Check out the Tier List Explanation for a summary on each tier list placement!
The best of the best, these Servants can be put into any team and will vastly improve team performance by a significant margin. Their team support is so powerful that the most powerful teams revolve around them.
These Servants are among the best at their role. They either perform well in any team, or have access to a powerful specialization for the current state of the game.
Strong Servants with great potential. Typically they have some weaknesses that can be readily compensated for by supports. Against the right opponents or with the right composition, their specializations will outperform higher tier Servants.
Sakata Kintoki holds the very rare niche of being the one of the few Berserkers in the game who can unleash his Noble Phantasm immediately without being overly reliant on a Craft Essence and teammates’ support. His raw damage is incredibly high and terrific for one-shotting small bosses, but it is offset by his extremely poor survivability.
The Demon Commander of the Shinsengumi is a prime example of a glass cannon, packing some of the highest damage potential in the game alongside equally poor survivability. Hijikata’s damage comes from two main sources that scale harder the lower his HP gets: his single target Noble Phantasm and his third skill, Law of the Shinsengumi, which grants a strong Critical Damage boost on top of Star Absorption for three turns. He fits incredibly well into modern Buster-centric teams, working as a focal point for the team to support around.
Hijikata, however, is as frail as a Berserker can get, both lacking hard survivability and having a lackluster HP stat for a 5 Star Servant. While this does play into his own niche by helping him reaching critical levels of HP easier to bring out his best offensive capacity, he is extremely prone to getting one-shotted, especially against stray critical hits.
Nero Claudius(Caster) is strong overall Servant, but excells especially in her role as farming Servant. With a 50% NP Charge, a powerful targetable steroid, 2 Buster cards, high NP Gain, and multiple steroids to buff herself with, Nero Claudius has all the essential components for an ideal farming Servant. However, even outside of farming her performance is strong, with nice defenses against counter-class enemies, Pierce Invincibility on NP and two exceedingly powerful Arts cards to charge her NP Gauge with.
Still, her unsynced cooldown limit her a bit, while her overall survability competes with applying her steroids for offense. In addition, her damage ceiling does suffer from being placed in the relative offense-unfriendly Caster class. Regardless, Nero Claudius (Caster) adds great quality of life to any Master.
Sherlock Holmes provides a powerful mixture of Critical Damage, Offensive Team Support and situational Defense-Piercing Utility. With his flexible and durable Ruler class further augmented by an Evasion, Sherlock is great pick for almost any challenging content. Indeed, if supplied with Critical Stars, Sherlock's high NP Gain allows him to rather easily trigger back-to-back NPs, all the while he demolishes the enemy with his own critical hits.
Yet, while Sherlock offers a significant amount of support on his NP, his skills are largely selfish and mostly serve to help him gain access to his NP. Meanwhile, his Ruler class leaves him without class advantage for most of the content, often making his damage and support inferior to full class encounters. This lack of class advantage and his non-damaging NP also make his use outside of challenging content rather limited.
Nero Bride is a strong hybrid attacker/buffer that performs well both independently and in specific setups. Often used in Arts-centric teams, Nero Bride is fantastic at helping a teammate’s NP spamming capacity, while also being capable of dishing out notable damage thanks to her own high NP generation rate and strong Noble Phantasm after her Interlude. Because of her well-roundedness, Nero Bride is also a good backline member to bring out when a frontliner fall in battle, as she can fulfill either Support and/or DPS duty in their stead.
However, her versatility is also her downfall, as Nero Bride is neither the best Arts support nor DPS, and thus can be replaced by Servants with more specialized skill sets in optimal Arts teams.
Hokusai's overall performance is strong enough that even outside her Foreigner niche, her potential as a cornerstone to any Arts AoE NP spamming team is downright impressive. Even outside of difficult content, or any poor Berserker enemies, her ability to refund and charge her NP can even land her a spot during farming sessions. Sadly, at NP1, this farming potential is often hard to access.
Yet, she suffers from the general problem most Extra class Servants have: a frequent lack of class advantage. Even against Berserkers she still competes against all other classes, if durability is not an issue.
Still, Hokusai's potential damage (especially against Human attribute opponents) makes her a very strong pick for most mixed class (Challenge) Quests, as all her steroids will then provide enough damage potential to offset any lack of class advantage.
The workhorses, Servants with good performance who will shine with the right team and against the right opponents. They typically have a solid niche of their own and can carry a team to victory even against the most difficult opponents.
This sadistic Alter Ego is a classic case of how one’s class can tremendously elevate or hinder a Servant’s potential. Meltryllis is not lacking in most aspects, possessing good NP and Star Generation, decent utility, strong sustained damage and better survivability than most. However, her Alter Ego class means her damage is rarely, if ever, the best against certain enemies. Unfortunately, specialization is generally better over the long run as a Master's roster grows ever larger.
Yet, Meltryllis does become more relevant in the future thanks to a combination of a Rank Up that makes her Melt Virus much easier to use, and the existence of better support for Quick Servants. For now, she remains a strong Servant, but one that is still biding her time.
With what can only be described as ludicrous speed damage potential on her NP, Maid Alter's single target NP Damage stands amongst the highest of all Servants outside of anti-trait shenanigans. In addition, she packs rare targetable cooldown reduction and some Quick support for her allies, while her critical capability is rather decent given her passives.
It's a good thing she criticals easily, as her NP Gain is rather middling, with her Quick cards being rather weak. Her sustained damage is likewise on the weaker side, relying on her NP to do the heavy lifting. Along with her lack of survival, Maid Alter is thus difficult to support properly, especially without Skadi to improve her performance. Yet, her placement may yet improve when Quick supports become more readily available.
As one of the few Servants with the Foreigner class, Abigail is a welcome Berserker counter for any Master who dreads their otherwise universal class advantage. Packing a strong Single Target Buster NP, NP Charging over time, heavy team support and stalling utility, as well as Amakusa’s buff removal before her NP activates, Abigail should have all the essential ingredients for a remarkable performance.
Yet, Abigail suffers from an utterly incomprehensible low base NP Gain, practically destroying how quickly she can charge her NP. As such, she is dependent on Arts chains and team support to (re-)charge her NP, as her own skills also carry a significant cooldown. Nonetheless, her performance is still rather strong especially against any unfortunate Berserkers who see their 1.5x class advantage fall to a 0.5x class disadvantage against Abigail.
Ereshkigal dips her toes in a bit of everything with a stat budget leaning towards heavily favoring HP. It is a testament to the strength of her skills, NP Gain and sheer survivability that Ereshkigal can still perform very admirably as a main DPS or a defensive hybrid in Challenge Quests, or farm well with her 50% NP Charge as part of a 3-turn farming composition.
Yet, her lack of just sheer Attack stats makes her a second best solution in a game where all-out offense is often more rewarding. She cannot farm as well as her main Lancer competition, she cannot support as well as a full support nor can she handle the role of main DPS as strongly for any fast-paced Challenge Quest. Nevertheless, her flexibility will generally allow her to patch up any hole in a Master's roster with little difficulty.
Solid Servants, who often require more support to fully make use of. They typically face stronger competition in their role, lack the support necessary to show their true potential, or have a distinct weakness in their kit. Regardless, they will easily outperform most lower rarity Servants.
At first sight, Kiara has some standout skills with a wide array of strong effects tacked on and several amazing passives. However, she is severely hamstrung by her poor damage output and the high cooldown on all of her skills. Being an Arts Alter Ego with wide coverage, Kiara is a decent alternative for Masters with limited Servant rosters and a preference for Arts Servants, but her value diminishes as more options are available. One primary advantage is her strong NP charge opening up some nice farming opportunities via Arts refunding.
Kiara is definitely not a terrible Servant even in her initial state, but her lack of focus on a specialization means she is rarely if ever the best choice for a task. Luckily for this Devilish Bodhisattva, her usefulness will increase notably in the future with two Rank Up quests.
There is no denying that MHXA becomes a good Servant down the road, but much of her strength is absent on her initial release. Her access to a strong Quick steroid greatly boosts her performance, but with her low base Attack and a lack of access to powerful Quick supports, she still does not have enough firepower to compete with the current upper tier Berserkers in term of raw damage output, even with her fantastic NP generation rate and decent Star generation rate.
Furthermore, while she has a high HP base and a self-heal, MHXA still suffers from the same survivability problems that plague most Berserkers with paper thin durability. Her Anti-Saber niche grants her some use, as she can potentially outdamage most Archers, but she lacks their defensive benefits against Sabers. All in all, MHXA is by no means a terrible Servant, but at this point in time, she does not have all the necessary tools to show her true strength just yet.
Archer of Shinjuku has many tools in his arsenal. Packing exceptional ST Noble Phantasm damage thanks to multiple steroids, strong teamwide offensive utility, and a kit well-suited for Critical teams, this dandy shooter is a versatile Archer that can work in different teams.
However, versatility can be both a virtue and a vice in Fate/Grand Order, and Archer of Shinjuku is a fantastic example of that conundrum. He can work as either an NP spamming Servant with his triple Arts deck and NP battery, or as a Critical Damage Dealer, but he does not particularly excel at either role. Furthermore, his access to only a single Buster card reduces his direct damage potential as well as making it more difficult to choose a right teammate for him. The lack of any form of survivability is also an issue, and without protection from teammates, he can be taken out quickly in tougher missions. As a result, he tends to get sidelined for Archers who excel better at particular niches.
Regardless, Archer of Shinjuku is a solid Archer who can consistently give a passable performance in most scenarios, but does not have enough of a true niche to shine above his more specialized competitors.
This lady-killer version of King Arthur shares many similar traits in terms of gameplay with the original Altria Pendragon. While he packs incredible base stats compared to most Sabers in the game, his skill set is altogether quite simplistic in an increasingly competitive roster. His third skill, Giant Beast Slaying, is what sets him apart from most of his competitors, offering a small NP battery skill and an unusual niche against Giant enemies. As a result, he is quite useful for day-to-day and event farming.
However, it is not enough to offset his otherwise average skill set and relatively low Saber AoE NP Damage. Only after his massive buff to Intuition (ETA: June 2021), will he incorporate a more distinct identity as a Buster Critical Saber.
Despite being overshadowed by stronger supports, Masters who lack any of those (NP Charging) supports will find Osakabehime rather useful during Raid Event or combating Rider bosses. With an NP Charge, hefty Defense Down, and Buff Removal, Osakabehime also thrives with the Chaldea Combat Uniform’s Order Change. Furthermore, her own damage and survival potential is not to be underestimated as she is quite capable of soloing her fair share of difficult Rider bosses.
Naturally, her double dose of upgrades will noticeably improve her performance, expanding her support to Buster Servants in addition to her Quick support, as well as grant her a large teamwide Critical Damage buff on a short cooldown.
Servants who either have competition too strong for their specialization or who lack a strong specialization. Often they have a future upgrade to look forward to that shifts their placement. They will perform decently nonetheless and still put up a great performance with the right support.
Amongst the populated AoE Caster role, Caster of the Nightless City does hold a specific niche in countering enemies with the “King” trait. Coupled with her strong NP refund potential and Challenge Quest-focused skill set, she is supposed to handle AoE Challenge Quests especially well. Unfortunately, at release, her pitiful base stats and poorly fit together skill set drag her usability down immensely in general situations, as her damage is simply too poor to make use of her NP refund while her utility does not hold together well yet.
All is not lost for this thanatophobic Caster, as she receives multiple buffs in the future that vastly improve her overall firepower and actually unlocks what she is supposed to be good at.
: Tier placement will move down at least 1 Tier in the future.
: Tier placement will move up at least 1 Tier in the future.