inheritable by Staff-wielding units.
Units with Skill
Unlocks at 5 ★
Unlocks at 4 ★
Skillsets that use skill
aight imma head out (Defensive Generalist)
Sagittae (+Eff) | A | Atk/Spd Solo (3 or 4) Alternate: Atk/Res Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 | |
Moonbow Alternate: Ruptured Sky |
C | Joint Drive Spd Alternate: Pulse Smoke 3 |
|
SP | 1290 | S | Mystic Boost 3 |
Flaming Hot Philanderer (Brave Bow)
Brave Bow+ | A | Death Blow 4 Alternate: Swift Sparrow 3 |
|
---|---|---|---|
Swap | B | Bold Fighter 3 Alternate: Special Fighter 3 |
|
Moonbow Alternate: Luna |
C | Def Smoke 3 Alternate: Armor March 3 |
|
SP | 2145 | S | Sturdy Blow 2 Alternate: Darting Blow 3 |
This is an Enemy Phase Cav (Enemy Phase)
Sworn Lance (+Eff) Alternate: Stout Lance+ (+Def) |
A | Sturdy Stance (2 or 3) Alternate: Atk/Def Solo (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Lull Atk/Def 3 Alternate: Quick Riposte 3 |
|
Moonbow Alternate: Bonfire |
C | Joint Drive Atk Alternate: Rouse Atk/Def 4 |
|
SP | 2010 | S | Quick Riposte 3 Alternate: Atk/Def Solo 3 |
I Am Looking Disrespectfully (General Offense)
Spy-Song Bow (+Eff) | A | Sturdy Impact Alternate: Fury (3 or 4) |
|
---|---|---|---|
Positional Assist | B | Null Follow-Up 3 | |
Moonbow Alternate: Iceberg |
C | Odd Atk Wave 3 Alternate: Spd Smoke 3 |
|
SP | 1370 | S | Atk/Spd Solo 3 Alternate: Flashing Blade 3 |
Seek And Destroy (Generalist)
Garm (+Eff) | A | Distant Counter Alternate: Death Blow (3 or 4) |
|
---|---|---|---|
Pivot Alternate: Swap |
B | Special Fighter 3 | |
Moonbow Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
|
SP | 1575 | S | Mirror Stance 2 Alternate: Fierce Stance 3 |
Dancing☆Samurai! (Generalist)
Barb Shuriken+ (+Spd) Alternate: Lethal Carrot+ (+Spd) |
A | Fury 3 Alternate: Swift Sparrow 2 |
|
---|---|---|---|
Dance | B | Chill Spd 3 Alternate: Desperation 3 |
|
Moonbow Alternate: Glimmer |
C | Even Spd Wave 3 Alternate: Atk Smoke 3 |
|
SP | 1320 | S | Speed +3 |
Viva☆Samurai! (Effective Sweep)
Sky Maiougi+ (+Atk) Alternate: Cloud Maiougi+ (+Atk) |
A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Dance | B | Windsweep 3 Alternate: Watersweep 3 |
|
Moonbow | C | Odd Atk Wave 3 Alternate: Atk Smoke 3 |
|
SP | 1470 | S | Flashing Blade 3 |
Ordinary☆Samurai! (Budget)
Sky Maiougi+ (+Atk) | A | Death Blow 4 Alternate: Death Blow 3 |
|
---|---|---|---|
Dance | B | Chill Def 3 | |
Moonbow | C | Spur Spd/Res 2 | |
SP | 1230 | S | Attack +3 |
Full Support
Dancer’s Fan+ (+Spd) Alternate: Cloud Maiougi+ (+Spd) |
A | Fury 3 Alternate: Atk/Spd Push 3 |
|
---|---|---|---|
Dance | B | Windsweep 3 | |
Moonbow Alternate: Glimmer |
C | Breath of Life 3 | |
SP | 1260 | S | Breath of Life 3 |
Fire Emblem Awakening: Conquest. (AR D/General Offense)
Wolf Berg (+Eff) | A | Atk/Spd Catch 4 Alternate: AR-D Atk/Spd (3 or 4) |
|
---|---|---|---|
Positional Assist | B | S/D Near Trace 3 Alternate: Lunge |
|
Moonbow Alternate: Galeforce |
C | Fatal Smoke 3 | |
SP | 1770 | S | Blade Session 3 |
Dogwood (All-out offense)
Flower Lance (+Eff) | A | Sturdy Impact Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Reposition Alternate: Swap |
B | Guard Bearing 3 Alternate: Dive-Bomb 3 |
|
Moonbow | C | Spd/Def Rein 3 | |
SP | 1695 | S | Atk/Spd Solo 3 Alternate: Death Blow 3 |
Blossoming Talent (Full Support)
Skuld | A | Fury 3 Alternate: Bracing Stance 2 |
|
---|---|---|---|
Dance | B | Chill Spd 3 Alternate: Wings of Mercy 3 |
|
Moonbow Alternate: Luna |
C | Guidance 3 Alternate: Goad Fliers |
|
SP | 980 | S | Drive Atk 2 |
Dancing with the Wind (Offensive Support)
Skuld | A | Swift Sparrow 2 Alternate: Fury 3 |
|
---|---|---|---|
Dance | B | Desperation 3 Alternate: Chill Spd 3 |
|
Moonbow Alternate: Luna |
C | Guidance 3 Alternate: Goad Fliers |
|
SP | 1320 | S | Speed +3 |
I’m a healer, but… (Pawns of Loki)
Inviolable Axe (+Eff) | A | Surge Sparrow Alternate: HP +5 |
|
---|---|---|---|
B | Spurn 3 Alternate: Null Follow-Up 3 |
||
Moonbow Alternate: Noontime |
C | Joint Drive Spd Alternate: Savage Blow 3 |
|
SP | 1560 | S | Blade Session 3 Alternate: HP +5 |
The Juice is Loose (Offensive/Support)
Juicy Wave+ (+Spd) | A | Swift Sparrow 2 Alternate: Fury 3 |
|
---|---|---|---|
Ardent Sacrifice | B | Chill Spd 3 | |
Moonbow | C | Hone Fliers | |
SP | 1445 | S | Flier Formation 3 |
Beach Betrayal (Firesweep)
Firesweep Bow+ | A | Atk/Spd Solo 3 Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition | B | Chill Def 3 Alternate: Chill Spd 3 |
|
Moonbow Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Even Spd Wave 3 |
|
SP | 2055 | S | Heavy Blade 3 Alternate: Speed +3 |
Fishie Boi (Budget)
Fishie Bow+ | A | Fury 3 | |
---|---|---|---|
Reposition | B | Swordbreaker 3 | |
Moonbow Alternate: Glimmer |
C | Drive Spd 2 Alternate: Odd Res Wave 3 |
|
SP | 1385 | S | Speed +3 Alternate: Attack +3 |
Simmering Sunlight (General Offense)
Courtly Fan+ (+Spd) Alternate: Starfish+ (+Spd) |
A | Atk/Spd Boosting A Slot | |
---|---|---|---|
Positional Assist | B | Windsweep 3 Alternate: Lull Spd/Def 3 |
|
Moonbow Alternate: Ruptured Sky |
C | Atk/Spd Menace Alternate: Savage Blow 3 |
|
SP | 1410 | S | Atk/Spd Solo 3 Alternate: Heavy Blade 3 |
♫ Summer Days Drifting Away ♫ (Mobility Support)
Fruit of Iðunn (+Eff) | A | Fury 4 Alternate: Atk/Spd Bond (3 or 4) |
|
---|---|---|---|
Positional Assist Alternate: Rally Assist |
B | Aerobatics 3 Alternate: S/R Far Trace 3 |
|
Moonbow | C | Joint Drive Atk Alternate: Joint Drive Spd |
|
SP | 1740 | S | Drive Spd 2 |
Ephraim's Rival (Player Phase)
Beach Banner+ (+Spd) | A | Swift Sparrow 2 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Desperation 3 | |
Moonbow Alternate: Glimmer |
C | Even Spd Wave 3 | |
SP | 1425 | S | Speed +3 |
Lethal Coconut (Offensive Nuke)
Cocobow+ (+Spd) | A | Fury 3 | |
---|---|---|---|
Reposition | B | Desperation 3 | |
Moonbow | C | Infantry Rush 3 | |
SP | 1485 | S | Speed +3 |
Sweeping by the Sea (Firesweep)
Firesweep Lance+ | A | Atk/Spd Solo 3 Alternate: Life and Death 3 |
|
---|---|---|---|
Reposition | B | Chill Spd 3 Alternate: Drag Back |
|
Moonbow Alternate: Glimmer |
C | Even Spd Wave 3 Alternate: Hone Cavalry |
|
SP | 2055 | S | Heavy Blade 3 Alternate: Speed +3 |
Raining Shellfire (Offensive)
Harmonic Lance+ (+Spd) Alternate: Shell Lance+ (+Spd) |
A | Atk/Spd Solo 3 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Desperation 3 Alternate: Chill Spd 3 |
|
Moonbow Alternate: Glimmer |
C | Even Atk Wave 3 Alternate: Hone Cavalry |
|
SP | 1545 | S | Heavy Blade 3 Alternate: Speed +3 |
Australian Summer (Defensive)
Tannenboom!+ (+Spd) Alternate: Slaying Lance+ (+Spd) |
A | Steady Stance 4 Alternate: Fury 3 |
|
---|---|---|---|
Reposition | B | Renewal 3 Alternate: Quick Riposte 3 |
|
Moonbow Alternate: Luna |
C | Even Def Wave 3 Alternate: Hone Cavalry |
|
SP | 1575 | S | Atk/Def Bond 3 Alternate: Close Def 3 |
それとも760日だったかな?誰も知らない。(Hyper Offense / Alt Weapon)
Firesweep Sword+ Alternate: Ninja Katana+ |
A | Life and Death (3 or 4) Alternate: Atk/Spd Boosting A Slot |
|
---|---|---|---|
Positional Assist | B | Bushido II | |
Moonbow Alternate: Luna |
C | Spd/Def Rein 3 Alternate: Atk/Spd Rein 3 |
|
SP | 1860 | S | Life and Death 3 Alternate: Heavy Blade 3 |
Defense Ignoring Specials
Overview
Defense-reducing specials are some of the most commonly used, thanks to their low cooldown and general effectiveness in the hands of most units. Moonbow weighs in at 30% defense/resistance ignore with a charge time of two. Luna requires three charges, but ignores 50%. Moonbow and Luna are decent choices for when you aren’t sure which special to use, but they are not the most effective choice for all units. A good rule of thumb is to assume that most units have around 28 defense, which makes Moonbow worth around eight to nine points of damage per procurement, and Luna around 14 damage. These specials grow in effectiveness the higher the opponent’s defense, being most effective on foes with high defense and resistance.
Synergy
Moonbow’s low charge time means it can be activated in a single round of combat, provided someone strikes twice and the user strikes last. With a Quickened Pulse seal combined with a Brave weapon, Moonbow can be activated on the very first attack, making it a fantastic choice for those units. These specials also grow in effectiveness the lower the user’s attack is. Low attack, high speed units are the best candidates for Moonbow. Luna is a slightly stronger version, and is the better choice when not trying to trigger the special on round one. Moonbow’s short cooldown makes it a popular pairing with the Wo Dao, providing a ton of damage when the special activates.
Weaknesses
Moonbow is often used as a catch-all special, and while it is certainly effective in the hands of nearly every unit, it is often not the best choice. While it is easy to activate and can secure some new KO’s, it does not grant the units much more power compared to other specials. Whereas, Ignis and Glacies can allow a unit to threaten nearly anything with a KO. Luna and Moonbow will deal pitiful damage to enemies who already have low defensive stats.